Player Matchup

Bakasura
Bakasura
Big_JuicyWorld
Bakasura
Level 28
God Stats
59W - 47L
1,408 SR
Queue Stats
92W - 90L
1,346 Elo+
Solo
Hades
Hades
Bocephus3303
Hades
Level 29
God Stats
1W - 3L
1,205 SR
Queue Stats
39W - 73L
1,220 Elo+
Party 2
Ao Kuang
Ao Kuang
CChrist75
Ao Kuang
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 240L
1,217 Elo+
Party 1
Cerberus
Cerberus
ghetto stomp44
Cerberus
Level 13
God Stats
11W - 15L
1,440 SR
Queue Stats
168W - 253L
1,217 Elo+
Party 1
Cupid
Cupid
just_the_tip_2
Cupid
Level 27
God Stats
2W - 4L
1,280 SR
Queue Stats
50W - 91L
1,202 Elo+
Party 2
Team Averages
Level 22
1,367 SR
1,240 Elo+

VS

Team Averages
Level 13
1,439 SR
1,238 Elo+
Nemesis
Nemesis
Abe_Linkin_1865
Nemesis
Level 8
God Stats
30W - 37L
1,431 SR
Queue Stats
33W - 44L
1,226 Elo+
Party 3
Thanatos
Thanatos
Erick_Da_Best717
Thanatos
Level 28
God Stats
10W - 8L
1,500 SR
Queue Stats
43W - 42L
1,351 Elo+
Solo
Mulan
Mulan
GuilhermeDAYS11
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,079 Elo+
Party 4
Kukulkan
Kukulkan
JpsI412
Kukulkan
Level 14
God Stats
1W - 3L
1,521 SR
Queue Stats
5W - 14L
1,302 Elo+
Party 4
Set
Set
ParodySnuts
Set
Level 8
God Stats
4W - 11L
1,242 SR
Queue Stats
14W - 23L
1,232 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
21 / 0 / 2
14,199
676
21,876
18,410
9,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 4 / 3
11,057
527
8,636
10,805
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
CChrist75
Ao Kuang
15
4 / 5 / 5
10,524
501
5,726
13,310
4,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
15
1 / 5 / 9
10,194
485
7,291
18,821
18,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 0 / 4
10,647
507
5,749
8,142
2,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
8,575
408
3,931
13,263
4,588
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 9 / 3
9,437
449
6,180
20,288
7,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 9 / 1
9,224
439
6,514
19,450
10,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
JpsI412
Kukulkan
15
4 / 6 / 4
9,242
440
12,360
11,263
3,663
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 6 / 3
8,741
416
5,049
14,994
5,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
37
Kills
13
14
Deaths
38
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Bakasura
21
0
2
22
W
7
4
3
2.13
W
Ao Kuang
CChrist75
Ao Kuang
4
5
5
1.3
L
3
9
3
0.5
L
2
9
1
0.28
L
Kukulkan
JpsI412
Kukulkan
4
6
4
1
L
2
6
3
0.58
W
Cerberus
1
5
9
1.1
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,278
Damage
34,034
69,488
Taken
79,258
41,250
Mitigated
31,689
21,697
Healing
15,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,931
1,914
0
639
13,263
4,588
0
3,974
8,989
0
34,474
W
Bakasura
21,876
16,577
0
10,167
18,410
9,481
7,708
1,322
16,838
0
85,403
W
8,636
1,466
0
2,807
10,805
6,028
1,236
855
9,767
35,608
0
W
Ao Kuang
CChrist75
Ao Kuang
5,726
2,925
0
2,859
13,310
4,362
1,598
1,597
11,663
31,809
0
L
6,180
2,010
0
9,173
20,288
7,309
0
3,287
16,162
0
50,850
L
6,514
1,591
0
2,653
19,450
10,939
464
3,935
13,241
0
43,036
L
Kukulkan
JpsI412
Kukulkan
12,360
1,988
0
1,027
11,263
3,663
420
5,783
5,020
45,178
0
L
5,049
1,988
0
2,005
14,994
5,190
662
4,224
10,448
0
48,461
W
Cerberus
7,291
525
0
2,529
18,821
18,719
1,022
7,055
11,766
45,261
0
W
5,749
2,617
219
3,116
8,142
2,660
2,628
1,531
6,611
0
47,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,621
Gold Earned
45,219
473
Minions Killed
383
0
Camps Cleared
0
1,846,143
Distance Traveled
1,687,786
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,575
408
60
3
0
374,155
0
W
Bakasura
14,199
676
166
8
0
425,691
0
W
Hades
11,057
527
63
3
0
294,353
0
W
Ao Kuang
10,524
501
56
3
0
388,235
0
L
Thanatos
9,437
449
89
4
0
307,680
0
L
Mulan
9,224
439
78
4
0
328,739
1
L
Kukulkan
9,242
440
67
3
0
315,440
0
L
Set
8,741
416
89
4
0
361,772
0
W
Cerberus
10,194
485
98
5
0
390,451
2
W
Cupid
10,647
507
90
4
0
347,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role