Player Matchup

Tiamat
Tiamat
Benny713x
Tiamat
Level 25
God Stats
5W - 3L
1,457 SR
Queue Stats
109W - 44L
1,790 Elo+
Party 1
Cerberus
Cerberus
BrotherNathaniel
Cerberus
Level 49
God Stats
8W - 1L
1,918 SR
Queue Stats
81W - 35L
1,731 Elo+
Party 1
Guan Yu
Guan Yu
wildpotato123
Guan Yu
Level 144
God Stats
2W - 0L
1,708 SR
Queue Stats
6W - 0L
1,812 Elo+
Party 1
Team Averages
Level 73
1,694 SR
1,778 Elo+

VS

Team Averages
Level 41
1,813 SR
1,580 Elo+
Sun Wukong
Sun Wukong
CAMO ASSAS5IN
Sun Wukong
Level 47
God Stats
5W - 5L
1,847 SR
Queue Stats
316W - 293L
1,548 Elo+
Solo
Fenrir
Fenrir
ElfinOrc540702
Fenrir
Level 56
God Stats
1W - 1L
1,708 SR
Queue Stats
97W - 87L
1,508 Elo+
Solo
Merlin
Merlin
TailyPo989
Merlin
Level 21
God Stats
0W - 1L
1,884 SR
Queue Stats
15W - 8L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Benny713x
Tiamat
16
5 / 2 / 7
12,265
646
13,513
13,745
15,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 8
12,729
670
9,956
21,483
24,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
15
4 / 3 / 9
11,913
627
13,674
21,431
18,989
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CAMO ASSAS5IN
Sun Wukong
15
3 / 2 / 4
11,395
600
6,363
16,750
10,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 6 / 3
11,492
605
11,578
15,905
6,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
TailyPo989
Merlin
15
1 / 5 / 6
11,329
596
20,719
10,104
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
13
Kills
9
9
Deaths
13
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Benny713x
Tiamat
5
2
7
4.25
W
4
4
8
2
L
Sun Wukong
CAMO ASSAS5IN
Sun Wukong
3
2
4
2.5
L
5
6
3
1.08
L
Merlin
TailyPo989
Merlin
1
5
6
0.8
W
Guan Yu
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,143
Damage
38,660
56,659
Taken
42,759
58,733
Mitigated
20,370
18,886
Healing
6,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Benny713x
Tiamat
13,513
1,776
0
3,713
13,745
15,295
816
6,148
7,481
66,772
0
W
9,956
298
0
3,657
21,483
24,449
0
6,724
14,545
31,153
0
L
Sun Wukong
CAMO ASSAS5IN
Sun Wukong
6,363
860
0
4,484
16,750
10,387
181
8,887
7,863
0
32,095
L
11,578
3,324
0
1,110
15,905
6,784
405
8,387
7,518
0
32,210
L
Merlin
TailyPo989
Merlin
20,719
997
0
598
10,104
3,199
0
6,257
3,847
95,756
0
W
Guan Yu
13,674
489
4,239
7,277
21,431
18,989
419
7,906
13,300
0
33,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,907
Gold Earned
34,216
184
Minions Killed
247
0
Camps Cleared
0
1,042,427
Distance Traveled
1,012,765
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,265
646
110
6
0
347,949
4
W
Cerberus
12,729
670
40
2
0
311,517
1
L
Sun Wukong
11,395
600
50
3
0
371,207
2
L
Fenrir
11,492
605
31
2
0
333,866
5
L
Merlin
11,329
596
166
9
0
307,692
4
W
Guan Yu
11,913
627
34
2
0
382,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role