Player Matchup

Rama
Rama
EvilZerok
Rama
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Solo
Mulan
Mulan
Montage247
Mulan
Level 148
God Stats
3W - 2L
1,282 SR
Queue Stats
163W - 168L
1,464 Elo+
Party 2
Hel
Hel
MsKe1shasW1g
Hel
Level 91
God Stats
2W - 3L
1,291 SR
Queue Stats
172W - 141L
1,557 Elo+
Solo
Sol
Sol
Tmoney198408
Sol
Level 160
God Stats
22W - 19L
1,938 SR
Queue Stats
1,102W - 1,219L
1,549 Elo+
Solo
The Morrigan
The Morrigan
iWraath
The Morrigan
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 62L
1,397 Elo+
Party 2
Team Averages
Level 121
1,502 SR
1,493 Elo+

VS

Team Averages
Level 103
1,528 SR
1,510 Elo+
Nox
Nox
Bomss
Nox
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ImSlimShady420
Heimdallr
Level 121
God Stats
1W - 1L
1,641 SR
Queue Stats
15W - 13L
1,591 Elo+
Solo
Kuzenbo
Kuzenbo
PreOrdainedFate
Kuzenbo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 141L
1,790 Elo+
Solo
Baron Samedi
Baron Samedi
TJOLAY420
Baron Samedi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,269 Elo+
Party 1
Bacchus
Bacchus
himanbusther
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
6 / 6 / 14
12,953
720
20,667
23,902
11,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
18
6 / 6 / 13
13,007
723
11,937
22,016
25,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 2 / 14
12,273
682
17,227
20,914
10,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
7 / 2 / 10
13,450
747
26,799
18,685
7,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
iWraath
The Morrigan
17
3 / 5 / 13
12,205
678
7,222
12,480
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Bomss
Nox
20
7 / 5 / 10
12,366
687
18,073
15,995
8,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ImSlimShady420
Heimdallr
16
1 / 6 / 11
10,222
568
10,308
14,404
7,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 7 / 14
10,111
562
11,092
22,103
34,204
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
TJOLAY420
Baron Samedi
20
6 / 4 / 11
12,124
674
19,426
16,230
11,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
himanbusther
Bacchus
18
4 / 3 / 10
10,708
595
11,307
24,674
38,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
75
25
Kills
19
21
Deaths
25
64
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Nox
Bomss
Nox
7
5
10
2.4
W
Rama
6
6
14
2.17
L
Heimdallr
ImSlimShady420
Heimdallr
1
6
11
1.08
W
Mulan
6
6
13
2.08
W
3
2
14
5
L
1
7
14
1.14
L
Baron Samedi
TJOLAY420
Baron Samedi
6
4
11
2.88
W
7
2
10
6
L
Bacchus
himanbusther
Bacchus
4
3
10
3
W
The Morrigan
iWraath
The Morrigan
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,852
Damage
70,206
97,997
Taken
93,406
60,550
Mitigated
100,162
55,785
Healing
38,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Bomss
Nox
18,073
1,075
1,836
4,320
15,995
8,552
0
8,339
7,656
53,351
0
W
Rama
20,667
10,614
477
6,037
23,902
11,498
1,396
16,714
7,188
0
43,356
L
Heimdallr
ImSlimShady420
Heimdallr
10,308
2,728
1,946
2,164
14,404
7,540
0
8,149
6,255
0
31,512
W
Mulan
11,937
2,656
2,499
2,827
22,016
25,188
763
8,233
12,978
0
19,646
W
17,227
1,002
18,500
14,115
20,914
10,633
872
15,133
5,781
36,225
0
L
11,092
2,605
2,061
1,199
22,103
34,204
0
12,292
9,811
21,351
0
L
Baron Samedi
TJOLAY420
Baron Samedi
19,426
1,862
9,156
6,342
16,230
11,167
0
7,856
8,374
48,568
0
W
26,799
5,807
1,271
5,341
18,685
7,674
3,090
12,837
5,848
56,416
0
L
Bacchus
himanbusther
Bacchus
11,307
1,131
2,822
6,391
24,674
38,699
0
14,612
10,062
18,325
0
W
The Morrigan
iWraath
The Morrigan
7,222
636
1,947
2,771
12,480
5,557
469
6,883
5,272
22,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,888
Gold Earned
55,531
196
Minions Killed
162
0
Camps Cleared
0
1,644,056
Distance Traveled
1,427,790
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,366
687
72
4
0
304,703
2
W
Rama
12,953
720
50
3
0
331,490
0
L
Heimdallr
10,222
568
22
1
0
279,953
0
W
Mulan
13,007
723
14
1
0
318,546
1
W
Hel
12,273
682
32
2
0
363,796
1
L
Kuzenbo
10,111
562
7
0
0
232,473
1
L
Baron Samedi
12,124
674
57
3
0
303,716
1
W
Sol
13,450
747
66
4
0
297,501
1
L
Bacchus
10,708
595
4
0
0
306,945
2
W
The Morrigan
12,205
678
34
2
0
332,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role