Player Matchup

Ra
Ra
BRYSHARK
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,573 Elo+
Solo
Da Ji
Da Ji
ChanceBuckle252
Da Ji
Level 25
God Stats
32W - 27L
1,540 SR
Queue Stats
74W - 64L
1,519 Elo+
Party 1
Ymir
Ymir
Darrr1
Ymir
Level 26
God Stats
36W - 18L
1,706 SR
Queue Stats
187W - 179L
1,514 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DoctoGarcia
Cu Chulainn
Level 27
God Stats
25W - 11L
1,434 SR
Queue Stats
98W - 89L
1,634 Elo+
Solo
Anhur
Anhur
mufazamelani2001
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Team Averages
Level 26
1,536 SR
1,548 Elo+

VS

Team Averages
Level 20
1,545 SR
1,542 Elo+
Mercury
Mercury
Dinkleberg2011
Mercury
Level 15
God Stats
0W - 3L
1,306 SR
Queue Stats
53W - 61L
1,538 Elo+
Solo
Ares
Ares
Elvisaaron
Ares
Level 28
God Stats
67W - 67L
1,848 SR
Queue Stats
924W - 957L
1,601 Elo+
Solo
Scylla
Scylla
UrFunxral
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 91L
1,433 Elo+
Solo
Heimdallr
Heimdallr
commander_omb
Heimdallr
Level 26
God Stats
22W - 23L
1,571 SR
Queue Stats
23W - 26L
1,533 Elo+
Solo
Ullr
Ullr
kill_reel_97
Ullr
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 6L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,007
501
590
4,916
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 1 / 5
5,457
546
4,606
5,028
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Darrr1
Ymir
9
5 / 1 / 4
6,626
663
2,586
3,566
1,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
DoctoGarcia
Cu Chulainn
12
3 / 0 / 2
6,607
661
4,633
5,909
3,301
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 1 / 2
6,516
652
4,267
5,297
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,604
460
720
5,453
1,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 3 / 1
4,801
480
1,558
5,809
2,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
UrFunxral
Scylla
9
3 / 2 / 2
5,513
551
6,024
3,896
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
commander_omb
Heimdallr
8
0 / 4 / 0
4,516
452
2,383
7,695
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 2
4,152
415
1,999
4,868
974
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
5
5
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
2
1
5
4.5
W
Ymir
Darrr1
Ymir
5
1
4
7
L
1
2
0
0.5
W
Cu Chulainn
DoctoGarcia
Cu Chulainn
3
0
2
4
L
1
3
1
0.5
L
Scylla
UrFunxral
Scylla
3
2
2
2
L
Heimdallr
commander_omb
Heimdallr
0
4
0
0
L
0
3
2
0.33
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,682
Damage
12,684
24,716
Taken
27,721
8,833
Mitigated
8,407
9,404
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
590
87
138
1,586
4,916
1,332
195
2,676
1,856
21,159
0
W
4,606
1,360
112
1,247
5,028
1,544
0
1,557
3,291
0
16,221
W
Ymir
Darrr1
Ymir
2,586
627
0
1,644
3,566
1,253
138
1,368
2,152
11,266
0
L
720
0
0
1,964
5,453
1,276
0
356
5,097
0
19,151
W
Cu Chulainn
DoctoGarcia
Cu Chulainn
4,633
1,027
0
1,201
5,909
3,301
368
440
5,469
1,162
34,175
L
1,558
148
0
948
5,809
2,797
0
787
5,022
12,297
0
L
Scylla
UrFunxral
Scylla
6,024
533
0
330
3,896
1,122
117
1,126
2,670
20,861
0
L
Heimdallr
commander_omb
Heimdallr
2,383
1,452
0
2,402
7,695
2,238
0
145
7,550
0
19,498
L
1,999
984
0
1,129
4,868
974
0
807
4,061
0
13,428
W
4,267
2,265
0
3,476
5,297
1,403
0
867
4,366
0
37,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,213
Gold Earned
23,586
234
Minions Killed
167
0
Camps Cleared
0
928,902
Distance Traveled
845,298
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,007
501
38
4
0
187,912
1
W
Da Ji
5,457
546
25
3
0
205,974
2
W
Ymir
6,626
663
22
2
0
181,703
2
L
Mercury
4,604
460
42
4
0
207,664
0
W
Cu Chulainn
6,607
661
73
7
0
201,512
0
L
Ares
4,801
480
23
2
0
189,930
2
L
Scylla
5,513
551
40
4
0
171,168
2
L
Heimdallr
4,516
452
35
4
0
141,687
3
L
Ullr
4,152
415
27
3
0
134,849
2
W
Anhur
6,516
652
76
8
0
151,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role