Player Matchup

Susano
Susano
ChiBloodFist
Susano
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 108L
1,717 Elo+
Party 3
Baron Samedi
Baron Samedi
ReggieRed420
Baron Samedi
Level 86
God Stats
2W - 4L
1,609 SR
Queue Stats
345W - 354L
1,549 Elo+
Party 3
Neith
Neith
Top Sploosh
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,542 Elo+
Party 3
Sun Wukong
Sun Wukong
XCOD31nE F13nDX
Sun Wukong
Level 150
God Stats
3W - 2L
1,953 SR
Queue Stats
153W - 155L
1,605 Elo+
Party 3
Ganesha
Ganesha
ZoMbieWolF7
Ganesha
Level 24
God Stats
19W - 14L
1,573 SR
Queue Stats
28W - 22L
1,525 Elo+
Party 3
Team Averages
Level 74
1,627 SR
1,587 Elo+

VS

Team Averages
Level 52
1,582 SR
1,495 Elo+
Khepri
Khepri
BubbalooGum
Khepri
Level 46
God Stats
4W - 4L
1,781 SR
Queue Stats
258W - 280L
1,557 Elo+
Party 1
Ne Zha
Ne Zha
TheJasel71
Ne Zha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 275L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
Uncle Schlump
Cernunnos
Level 37
God Stats
1W - 3L
1,279 SR
Queue Stats
17W - 16L
1,396 Elo+
Party 2
Merlin
Merlin
Wald-o-
Merlin
Level 29
God Stats
4W - 4L
1,848 SR
Queue Stats
126W - 126L
1,532 Elo+
Party 1
Erlang Shen
Erlang Shen
brothernarms
Erlang Shen
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 145L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
8 / 2 / 7
11,744
587
10,206
13,482
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ReggieRed420
Baron Samedi
20
15 / 0 / 8
12,646
632
22,996
13,848
7,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 6 / 6
9,551
478
4,750
12,385
3,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
XCOD31nE F13nDX
Sun Wukong
18
6 / 1 / 2
11,290
565
14,766
15,584
16,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
ZoMbieWolF7
Ganesha
15
0 / 1 / 18
10,539
527
10,187
14,647
16,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
0 / 3 / 1
9,719
486
4,816
14,529
7,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
TheJasel71
Ne Zha
15
6 / 9 / 1
10,051
503
8,829
20,603
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Uncle Schlump
Cernunnos
12
1 / 8 / 2
7,876
394
10,709
17,456
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Wald-o-
Merlin
13
0 / 6 / 1
8,130
407
9,453
11,214
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
brothernarms
Erlang Shen
13
3 / 7 / 0
8,326
416
7,190
19,383
7,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
33
Kills
10
10
Deaths
33
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
3
1
0.17
W
Susano
8
2
7
5.75
W
Baron Samedi
ReggieRed420
Baron Samedi
15
0
8
19
L
Ne Zha
TheJasel71
Ne Zha
6
9
1
0.72
W
4
6
6
1.17
L
Cernunnos
Uncle Schlump
Cernunnos
1
8
2
0.25
L
Merlin
Wald-o-
Merlin
0
6
1
0.08
W
Sun Wukong
XCOD31nE F13nDX
Sun Wukong
6
1
2
7
W
Ganesha
ZoMbieWolF7
Ganesha
0
1
18
9
L
Erlang Shen
brothernarms
Erlang Shen
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,905
Damage
40,997
69,946
Taken
83,185
49,132
Mitigated
32,174
28,769
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,816
1,396
0
134
14,529
7,440
1,614
2,846
11,175
54,131
0
W
Susano
10,206
1,923
0
6,950
13,482
5,134
1,473
1,026
12,344
0
83,411
W
Baron Samedi
ReggieRed420
Baron Samedi
22,996
2,400
2,693
9,582
13,848
7,369
2,039
3,745
9,649
91,874
0
L
Ne Zha
TheJasel71
Ne Zha
8,829
2,639
0
4,235
20,603
8,947
515
9,067
11,411
0
31,177
W
4,750
1,500
0
3,786
12,385
3,853
2,162
1,370
10,993
0
36,794
L
Cernunnos
Uncle Schlump
Cernunnos
10,709
5,758
0
4,556
17,456
4,844
390
7,326
10,080
0
47,815
L
Merlin
Wald-o-
Merlin
9,453
679
0
1,150
11,214
3,059
120
6,717
4,497
43,848
0
W
Sun Wukong
XCOD31nE F13nDX
Sun Wukong
14,766
4,108
0
3,779
15,584
16,323
1,166
4,166
11,062
0
74,967
W
Ganesha
ZoMbieWolF7
Ganesha
10,187
1,398
0
1,979
14,647
16,453
419
2,838
11,629
35,654
0
L
Erlang Shen
brothernarms
Erlang Shen
7,190
4,388
0
5,507
19,383
7,884
0
7,227
12,108
0
42,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,770
Gold Earned
44,102
535
Minions Killed
386
0
Camps Cleared
0
1,945,800
Distance Traveled
1,772,512
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,719
486
119
6
0
376,273
3
W
Susano
11,744
587
141
7
0
421,331
0
W
Baron Samedi
12,646
632
140
7
0
377,519
4
L
Ne Zha
10,051
503
37
2
0
359,217
0
W
Neith
9,551
478
91
5
0
354,405
1
L
Cernunnos
7,876
394
71
4
0
311,716
0
L
Merlin
8,130
407
89
4
0
341,349
6
W
Sun Wukong
11,290
565
140
7
0
404,199
0
W
Ganesha
10,539
527
23
1
0
388,346
0
L
Erlang Shen
8,326
416
70
4
0
383,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role