Player Matchup

Janus
Janus
HoneyBarbieQ
Janus
Level 118
God Stats
11W - 11L
1,382 SR
Queue Stats
91W - 55L
1,611 Elo+
Party 3
Anhur
Anhur
JustSlayOut
Anhur
Level 128
God Stats
1W - 2L
1,667 SR
Queue Stats
77W - 45L
1,636 Elo+
Party 3
Vamana
Vamana
gotlewy
Vamana
Level 118
God Stats
3W - 2L
1,650 SR
Queue Stats
47W - 50L
1,563 Elo+
Party 1
Terra
Terra
gotryen
Terra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,559 Elo+
Party 1
Tiamat
Tiamat
xX69Z1mB4bW369Xx
Tiamat
Level 46
God Stats
18W - 11L
1,666 SR
Queue Stats
22W - 14L
1,603 Elo+
Party 3
Team Averages
Level 86
1,573 SR
1,594 Elo+

VS

Team Averages
Level 78
1,461 SR
1,536 Elo+
Set
Set
Admrlgnrlaladeen
Set
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,541 Elo+
Party 2
Rama
Rama
CharlesDeBold
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 89L
1,539 Elo+
Party 2
Mulan
Mulan
Shodestroyer
Mulan
Level 43
God Stats
0W - 1L
1,303 SR
Queue Stats
71W - 78L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
ferrvd
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 72L
1,528 Elo+
Party 2
Zhong Kui
Zhong Kui
sithlord33
Zhong Kui
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 11
11,038
849
12,045
7,904
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 1 / 12
11,038
849
17,376
12,429
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
gotlewy
Vamana
14
2 / 4 / 12
9,503
731
7,370
15,070
10,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
gotryen
Terra
16
3 / 1 / 12
10,553
812
8,081
11,486
11,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 2 / 4
10,928
841
14,164
7,862
6,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 1
10,502
808
7,908
12,798
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 2 / 4
8,310
639
5,766
11,449
4,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 6 / 3
7,645
588
6,288
14,989
11,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
ferrvd
Cthulhu
15
1 / 3 / 4
8,620
663
10,330
18,960
16,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
sithlord33
Zhong Kui
14
0 / 8 / 6
7,647
588
6,394
12,390
7,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
23
Kills
10
10
Deaths
23
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
4
1
1.88
L
1
2
4
1.5
W
5
2
11
5.25
W
7
1
12
13
L
1
6
3
0.42
L
Cthulhu
ferrvd
Cthulhu
1
3
4
1
W
Vamana
gotlewy
Vamana
2
4
12
2
W
Terra
gotryen
Terra
3
1
12
9
L
Zhong Kui
sithlord33
Zhong Kui
0
8
6
0.38
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,036
Damage
36,686
54,751
Taken
70,586
36,543
Mitigated
43,855
21,381
Healing
8,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,908
2,635
0
1,597
12,798
4,932
0
7,490
5,048
0
27,134
L
5,766
3,991
0
2,823
11,449
4,012
99
6,336
4,921
0
29,236
W
12,045
595
0
406
7,904
2,633
741
2,121
5,783
39,708
0
W
17,376
11,755
0
5,234
12,429
5,096
3,584
4,924
7,505
0
43,046
L
6,288
1,208
0
762
14,989
11,212
0
5,939
8,956
0
22,797
L
Cthulhu
ferrvd
Cthulhu
10,330
616
1,017
1,724
18,960
16,248
1
7,810
10,874
30,419
0
W
Vamana
gotlewy
Vamana
7,370
2,120
0
2,815
15,070
10,083
468
5,545
9,525
0
18,481
W
Terra
gotryen
Terra
8,081
643
4,474
3,615
11,486
11,776
127
2,352
9,134
23,314
0
L
Zhong Kui
sithlord33
Zhong Kui
6,394
734
0
262
12,390
7,451
0
5,745
6,497
15,116
0
W
14,164
1,770
753
4,084
7,862
6,955
1,212
2,522
5,340
44,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,060
Gold Earned
42,724
279
Minions Killed
240
11
Camps Cleared
3
1,235,844
Distance Traveled
1,089,477
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,502
808
50
4
1
216,708
1
L
Rama
8,310
639
61
5
0
230,064
3
W
Janus
11,038
849
63
5
4
282,034
3
W
Anhur
11,038
849
58
4
3
226,765
1
L
Mulan
7,645
588
41
3
1
212,096
0
L
Cthulhu
8,620
663
56
4
0
250,495
0
W
Vamana
9,503
731
26
2
1
240,341
3
W
Terra
10,553
812
33
3
2
264,370
3
L
Zhong Kui
7,647
588
32
2
1
180,114
1
W
Tiamat
10,928
841
99
8
1
222,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role