Player Matchup

Sylvanus
Sylvanus
SanndorClegane
Sylvanus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,665 Elo+
Party 2
Arachne
Arachne
Snðw
Arachne
Level 160
God Stats
4W - 1L
1,722 SR
Queue Stats
243W - 178L
1,673 Elo+
Party 2
Loki
Loki
alexgtr01
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
crackstiel
Horus
Level 149
God Stats
1W - 0L
1,314 SR
Queue Stats
109W - 63L
1,702 Elo+
Party 2
Anhur
Anhur
volpelote
Anhur
Level 16
God Stats
2W - 0L
1,658 SR
Queue Stats
35W - 9L
1,757 Elo+
Party 2
Team Averages
Level 110
1,539 SR
1,659 Elo+

VS

Team Averages
Level 124
1,425 SR
1,491 Elo+
Neith
Neith
DaniiTNz
Neith
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lamar3600
Cu Chulainn
Level 145
God Stats
8W - 8L
1,501 SR
Queue Stats
494W - 471L
1,427 Elo+
Party 1
Fenrir
Fenrir
Mchispas
Fenrir
Level 107
God Stats
14W - 11L
1,512 SR
Queue Stats
152W - 138L
1,468 Elo+
Party 1
Zhong Kui
Zhong Kui
NÅNO
Zhong Kui
Level 127
God Stats
0W - 2L
1,111 SR
Queue Stats
545W - 511L
1,559 Elo+
Party 3
Vulcan
Vulcan
ÑÅÑO
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
7 / 2 / 10
9,273
618
7,359
8,537
5,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Snðw
Arachne
15
8 / 2 / 5
8,876
592
8,636
12,638
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
15
3 / 2 / 3
8,766
584
8,776
14,161
9,357
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
12
2 / 1 / 12
7,898
527
5,041
10,869
6,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
volpelote
Anhur
12
3 / 5 / 1
7,268
485
5,398
11,036
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaniiTNz
Neith
12
1 / 5 / 2
7,609
507
3,666
5,541
1,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Lamar3600
Cu Chulainn
14
2 / 5 / 2
8,226
548
9,888
14,456
11,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Mchispas
Fenrir
14
3 / 5 / 2
8,564
571
3,237
11,251
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
NÅNO
Zhong Kui
11
3 / 5 / 1
6,833
456
9,330
10,115
6,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
ÑÅÑO
Vulcan
14
3 / 3 / 3
7,999
533
7,975
7,188
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
23
Kills
12
12
Deaths
23
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
DaniiTNz
Neith
1
5
2
0.4
L
Cu Chulainn
Lamar3600
Cu Chulainn
2
5
2
0.6
L
Fenrir
Mchispas
Fenrir
3
5
2
0.8
L
Zhong Kui
NÅNO
Zhong Kui
3
5
1
0.7
W
Sylvanus
7
2
10
6
W
Arachne
Snðw
Arachne
8
2
5
5.25
W
Loki
3
2
3
2.25
W
Horus
2
1
12
8
W
Anhur
volpelote
Anhur
3
5
1
0.7
L
Vulcan
ÑÅÑO
Vulcan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,210
Damage
34,096
57,241
Taken
48,551
29,892
Mitigated
25,928
23,605
Healing
14,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DaniiTNz
Neith
3,666
1,391
0
932
5,541
1,528
144
1,391
4,150
0
33,728
L
Cu Chulainn
Lamar3600
Cu Chulainn
9,888
3,367
0
3,290
14,456
11,470
0
2,270
12,186
0
51,758
L
Fenrir
Mchispas
Fenrir
3,237
643
0
4,621
11,251
3,928
0
789
10,462
0
44,998
L
Zhong Kui
NÅNO
Zhong Kui
9,330
1,483
0
3,508
10,115
6,929
0
3,391
6,724
28,351
0
W
Sylvanus
7,359
2,396
2,829
3,813
8,537
5,286
408
3,142
5,381
42,687
9,206
W
Arachne
Snðw
Arachne
8,636
6,029
0
6,538
12,638
4,966
72
1,837
10,753
0
51,953
W
Loki
8,776
2,308
0
4,724
14,161
9,357
153
0
13,607
8,218
48,108
W
Horus
5,041
1,374
775
1,755
10,869
6,945
0
3,674
7,007
6,424
18,185
W
Anhur
volpelote
Anhur
5,398
2,093
0
3,171
11,036
3,338
0
8,182
2,554
0
38,930
L
Vulcan
ÑÅÑO
Vulcan
7,975
1,498
0
1,770
7,188
2,073
134
1,328
5,860
52,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,081
Gold Earned
39,231
423
Minions Killed
402
0
Camps Cleared
0
1,478,663
Distance Traveled
1,365,692
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,609
507
76
5
0
292,321
7
L
Cu Chulainn
8,226
548
97
6
0
260,362
3
L
Fenrir
8,564
571
93
6
0
282,830
3
L
Zhong Kui
6,833
456
44
3
0
258,942
4
W
Sylvanus
9,273
618
91
6
0
260,006
2
W
Arachne
8,876
592
112
7
0
343,321
3
W
Loki
8,766
584
119
8
0
276,972
5
W
Horus
7,898
527
34
2
0
333,715
4
W
Anhur
7,268
485
67
4
0
264,649
2
L
Vulcan
7,999
533
92
6
0
271,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role