Player Matchup

Thanatos
Thanatos
Bronze III
G0dOfka0s
Thanatos
Bronze III
Level 110
God Stats
5W - 7L
1,852 SR
Queue Stats
225W - 226L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Icer107
Erlang Shen
Silver I
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,483 MMR
Solo
Artemis
Artemis
Gold IV
JEREMYALEXGINA
Artemis
Gold IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
Trayserr
Scylla
Gold III
Level 122
God Stats
3W - 7L
1,487 SR
Queue Stats
61W - 64L
1,499 MMR
Solo
Sol
Sol
Bronze III
TreMorKy
Sol
Bronze III
Level 97
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,543 SR
1,497 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,560 SR
1,493 MMR
Arachne
Arachne
Bronze III
LordBeckendorf
Arachne
Bronze III
Level 108
God Stats
3W - 2L
1,372 SR
Queue Stats
25W - 26L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
LuhClip
Kukulkan
Gold III
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 254L
1,482 MMR
Solo
Bellona
Bellona
Bronze III
Lukeron
Bellona
Bronze III
Level 98
God Stats
1W - 0L
1,685 SR
Queue Stats
2W - 3L
1,494 MMR
Party 1
Ymir
Ymir
Bronze III
SkyTheFennec
Ymir
Bronze III
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,494 MMR
Party 1
Apollo
Apollo
Bronze III
mbeale415
Apollo
Bronze III
Level 143
God Stats
3W - 4L
1,742 SR
Queue Stats
119W - 123L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
G0dOfka0s
Thanatos
15
7 / 15 / 3
10,770
449
11,406
25,273
9,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Icer107
Erlang Shen
5
0 / 1 / 0
7,607
317
717
1,798
285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

20
5 / 5 / 6
13,119
547
16,686
17,208
7,659
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Trayserr
Scylla
20
6 / 2 / 3
13,665
569
18,421
12,968
4,650
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 9 / 5
11,266
469
12,353
23,352
6,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
PersephoneDanzaburouTsukuyomiCu Chulainn

VS

Bans
HelChang'eJanusHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 7 / 5
14,766
615
19,346
20,627
10,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
LuhClip
Kukulkan
19
6 / 3 / 10
13,293
554
8,834
11,920
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Lukeron
Bellona
19
2 / 6 / 9
13,174
549
14,049
24,925
24,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 12
13,313
555
6,558
20,902
26,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
mbeale415
Apollo
20
4 / 3 / 5
13,830
576
8,084
18,504
8,570
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
20
Kills
32
32
Deaths
21
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thanatos
G0dOfka0s
Thanatos
7
15
3
0.57
L
Erlang Shen
Icer107
Erlang Shen
0
1
0
0
L
5
5
6
1.6
W
15
7
5
2.5
W
Kukulkan
LuhClip
Kukulkan
6
3
10
3.67
W
Bellona
Lukeron
Bellona
2
6
9
1.08
W
5
2
12
5.5
L
Scylla
Trayserr
Scylla
6
2
3
3.75
L
2
9
5
0.5
W
Apollo
mbeale415
Apollo
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,583
Damage
56,871
80,599
Taken
96,878
28,668
Mitigated
76,016
32,299
Healing
28,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
G0dOfka0s
Thanatos
11,406
3,430
0
12,080
25,273
9,551
0
4,743
20,335
0
56,540
L
Erlang Shen
Icer107
Erlang Shen
717
385
0
845
1,798
285
0
412
1,386
0
2,929
L
16,686
9,805
0
6,794
17,208
7,659
192
3,589
13,402
0
77,157
W
19,346
12,674
0
8,832
20,627
10,944
1,227
9,110
11,225
0
94,439
W
Kukulkan
LuhClip
Kukulkan
8,834
899
0
1,065
11,920
5,234
2,042
4,145
7,701
79,225
0
W
Bellona
Lukeron
Bellona
14,049
4,599
0
6,260
24,925
24,911
2,169
6,865
17,942
807
79,335
W
6,558
993
0
3,304
20,902
26,357
329
5,513
15,241
53,280
0
L
Scylla
Trayserr
Scylla
18,421
950
0
2,993
12,968
4,650
0
2,891
9,867
100,637
0
L
12,353
2,993
0
9,587
23,352
6,523
3,926
3,615
19,330
82,946
0
W
Apollo
mbeale415
Apollo
8,084
4,809
0
9,302
18,504
8,570
8,775
5,450
12,988
0
103,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,427
Gold Earned
68,376
500
Minions Killed
618
0
Camps Cleared
0
1,598,302
Distance Traveled
2,203,509
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,770
449
74
3
0
379,884
2
L
Erlang Shen
7,607
317
3
0
0
39,911
0
L
Artemis
13,119
547
111
5
0
374,989
1
W
Arachne
14,766
615
109
5
0
479,332
6
W
Kukulkan
13,293
554
149
6
0
457,162
8
W
Bellona
13,174
549
123
5
0
428,040
3
W
Ymir
13,313
555
64
3
0
426,755
3
L
Scylla
13,665
569
181
8
0
469,854
6
L
Sol
11,266
469
131
5
0
333,664
1
W
Apollo
13,830
576
173
7
0
412,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role