Player Matchup

Danzaburou
Danzaburou
Dirtytep74
Danzaburou
Level 16
God Stats
50W - 7L
1,857 SR
Queue Stats
199W - 82L
1,908 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FlabbyBabby
Tsukuyomi
Level 110
God Stats
2W - 2L
1,745 SR
Queue Stats
152W - 50L
1,911 Elo+
Party 2
Agni
Agni
SunStorm
Agni
Level 117
God Stats
1W - 1L
1,498 SR
Queue Stats
201W - 73L
1,894 Elo+
Party 2
Team Averages
Level 81
1,700 SR
1,904 Elo+

VS

Team Averages
Level 50
1,802 SR
1,592 Elo+
Merlin
Merlin
CravenMorhead
Merlin
Level 104
God Stats
0W - 3L
1,849 SR
Queue Stats
139W - 116L
1,633 Elo+
Party 1
Yemoja
Yemoja
DekuJose
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
Λlpha
Kali
Level 28
God Stats
6W - 1L
2,056 SR
Queue Stats
113W - 72L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dirtytep74
Danzaburou
14
4 / 7 / 12
10,694
713
13,944
12,275
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
FlabbyBabby
Tsukuyomi
16
12 / 2 / 6
13,322
888
12,349
19,109
9,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Agni
15
4 / 5 / 14
11,041
736
9,211
17,324
20,453
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 8
9,998
667
12,335
12,441
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
DekuJose
Yemoja
13
3 / 5 / 7
10,094
673
6,387
12,894
14,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
Λlpha
Kali
15
9 / 7 / 2
11,825
788
12,075
16,434
10,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
20
Kills
14
14
Deaths
20
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
L
Yemoja
DekuJose
Yemoja
3
5
7
1.3
W
Danzaburou
Dirtytep74
Danzaburou
4
7
12
1.43
W
Tsukuyomi
FlabbyBabby
Tsukuyomi
12
2
6
7.5
W
Agni
4
5
14
2.2
L
Kali
Λlpha
Kali
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,504
Damage
30,797
48,708
Taken
41,769
35,643
Mitigated
30,992
12,716
Healing
7,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,335
792
22
1,294
12,441
5,403
284
3,149
9,292
41,212
0
L
Yemoja
DekuJose
Yemoja
6,387
1,092
576
767
12,894
14,902
345
3,608
9,286
22,097
0
W
Danzaburou
Dirtytep74
Danzaburou
13,944
7,217
0
2,294
12,275
5,791
1,573
3,335
8,940
0
45,774
W
Tsukuyomi
FlabbyBabby
Tsukuyomi
12,349
3,293
0
5,231
19,109
9,399
0
7,592
11,517
0
39,521
W
Agni
9,211
1,197
0
5,191
17,324
20,453
329
7,851
9,473
33,957
0
L
Kali
Λlpha
Kali
12,075
6,749
0
4,707
16,434
10,687
657
2,492
13,942
0
49,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,057
Gold Earned
31,917
163
Minions Killed
154
0
Camps Cleared
0
769,056
Distance Traveled
699,271
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,998
667
59
4
0
217,266
2
L
Yemoja
10,094
673
26
2
0
221,567
0
W
Danzaburou
10,694
713
61
4
0
224,384
5
W
Tsukuyomi
13,322
888
46
3
0
290,736
2
W
Agni
11,041
736
56
4
0
253,936
1
L
Kali
11,825
788
69
5
0
260,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role