Player Matchup

Merlin
Merlin
BrickleRick
Merlin
Level 14
God Stats
3W - 0L
1,786 SR
Queue Stats
14W - 10L
1,480 Elo+
Party 3
Ullr
Ullr
Crysmah
Ullr
Level 20
God Stats
53W - 50L
1,653 SR
Queue Stats
399W - 312L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
SpammerX5
Baron Samedi
Level 28
God Stats
1W - 2L
1,161 SR
Queue Stats
44W - 44L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
Thanudegamer
Erlang Shen
Level 18
God Stats
6W - 3L
1,553 SR
Queue Stats
33W - 21L
1,546 Elo+
Party 3
Chaac
Chaac
图吧www
Chaac
Level 27
God Stats
20W - 16L
1,351 SR
Queue Stats
78W - 95L
1,465 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,478 Elo+

VS

Team Averages
Level 27
1,581 SR
1,553 Elo+
Ymir
Ymir
FartinLutherKing
Ymir
Level 32
God Stats
2W - 8L
1,695 SR
Queue Stats
120W - 134L
1,527 Elo+
Party 1
Bellona
Bellona
PopChip
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 2
Tiamat
Tiamat
WinterfreshM8
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
drakeXshorty
Danzaburou
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 49L
1,480 Elo+
Party 2
Ao Kuang
Ao Kuang
occurrence13
Ao Kuang
Level 29
God Stats
70W - 47L
1,709 SR
Queue Stats
136W - 127L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
5 / 8 / 5
9,081
454
10,243
13,057
4,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Crysmah
Ullr
16
2 / 2 / 11
9,473
474
11,567
11,426
4,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SpammerX5
Baron Samedi
17
7 / 6 / 14
10,995
550
17,399
20,400
9,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Thanudegamer
Erlang Shen
17
13 / 5 / 3
11,582
579
13,447
16,000
8,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
图吧www
Chaac
18
4 / 2 / 6
10,700
535
11,152
17,244
14,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 7
8,872
444
6,538
16,711
15,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
PopChip
Bellona
14
3 / 5 / 5
9,002
450
11,808
15,207
12,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 12 / 4
9,113
456
13,959
19,931
12,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
drakeXshorty
Danzaburou
15
2 / 5 / 3
10,153
508
7,362
13,984
4,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
occurrence13
Ao Kuang
17
14 / 5 / 0
11,462
573
13,343
17,060
9,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
42
31
Kills
23
23
Deaths
32
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
8
5
0.94
W
Ullr
Crysmah
Ullr
2
2
11
3.75
L
0
5
7
0.7
L
Bellona
PopChip
Bellona
3
5
5
1.1
W
Baron Samedi
SpammerX5
Baron Samedi
7
6
14
2.33
W
Erlang Shen
Thanudegamer
Erlang Shen
13
5
3
2.9
L
4
12
4
0.5
L
Danzaburou
drakeXshorty
Danzaburou
2
5
3
0.7
L
Ao Kuang
occurrence13
Ao Kuang
14
5
0
2.8
W
Chaac
图吧www
Chaac
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,808
Damage
53,010
78,127
Taken
82,893
41,078
Mitigated
55,332
29,004
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,243
860
0
2,255
13,057
4,687
416
8,200
4,713
39,291
0
W
Ullr
Crysmah
Ullr
11,567
5,167
0
3,837
11,426
4,275
336
4,187
7,179
0
53,181
L
6,538
667
0
3,043
16,711
15,234
0
5,301
11,410
31,085
0
L
Bellona
PopChip
Bellona
11,808
3,154
0
1,607
15,207
12,978
1,112
6,149
9,058
0
46,583
W
Baron Samedi
SpammerX5
Baron Samedi
17,399
1,940
2,127
9,714
20,400
9,164
1,344
7,978
11,905
62,739
0
W
Erlang Shen
Thanudegamer
Erlang Shen
13,447
7,659
0
4,409
16,000
8,493
837
5,196
10,771
0
70,777
L
13,959
946
0
4,129
19,931
12,339
0
9,272
10,659
38,335
0
L
Danzaburou
drakeXshorty
Danzaburou
7,362
3,316
0
2,561
13,984
4,983
1,115
4,530
9,454
0
68,657
L
Ao Kuang
occurrence13
Ao Kuang
13,343
3,747
0
6,849
17,060
9,798
0
5,133
11,927
39,343
3,763
W
Chaac
图吧www
Chaac
11,152
2,208
876
5,786
17,244
14,459
972
6,651
10,287
9,937
64,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,831
Gold Earned
48,602
482
Minions Killed
386
0
Camps Cleared
0
1,762,975
Distance Traveled
1,680,321
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,081
454
60
3
0
319,333
0
W
Ullr
9,473
474
86
4
0
375,286
0
L
Ymir
8,872
444
43
2
0
334,872
9
L
Bellona
9,002
450
93
5
0
342,541
0
W
Baron Samedi
10,995
550
94
5
0
322,700
0
W
Erlang Shen
11,582
579
114
6
0
373,623
2
L
Tiamat
9,113
456
74
4
0
309,426
8
L
Danzaburou
10,153
508
117
6
0
315,863
3
L
Ao Kuang
11,462
573
59
3
0
377,619
0
W
Chaac
10,700
535
128
6
0
372,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role