Player Matchup

Tsukuyomi
Tsukuyomi
DesultoryTriumph
Tsukuyomi
Level 26
God Stats
27W - 26L
1,546 SR
Queue Stats
171W - 176L
1,505 Elo+
Solo
Ymir
Ymir
Flickathecute
Ymir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,197 Elo+
Party 1
Izanami
Izanami
SiltyMeteor1700
Izanami
Level 21
God Stats
30W - 29L
1,562 SR
Queue Stats
48W - 46L
1,511 Elo+
Solo
Tyr
Tyr
T-RoyRex
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,480 Elo+
Party 1
Merlin
Merlin
YourBigDaddy2303
Merlin
Level 29
God Stats
20W - 16L
1,206 SR
Queue Stats
375W - 341L
1,510 Elo+
Solo
Team Averages
Level 22
1,463 SR
1,441 Elo+

VS

Team Averages
Level 12
1,478 SR
1,305 Elo+
Anhur
Anhur
Joe Shmitty1
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,173 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rickyleeisag
Tsukuyomi
Level 18
God Stats
0W - 1L
1,600 SR
Queue Stats
5W - 9L
1,390 Elo+
Solo
Ymir
Ymir
ShamelessSwine
Ymir
Level 17
God Stats
4W - 5L
1,291 SR
Queue Stats
69W - 83L
1,522 Elo+
Solo
Neith
Neith
erazered0000
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
941 Elo+
Solo
Chaac
Chaac
jadorade
Chaac
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
12
5 / 0 / 5
6,926
577
3,335
4,612
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 2 / 5
6,732
561
3,689
5,996
2,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 0 / 5
7,063
589
4,329
4,505
1,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 0
7,398
617
2,428
5,057
2,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
11 / 0 / 7
8,007
667
7,653
2,299
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,520
377
1,108
8,446
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
Rickyleeisag
Tsukuyomi
6
0 / 5 / 1
4,544
379
1,394
7,692
1,908
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
2 / 6 / 0
5,771
481
2,067
7,994
6,091
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

4
0 / 7 / 1
4,108
342
253
4,934
1,154
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
jadorade
Chaac
9
0 / 2 / 1
5,093
424
3,246
6,301
4,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
27
Kills
2
2
Deaths
27
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
5
0
5
7.5
W
3
2
5
2.75
L
0
7
1
0.07
L
Tsukuyomi
Rickyleeisag
Tsukuyomi
0
5
1
0.1
L
2
6
0
0.33
W
6
0
5
8.5
W
2
0
0
2
W
11
0
7
14.5
L
0
7
1
0.07
L
Chaac
jadorade
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,434
Damage
8,068
22,469
Taken
35,367
9,047
Mitigated
15,436
5,562
Healing
3,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
3,335
683
0
718
4,612
1,366
788
0
4,587
0
38,113
W
3,689
1,120
0
732
5,996
2,998
671
1,712
4,259
13,405
0
L
1,108
521
0
781
8,446
2,064
11
3,700
4,408
0
10,752
L
Tsukuyomi
Rickyleeisag
Tsukuyomi
1,394
457
0
1,040
7,692
1,908
0
2,216
5,300
0
14,188
L
2,067
665
0
130
7,994
6,091
0
3,085
4,843
16,068
0
W
4,329
2,378
283
1,179
4,505
1,571
1,587
290
4,215
0
37,468
W
2,428
613
0
2,028
5,057
2,419
672
0
4,832
0
41,683
W
7,653
361
0
622
2,299
693
641
65
2,234
37,919
0
L
253
173
0
71
4,934
1,154
0
919
3,873
0
5,098
L
Chaac
jadorade
Chaac
3,246
501
0
1,861
6,301
4,219
0
668
5,551
0
18,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,126
Gold Earned
24,036
338
Minions Killed
125
0
Camps Cleared
0
1,174,497
Distance Traveled
934,384
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,926
577
71
6
0
266,669
0
W
Ymir
6,732
561
26
2
0
229,655
0
L
Anhur
4,520
377
13
1
0
188,901
0
L
Tsukuyomi
4,544
379
33
3
0
210,920
0
L
Ymir
5,771
481
35
3
0
173,908
3
W
Izanami
7,063
589
60
5
0
236,448
0
W
Tyr
7,398
617
106
9
0
233,184
1
W
Merlin
8,007
667
75
6
0
208,541
1
L
Neith
4,108
342
9
1
0
163,512
0
L
Chaac
5,093
424
35
3
0
197,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role