Player Matchup

Pele
Pele
Arkenonx
Pele
Level 29
God Stats
5W - 4L
1,508 SR
Queue Stats
147W - 129L
1,529 Elo+
Party 1
Terra
Terra
Malachy
Terra
Level 18
God Stats
2W - 2L
1,719 SR
Queue Stats
38W - 44L
1,464 Elo+
Party 1
Erlang Shen
Erlang Shen
RykerEtor
Erlang Shen
Level 7
God Stats
2W - 1L
1,784 SR
Queue Stats
13W - 10L
1,558 Elo+
Party 1
Olorun
Olorun
SeeZeRMinatoR
Olorun
Level 5
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 3L
1,558 Elo+
Party 2
Artemis
Artemis
corruptionking
Artemis
Level 5
God Stats
2W - 1L
1,838 SR
Queue Stats
4W - 3L
1,558 Elo+
Party 2
Team Averages
Level 13
1,716 SR
1,533 Elo+

VS

Team Averages
Level 16
1,419 SR
1,501 Elo+
Jing Wei
Jing Wei
DubD3
Jing Wei
Level 19
God Stats
6W - 3L
1,402 SR
Queue Stats
20W - 25L
1,388 Elo+
Party 3
Susano
Susano
IDontTeamFight
Susano
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,650 Elo+
Solo
Xing Tian
Xing Tian
MarkZhouLe
Xing Tian
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,562 Elo+
Solo
Bellona
Bellona
TheWeebishTiger
Bellona
Level 8
God Stats
9W - 7L
1,402 SR
Queue Stats
32W - 48L
1,435 Elo+
Party 3
Ra
Ra
mtmeeks13
Ra
Level 27
God Stats
6W - 1L
1,289 SR
Queue Stats
69W - 58L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
3 / 7 / 0
7,878
492
9,132
13,775
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
Malachy
Terra
10
0 / 4 / 0
6,474
405
2,801
11,025
6,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
RykerEtor
Erlang Shen
15
2 / 6 / 0
8,700
544
4,391
15,188
6,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 5 / 1
7,578
474
8,098
11,733
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 5 / 0
6,767
423
3,918
9,954
3,041
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DubD3
Jing Wei
13
7 / 0 / 2
8,471
529
6,957
7,543
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 3 / 6
8,685
543
9,449
9,635
4,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
MarkZhouLe
Xing Tian
12
1 / 0 / 11
7,955
497
5,005
8,329
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 2 / 6
8,258
516
6,892
11,014
6,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 2 / 11
9,269
579
10,519
11,205
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
7
Kills
25
27
Deaths
7
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Pele
3
7
0
0.43
W
Jing Wei
DubD3
Jing Wei
7
0
2
8
W
6
3
6
3
L
Terra
Malachy
Terra
0
4
0
0
W
Xing Tian
MarkZhouLe
Xing Tian
1
0
11
6.5
L
Erlang Shen
RykerEtor
Erlang Shen
2
6
0
0.33
L
2
5
1
0.5
W
4
2
6
3.5
L
0
5
0
0
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,340
Damage
38,822
61,675
Taken
47,726
24,058
Mitigated
24,322
18,835
Healing
16,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
9,132
2,096
0
3,187
13,775
4,535
106
3,820
9,780
0
46,455
W
Jing Wei
DubD3
Jing Wei
6,957
5,905
0
456
7,543
2,295
1,383
851
6,692
0
45,117
W
9,449
2,607
0
2,173
9,635
4,600
45
3,954
5,681
0
42,851
L
Terra
Malachy
Terra
2,801
1,007
638
2,149
11,025
6,061
350
3,064
7,888
6,426
0
W
Xing Tian
MarkZhouLe
Xing Tian
5,005
944
675
1,533
8,329
6,701
297
2,544
5,785
13,769
0
L
Erlang Shen
RykerEtor
Erlang Shen
4,391
2,533
0
5,455
15,188
6,438
2,702
2,005
13,133
0
44,871
L
8,098
4,469
300
4,298
11,733
3,983
911
3,578
7,880
38,109
0
W
6,892
2,958
0
4,121
11,014
6,935
270
1,611
9,403
0
39,332
L
3,918
2,217
0
2,808
9,954
3,041
1,715
3,057
6,897
0
35,751
W
10,519
1,939
1,670
5,439
11,205
3,791
1,306
1,939
9,266
58,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,397
Gold Earned
42,638
315
Minions Killed
324
0
Camps Cleared
0
1,394,045
Distance Traveled
1,567,761
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,878
492
83
5
0
300,519
2
W
Jing Wei
8,471
529
82
5
0
303,137
1
W
Susano
8,685
543
57
4
0
333,686
1
L
Terra
6,474
405
14
1
0
318,180
2
W
Xing Tian
7,955
497
9
1
0
316,072
0
L
Erlang Shen
8,700
544
104
7
0
260,846
0
L
Olorun
7,578
474
59
4
0
268,863
4
W
Bellona
8,258
516
62
4
0
301,071
2
L
Artemis
6,767
423
55
3
0
245,637
0
W
Ra
9,269
579
114
7
0
313,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role