Player Matchup

Hou Yi
Hou Yi
Dante_Auhs
Hou Yi
Level 127
God Stats
1W - 1L
1,410 SR
Queue Stats
1W - 5L
1,316 Elo+
Party 2
Anubis
Anubis
Wepternestop
Anubis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,316 Elo+
Party 2
Ravana
Ravana
solderementalist
Ravana
Level 159
God Stats
0W - 1L
1,276 SR
Queue Stats
4W - 14L
1,316 Elo+
Party 2
Team Averages
Level 137
1,395 SR
1,316 Elo+

VS

Team Averages
Level 75
1,579 SR
1,605 Elo+
Cthulhu
Cthulhu
BallsForYouAndMe
Cthulhu
Level 64
God Stats
12W - 10L
1,549 SR
Queue Stats
15W - 17L
1,625 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Yung-Slippery
Ah Muzen Cab
Level 103
God Stats
3W - 1L
1,574 SR
Queue Stats
83W - 61L
1,595 Elo+
Party 1
Tiamat
Tiamat
ZeMaffin
Tiamat
Level 59
God Stats
33W - 29L
1,615 SR
Queue Stats
105W - 121L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dante_Auhs
Hou Yi
16
6 / 6 / 3
13,823
658
15,256
22,626
6,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
16
3 / 9 / 4
13,137
626
15,553
20,702
7,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 8 / 7
11,977
570
11,469
22,413
11,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 14
15,895
757
16,728
23,898
23,051
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
Yung-Slippery
Ah Muzen Cab
17
7 / 5 / 13
14,212
677
22,177
23,884
9,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
ZeMaffin
Tiamat
18
8 / 4 / 8
14,646
697
20,264
13,447
8,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
10
Kills
23
23
Deaths
10
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
1
14
15
L
Hou Yi
Dante_Auhs
Hou Yi
6
6
3
1.25
L
Anubis
3
9
4
0.56
W
Ah Muzen Cab
Yung-Slippery
Ah Muzen Cab
7
5
13
2.7
W
Tiamat
ZeMaffin
Tiamat
8
4
8
3
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,278
Damage
59,169
65,741
Taken
61,229
26,376
Mitigated
40,988
16,131
Healing
28,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,728
742
1,460
12,669
23,898
23,051
452
5,928
17,970
53,041
0
L
Hou Yi
Dante_Auhs
Hou Yi
15,256
6,682
0
6,369
22,626
6,981
0
11,799
10,559
0
52,039
L
Anubis
15,553
323
512
6,838
20,702
7,751
0
12,492
7,828
72,371
0
W
Ah Muzen Cab
Yung-Slippery
Ah Muzen Cab
22,177
12,324
0
9,315
23,884
9,622
2,140
5,572
18,312
0
85,779
W
Tiamat
ZeMaffin
Tiamat
20,264
1,674
0
4,807
13,447
8,315
300
5,015
8,432
71,156
0
L
11,469
3,505
347
2,065
22,413
11,644
0
11,690
10,306
1,301
37,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,937
Gold Earned
44,753
245
Minions Killed
227
0
Camps Cleared
0
1,033,645
Distance Traveled
1,229,841
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,895
757
62
3
0
439,088
2
L
Hou Yi
13,823
658
71
3
0
327,037
3
L
Anubis
13,137
626
107
5
0
325,621
2
W
Ah Muzen Cab
14,212
677
87
4
0
392,685
2
W
Tiamat
14,646
697
78
4
0
398,068
2
L
Ravana
11,977
570
67
3
0
380,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role