Player Matchup

Apollo
Apollo
ChRoNIc_Od
Apollo
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 113L
1,653 Elo+
Solo
Tsukuyomi
Tsukuyomi
FastFinger HD
Tsukuyomi
Level 8
God Stats
2W - 1L
1,753 SR
Queue Stats
10W - 15L
1,323 Elo+
Solo
Anhur
Anhur
JonnnyT5455
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,328 Elo+
Solo
Eset
Eset
Kiyoshinos
Eset
Level 8
God Stats
3W - 9L
1,313 SR
Queue Stats
11W - 21L
1,377 Elo+
Party 1
Scylla
Scylla
MysticalPugs
Scylla
Level 5
God Stats
1W - 2L
1,510 SR
Queue Stats
4W - 10L
1,287 Elo+
Party 1
Team Averages
Level 10
1,515 SR
1,394 Elo+

VS

Team Averages
Level 22
1,466 SR
1,440 Elo+
Ymir
Ymir
Junior Bulldog
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,430 Elo+
Party 2
Nemesis
Nemesis
McFudgins
Nemesis
Level 17
God Stats
5W - 6L
1,508 SR
Queue Stats
6W - 7L
1,430 Elo+
Party 2
Mercury
Mercury
MisterJaron
Mercury
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,430 Elo+
Party 2
Neith
Neith
iTzLuckyLou
Neith
Level 24
God Stats
3W - 5L
1,508 SR
Queue Stats
3W - 5L
1,430 Elo+
Party 2
Ra
Ra
imranours
Ra
Level 14
God Stats
5W - 2L
1,316 SR
Queue Stats
94W - 82L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ChRoNIc_Od
Apollo
15
0 / 10 / 1
8,951
814
7,529
14,412
5,463
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
FastFinger HD
Tsukuyomi
15
0 / 12 / 1
8,973
816
10,508
20,127
6,731
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 9 / 0
8,777
798
6,105
14,926
5,435
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 9 / 1
8,845
804
8,184
15,346
5,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
15
1 / 8 / 0
9,306
846
5,145
15,145
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 34
12,300
1,118
12,869
12,985
14,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
McFudgins
Nemesis
19
14 / 0 / 26
12,104
1,100
19,582
11,424
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
MisterJaron
Mercury
17
8 / 0 / 15
10,689
972
9,496
7,308
5,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
11 / 0 / 13
11,430
1,039
15,753
7,340
3,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 0 / 25
11,624
1,057
14,811
4,344
1,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
161
1
Kills
48
48
Deaths
1
3
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Apollo
ChRoNIc_Od
Apollo
0
10
1
0.05
L
Tsukuyomi
FastFinger HD
Tsukuyomi
0
12
1
0.04
L
0
9
0
0
W
9
1
34
26
L
0
9
1
0.06
W
Nemesis
McFudgins
Nemesis
14
0
26
27
W
Mercury
MisterJaron
Mercury
8
0
15
15.5
L
Scylla
1
8
0
0.13
W
11
0
13
17.5
W
6
0
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,471
Damage
72,511
79,956
Taken
43,401
27,583
Mitigated
30,555
2,604
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ChRoNIc_Od
Apollo
7,529
4,527
0
0
14,412
5,463
0
4,892
9,520
0
23,901
L
Tsukuyomi
FastFinger HD
Tsukuyomi
10,508
3,760
0
238
20,127
6,731
0
5,918
14,208
0
24,036
L
6,105
3,655
0
984
14,926
5,435
0
2,423
12,431
0
18,917
W
12,869
2,988
0
0
12,985
14,223
0
3,940
9,045
21,644
0
L
8,184
2,028
310
646
15,346
5,008
0
6,617
8,729
18,714
0
W
Nemesis
McFudgins
Nemesis
19,582
10,315
0
1,742
11,424
5,738
0
4,531
6,893
0
25,224
W
Mercury
MisterJaron
Mercury
9,496
4,568
0
756
7,308
5,777
0
2,902
4,406
0
13,625
L
Scylla
5,145
1,923
0
426
15,145
4,946
0
7,757
7,388
17,974
0
W
15,753
9,053
0
794
7,340
3,043
0
1,077
6,263
0
30,789
W
14,811
1,119
3,081
1,315
4,344
1,774
0
879
3,465
36,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,852
Gold Earned
58,147
122
Minions Killed
140
3
Camps Cleared
1
795,972
Distance Traveled
1,088,589
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,951
814
39
4
0
137,415
0
L
Tsukuyomi
8,973
816
23
2
1
172,054
1
L
Anhur
8,777
798
24
2
2
135,286
0
W
Ymir
12,300
1,118
16
1
0
202,515
0
L
Eset
8,845
804
15
1
0
173,446
0
W
Nemesis
12,104
1,100
11
1
0
255,045
0
W
Mercury
10,689
972
15
1
0
205,971
0
L
Scylla
9,306
846
21
2
0
177,771
0
W
Neith
11,430
1,039
32
3
0
198,250
0
W
Ra
11,624
1,057
66
6
1
226,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role