Player Matchup

Ao Kuang
Ao Kuang
Silver IV
ryuzaki16
Ao Kuang
Silver IV
Level 66
God Stats
7W - 8L
1,555 SR
Queue Stats
50W - 88L
1,014 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 66
1,555 SR
1,014 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 45
1,608 SR
1,007 MMR
Izanami
Izanami
Gold IV
SatelliteOps
Izanami
Gold IV
Level 45
God Stats
44W - 35L
1,608 SR
Queue Stats
55W - 55L
1,007 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ryuzaki16
Ao Kuang
13
0 / 3 / 0
7,779
648
3,672
10,926
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
PersephoneOsirisHadesBellonaAnubis

VS

Bans
DanzaburouHe BoBakasuraPoseidonChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SatelliteOps
Izanami
17
3 / 0 / 0
10,526
877
6,417
5,253
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
SatelliteOps
Izanami
3
0
0
3
L
Ao Kuang
ryuzaki16
Ao Kuang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,672
Damage
6,417
10,926
Taken
5,253
4,190
Mitigated
3,482
3,671
Healing
2,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
SatelliteOps
Izanami
6,417
4,180
0
2,873
5,253
3,482
1,343
3,716
1,537
0
73,918
L
Ao Kuang
ryuzaki16
Ao Kuang
3,672
1,148
0
3,671
10,926
4,190
0
116
10,810
37,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,779
Gold Earned
10,526
66
Minions Killed
150
0
Camps Cleared
0
230,572
Distance Traveled
223,432
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,526
877
150
13
0
223,432
0
L
Ao Kuang
7,779
648
66
6
0
230,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role