Player Matchup

Merlin
Merlin
Barty
Merlin
Level 3
God Stats
1W - 1L
1,672 SR
Queue Stats
1W - 1L
1,691 Elo+
Solo
Artio
Artio
HeadlessTrisomic
Artio
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Yfrit
Ra
Level 27
God Stats
0W - 3L
1,247 SR
Queue Stats
52W - 55L
1,484 Elo+
Solo
Thor
Thor
besmur
Thor
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
hyuragawa
Anhur
Level 28
God Stats
1W - 2L
1,797 SR
Queue Stats
373W - 386L
1,506 Elo+
Solo
Team Averages
Level 22
1,543 SR
1,536 Elo+

VS

Team Averages
Level 26
1,645 SR
1,576 Elo+
Mercury
Mercury
EvilN00B
Mercury
Level 27
God Stats
2W - 0L
1,773 SR
Queue Stats
84W - 56L
1,660 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JamesPirate
Ah Muzen Cab
Level 22
God Stats
19W - 13L
1,707 SR
Queue Stats
422W - 427L
1,483 Elo+
Solo
Sobek
Sobek
gabo8975
Sobek
Level 29
God Stats
136W - 162L
1,536 SR
Queue Stats
444W - 532L
1,463 Elo+
Solo
Janus
Janus
thebadplayer1
Janus
Level 23
God Stats
18W - 9L
1,708 SR
Queue Stats
139W - 71L
1,771 Elo+
Solo
Sylvanus
Sylvanus
wikingghost12
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Barty
Merlin
10
1 / 8 / 1
5,999
500
2,164
7,321
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 1 / 1
7,050
588
8,116
8,820
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ra
8
0 / 3 / 2
5,347
446
2,533
5,691
2,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thor
besmur
Thor
13
4 / 3 / 2
7,615
635
4,952
10,093
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
hyuragawa
Anhur
8
0 / 3 / 1
5,062
422
2,793
8,116
1,822
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EvilN00B
Mercury
13
8 / 1 / 5
8,319
693
8,647
9,513
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
JamesPirate
Ah Muzen Cab
13
2 / 2 / 4
7,374
615
4,948
8,791
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
gabo8975
Sobek
11
0 / 2 / 0
6,282
524
1,970
10,683
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 3 / 4
8,509
709
7,750
8,635
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
wikingghost12
Sylvanus
10
2 / 0 / 1
6,715
560
3,420
5,577
3,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
18
18
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
Barty
Merlin
1
8
1
0.19
W
Mercury
EvilN00B
Mercury
8
1
5
10.5
L
2
1
1
2.5
W
Ah Muzen Cab
JamesPirate
Ah Muzen Cab
2
2
4
2
L
Ra
0
3
2
0.33
L
Thor
besmur
Thor
4
3
2
1.67
W
Sobek
gabo8975
Sobek
0
2
0
0
L
Anhur
hyuragawa
Anhur
0
3
1
0.17
W
6
3
4
2.67
W
Sylvanus
wikingghost12
Sylvanus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,558
Damage
26,735
40,041
Taken
43,199
15,005
Mitigated
18,796
10,924
Healing
16,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Barty
Merlin
2,164
330
0
168
7,321
2,298
78
3,503
3,604
19,833
0
W
Mercury
EvilN00B
Mercury
8,647
3,493
0
1,753
9,513
3,161
166
1,062
8,399
0
55,602
L
8,116
839
312
3,963
8,820
5,182
0
2,150
6,377
39,593
0
W
Ah Muzen Cab
JamesPirate
Ah Muzen Cab
4,948
1,725
0
5,388
8,791
2,601
1,660
2,254
6,461
0
47,584
L
Ra
2,533
234
175
1,425
5,691
2,353
0
1,594
4,039
16,936
0
L
Thor
besmur
Thor
4,952
1,234
0
2,531
10,093
3,350
0
3,338
6,599
0
37,093
W
Sobek
gabo8975
Sobek
1,970
110
0
4,909
10,683
6,835
0
4,616
5,665
22,560
0
L
Anhur
hyuragawa
Anhur
2,793
1,135
0
2,350
8,116
1,822
0
1,798
6,282
0
21,632
W
7,750
1,299
0
1,957
8,635
2,583
0
2,821
5,750
54,107
0
W
Sylvanus
wikingghost12
Sylvanus
3,420
885
931
1,965
5,577
3,616
587
1,360
4,111
19,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,073
Gold Earned
37,199
282
Minions Killed
357
0
Camps Cleared
0
1,141,415
Distance Traveled
1,230,589
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,999
500
39
3
0
204,139
5
W
Mercury
8,319
693
88
7
0
278,718
0
L
Artio
7,050
588
86
7
0
248,148
0
W
Ah Muzen Cab
7,374
615
77
6
0
242,974
2
L
Ra
5,347
446
28
2
0
216,035
3
L
Thor
7,615
635
78
7
0
264,908
3
W
Sobek
6,282
524
54
5
0
250,256
2
L
Anhur
5,062
422
51
4
0
208,185
1
W
Janus
8,509
709
104
9
0
252,278
2
W
Sylvanus
6,715
560
34
3
0
206,363
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role