Player Matchup

Ra
Ra
AlexClau_99
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,255 Elo+
Solo
Chaac
Chaac
CatastrophicRuby
Chaac
Level 28
God Stats
8W - 7L
1,651 SR
Queue Stats
33W - 26L
1,655 Elo+
Party 1
Tiamat
Tiamat
IronRaven1030
Tiamat
Level 23
God Stats
20W - 22L
1,598 SR
Queue Stats
54W - 49L
1,620 Elo+
Solo
Ares
Ares
Toxic_pitfall
Ares
Level 27
God Stats
5W - 6L
1,535 SR
Queue Stats
34W - 26L
1,650 Elo+
Party 1
Neith
Neith
nicre16
Neith
Level 26
God Stats
3W - 6L
1,278 SR
Queue Stats
51W - 45L
1,551 Elo+
Solo
Team Averages
Level 22
1,513 SR
1,546 Elo+

VS

Team Averages
Level 13
1,456 SR
1,640 Elo+
Anhur
Anhur
Eions-
Anhur
Level 29
God Stats
3W - 3L
1,258 SR
Queue Stats
6W - 8L
1,739 Elo+
Solo
Mulan
Mulan
Kruew3lla
Mulan
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 36L
1,583 Elo+
Solo
Scylla
Scylla
Major MP 13
Scylla
Level 7
God Stats
4W - 5L
1,506 SR
Queue Stats
391W - 481L
1,545 Elo+
Solo
Cerberus
Cerberus
W4ddleDude
Cerberus
Level 4
God Stats
20W - 20L
1,500 SR
Queue Stats
104W - 103L
1,795 Elo+
Solo
Medusa
Medusa
nayaroshot234
Medusa
Level 17
God Stats
17W - 18L
1,514 SR
Queue Stats
329W - 360L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 4
9,227
839
6,107
15,819
5,005
16
1 / 6 / 6
9,669
879
10,947
19,939
18,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 5
10,282
935
16,486
11,329
6,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 3
9,758
887
9,724
20,085
19,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
nicre16
Neith
15
3 / 8 / 2
9,990
908
9,489
16,068
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

92

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Eions-
Anhur
18
6 / 4 / 20
11,359
1,033
11,536
13,470
5,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Kruew3lla
Mulan
18
8 / 2 / 16
12,152
1,105
7,630
15,251
10,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
19
14 / 0 / 20
13,398
1,218
30,644
6,103
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
W4ddleDude
Cerberus
18
4 / 0 / 26
11,352
1,032
15,929
13,639
12,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 4 / 17
10,816
983
12,824
10,909
4,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
134
10
Kills
35
35
Deaths
10
20
Assists
99
Player
Kills
Deaths
Assists
KDA
L
0
12
4
0.17
L
1
6
6
0.67
W
Anhur
Eions-
Anhur
6
4
20
4
L
3
4
5
1.38
W
Mulan
Kruew3lla
Mulan
8
2
16
8
W
Scylla
14
0
20
24
L
3
5
3
0.9
W
Cerberus
W4ddleDude
Cerberus
4
0
26
17
W
3
4
17
2.88
L
Neith
nicre16
Neith
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,753
Damage
78,563
83,240
Taken
59,372
53,619
Mitigated
35,320
8,111
Healing
15,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,107
451
178
254
15,819
5,005
0
10,939
4,596
17,762
0
L
10,947
2,642
0
4,521
19,939
18,263
0
8,822
10,865
0
22,167
W
Anhur
Eions-
Anhur
11,536
6,264
0
1,785
13,470
5,617
0
6,467
6,828
0
22,681
L
16,486
482
0
1,717
11,329
6,181
0
4,898
6,307
36,090
0
W
Mulan
Kruew3lla
Mulan
7,630
2,372
580
2,176
15,251
10,674
0
8,793
6,383
0
13,592
W
Scylla
30,644
1,455
2,041
3,396
6,103
2,285
0
3,353
2,700
44,420
0
L
9,724
235
0
0
20,085
19,009
0
10,441
9,286
18,191
0
W
Cerberus
W4ddleDude
Cerberus
15,929
336
1,277
4,488
13,639
12,575
0
7,228
6,261
36,905
0
W
12,824
7,190
0
0
10,909
4,169
0
6,476
4,308
0
37,314
L
Neith
nicre16
Neith
9,489
3,471
0
1,441
16,068
5,161
0
10,205
5,613
0
41,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,926
Gold Earned
59,077
175
Minions Killed
219
3
Camps Cleared
7
924,634
Distance Traveled
1,004,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,227
839
29
3
0
137,627
0
L
Chaac
9,669
879
24
2
1
183,126
0
W
Anhur
11,359
1,033
26
2
2
170,885
0
L
Tiamat
10,282
935
47
4
0
209,869
0
W
Mulan
12,152
1,105
12
1
1
199,989
0
W
Scylla
13,398
1,218
45
4
0
217,905
0
L
Ares
9,758
887
12
1
1
207,248
0
W
Cerberus
11,352
1,032
66
6
0
217,168
0
W
Medusa
10,816
983
70
6
4
198,771
0
L
Neith
9,990
908
63
6
1
186,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role