Player Matchup

Kumbhakarna
Kumbhakarna
Silver I
KamiKamiKami
Kumbhakarna
Silver I
Level 65
God Stats
2W - 1L
1,515 SR
Queue Stats
28W - 32L
1,525 MMR
Solo
Jing Wei
Jing Wei
Silver II
MrBenjiCat
Jing Wei
Silver II
Level 160
God Stats
21W - 21L
1,772 SR
Queue Stats
179W - 177L
1,517 MMR
Solo
Thoth
Thoth
Silver II
StaffTeam
Thoth
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold V
Vénatus
Nemesis
Gold V
Level 114
God Stats
6W - 3L
1,361 SR
Queue Stats
35W - 19L
1,529 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
g00bywhat
Baron Samedi
Gold III
Level 129
God Stats
17W - 9L
1,509 SR
Queue Stats
110W - 126L
1,535 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,532 SR
1,521 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,549 SR
1,517 MMR
Cerberus
Cerberus
Gold II
Elkpito
Cerberus
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Gold II
Jorgexld
Bellona
Gold II
Level 158
God Stats
28W - 12L
1,733 SR
Queue Stats
243W - 235L
1,538 MMR
Solo
Hera
Hera
Gold I
Radamathyz
Hera
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
oAnsel
Danzaburou
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,531 MMR
Party 2
Fenrir
Fenrir
Gold III
projectrex
Fenrir
Gold III
Level 121
God Stats
17W - 16L
1,511 SR
Queue Stats
168W - 177L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KamiKamiKami
Kumbhakarna
14
1 / 4 / 14
10,437
522
4,934
18,374
16,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
MrBenjiCat
Jing Wei
18
5 / 3 / 10
12,004
600
10,743
21,390
7,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
StaffTeam
Thoth
19
9 / 2 / 9
12,669
633
16,095
11,412
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Vénatus
Nemesis
20
13 / 0 / 15
13,239
662
17,361
17,355
9,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
g00bywhat
Baron Samedi
18
5 / 3 / 12
12,252
613
15,150
19,628
14,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AphroditeGuan YuPersephoneThanatos

VS

Bans
TsukuyomiJanusNu WaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Elkpito
Cerberus
14
1 / 7 / 5
9,363
468
7,636
17,826
14,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Jorgexld
Bellona
16
2 / 6 / 2
10,179
509
11,514
18,892
16,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 6
9,422
471
9,341
12,050
3,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
oAnsel
Danzaburou
16
3 / 7 / 1
10,414
521
14,473
21,300
8,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
projectrex
Fenrir
14
3 / 5 / 2
8,987
449
7,722
17,506
6,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
26
33
Kills
10
12
Deaths
33
60
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Elkpito
Cerberus
1
7
5
0.5
L
Bellona
Jorgexld
Bellona
2
6
2
0.5
W
Kumbhakarna
KamiKamiKami
Kumbhakarna
1
4
14
2
W
Jing Wei
MrBenjiCat
Jing Wei
5
3
10
3.33
L
1
8
6
0.5
W
Thoth
StaffTeam
Thoth
9
2
9
6.75
W
Nemesis
Vénatus
Nemesis
13
0
15
20.5
W
Baron Samedi
g00bywhat
Baron Samedi
5
3
12
3.67
L
Danzaburou
oAnsel
Danzaburou
3
7
1
0.5
L
Fenrir
projectrex
Fenrir
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,283
Damage
50,686
88,159
Taken
87,574
52,222
Mitigated
48,623
41,941
Healing
18,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Elkpito
Cerberus
7,636
511
0
4,359
17,826
14,239
0
8,046
9,528
52,287
0
L
Bellona
Jorgexld
Bellona
11,514
4,437
0
5,218
18,892
16,155
672
11,842
6,964
483
62,318
W
Kumbhakarna
KamiKamiKami
Kumbhakarna
4,934
1,192
0
4,615
18,374
16,745
214
2,978
15,396
26,958
0
W
Jing Wei
MrBenjiCat
Jing Wei
10,743
8,493
0
13,634
21,390
7,934
2,541
3,268
18,122
0
91,167
L
9,341
2,645
0
571
12,050
3,459
66
4,811
6,995
58,349
0
W
Thoth
StaffTeam
Thoth
16,095
657
0
2,951
11,412
3,742
2,007
5,856
5,556
83,304
0
W
Nemesis
Vénatus
Nemesis
17,361
7,926
0
9,706
17,355
9,204
3,594
4,435
12,920
0
90,945
W
Baron Samedi
g00bywhat
Baron Samedi
15,150
583
2,568
8,467
19,628
14,597
1,256
3,016
16,612
73,366
0
L
Danzaburou
oAnsel
Danzaburou
14,473
7,259
0
6,886
21,300
8,473
536
4,519
16,673
0
82,951
L
Fenrir
projectrex
Fenrir
7,722
2,540
0
1,763
17,506
6,297
0
6,085
11,235
0
56,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,601
Gold Earned
48,365
532
Minions Killed
526
0
Camps Cleared
0
1,963,988
Distance Traveled
1,940,956
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,363
468
89
4
0
389,052
1
L
Bellona
10,179
509
128
6
0
402,394
4
W
Kumbhakarna
10,437
522
28
1
0
365,703
3
W
Jing Wei
12,004
600
118
6
0
390,362
2
L
Hera
9,422
471
107
5
0
368,596
5
W
Thoth
12,669
633
153
8
0
423,000
7
W
Nemesis
13,239
662
114
6
0
450,013
0
W
Baron Samedi
12,252
613
119
6
0
334,910
3
L
Danzaburou
10,414
521
119
6
0
347,921
5
L
Fenrir
8,987
449
83
4
0
432,993
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role