Player Matchup

Ra
Ra
DeathsShadow594
Ra
Level 160
God Stats
4W - 3L
1,315 SR
Queue Stats
140W - 146L
1,477 Elo+
Party 2
Cabrakan
Cabrakan
GarlicBro7711
Cabrakan
Level 127
God Stats
7W - 3L
1,257 SR
Queue Stats
160W - 125L
1,685 Elo+
Party 2
Anhur
Anhur
LilDookiStain
Anhur
Level 26
God Stats
37W - 20L
1,951 SR
Queue Stats
621W - 224L
2,025 Elo+
Party 2
Chang'e
Chang'e
NikTakinYoCookie
Chang'e
Level 146
God Stats
8W - 10L
1,500 SR
Queue Stats
148W - 144L
1,659 Elo+
Party 2
Baron Samedi
Baron Samedi
Onionbrobabyjump
Baron Samedi
Level 149
God Stats
34W - 24L
1,554 SR
Queue Stats
261W - 209L
1,565 Elo+
Party 2
Team Averages
Level 122
1,515 SR
1,682 Elo+

VS

Team Averages
Level 63
1,401 SR
1,420 Elo+
Apollo
Apollo
DarkDragonZ
Apollo
Level 79
God Stats
7W - 19L
1,056 SR
Queue Stats
160W - 200L
1,306 Elo+
Party 3
Sobek
Sobek
Dolophonos
Sobek
Level 18
God Stats
13W - 20L
1,234 SR
Queue Stats
155W - 211L
1,290 Elo+
Party 3
Tiamat
Tiamat
Garfields Curse
Tiamat
Level 28
God Stats
6W - 5L
1,595 SR
Queue Stats
16W - 12L
1,573 Elo+
Party 1
Fenrir
Fenrir
OGamer85
Fenrir
Level 78
God Stats
1W - 3L
1,407 SR
Queue Stats
195W - 241L
1,312 Elo+
Party 3
Bellona
Bellona
VividFawn633875
Bellona
Level 112
God Stats
20W - 15L
1,715 SR
Queue Stats
356W - 317L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
8,464
564
4,460
8,032
3,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
GarlicBro7711
Cabrakan
14
7 / 1 / 9
9,240
616
9,884
11,625
8,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
17 / 0 / 3
11,153
744
15,103
9,399
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 3
9,559
637
11,644
10,533
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Onionbrobabyjump
Baron Samedi
14
2 / 2 / 16
8,880
592
7,531
11,512
5,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 9 / 1
5,515
368
2,658
10,530
2,187
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
9
0 / 9 / 2
6,085
406
1,950
13,857
8,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 5 / 1
7,495
500
6,464
9,717
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
OGamer85
Fenrir
11
1 / 7 / 0
6,821
455
1,990
11,059
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 1
8,437
562
7,114
17,981
12,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
32
Kills
7
8
Deaths
32
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
9
1
0.06
W
4
3
2
1.67
L
Sobek
0
9
2
0.11
L
3
5
1
0.7
W
Cabrakan
GarlicBro7711
Cabrakan
7
1
9
11.5
W
17
0
3
18.5
W
2
2
3
1.75
L
Fenrir
OGamer85
Fenrir
1
7
0
0.14
W
Baron Samedi
Onionbrobabyjump
Baron Samedi
2
2
16
5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,622
Damage
20,176
51,101
Taken
63,144
25,128
Mitigated
32,177
27,442
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,658
1,315
0
1,347
10,530
2,187
0
2,945
7,301
0
24,525
W
4,460
446
2,393
3,033
8,032
3,188
655
2,447
5,585
36,422
0
L
Sobek
1,950
24
0
1,767
13,857
8,514
0
5,911
7,484
9,949
0
L
6,464
155
0
1,884
9,717
6,091
0
7,725
1,669
42,184
0
W
Cabrakan
GarlicBro7711
Cabrakan
9,884
1,332
0
2,662
11,625
8,096
700
1,965
9,660
42,160
0
W
15,103
8,313
0
5,413
9,399
3,508
3,777
510
8,889
0
78,087
W
11,644
800
488
6,969
10,533
4,357
869
785
9,748
63,526
0
L
Fenrir
OGamer85
Fenrir
1,990
658
0
934
11,059
3,180
0
4,362
6,591
0
34,467
W
Baron Samedi
Onionbrobabyjump
Baron Samedi
7,531
572
1,571
4,913
11,512
5,979
1,603
2,707
8,805
32,490
0
L
7,114
2,244
0
7,181
17,981
12,205
424
11,365
6,580
0
57,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,296
Gold Earned
34,353
452
Minions Killed
312
0
Camps Cleared
0
1,422,601
Distance Traveled
1,375,818
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,515
368
28
2
0
282,756
8
W
Ra
8,464
564
76
5
0
276,805
1
L
Sobek
6,085
406
23
2
0
272,105
0
L
Tiamat
7,495
500
89
6
0
256,207
0
W
Cabrakan
9,240
616
67
4
0
313,847
4
W
Anhur
11,153
744
118
8
0
262,406
2
W
Chang'e
9,559
637
125
8
0
299,623
0
L
Fenrir
6,821
455
63
4
0
282,738
4
W
Baron Samedi
8,880
592
66
4
0
269,920
8
L
Bellona
8,437
562
109
7
0
282,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role