Player Matchup

Danzaburou
Danzaburou
MCKatNip
Danzaburou
Level 141
God Stats
35W - 16L
1,659 SR
Queue Stats
695W - 613L
1,531 Elo+
Party 1
Ganesha
Ganesha
TyDefy
Ganesha
Level 101
God Stats
6W - 2L
1,902 SR
Queue Stats
803W - 721L
1,514 Elo+
Party 1
Bellona
Bellona
Yamyaks
Bellona
Level 88
God Stats
1W - 2L
1,622 SR
Queue Stats
224W - 220L
1,519 Elo+
Solo
Osiris
Osiris
dark_angel6975
Osiris
Level 103
God Stats
15W - 22L
1,463 SR
Queue Stats
488W - 456L
1,555 Elo+
Solo
Tiamat
Tiamat
sonitt
Tiamat
Level 121
God Stats
28W - 22L
1,653 SR
Queue Stats
419W - 394L
1,583 Elo+
Solo
Team Averages
Level 111
1,660 SR
1,540 Elo+

VS

Team Averages
Level 120
1,628 SR
1,592 Elo+
Chernobog
Chernobog
Dieginski_10
Chernobog
Level 82
God Stats
9W - 14L
1,538 SR
Queue Stats
333W - 300L
1,555 Elo+
Solo
Ra
Ra
J_A_C_E_
Ra
Level 147
God Stats
12W - 6L
1,722 SR
Queue Stats
355W - 324L
1,584 Elo+
Party 2
Tiamat
Tiamat
MATTACUS1
Tiamat
Level 99
God Stats
18W - 12L
1,768 SR
Queue Stats
406W - 359L
1,604 Elo+
Party 2
Nu Wa
Nu Wa
StopBanningMePs
Nu Wa
Level 159
God Stats
6W - 8L
1,611 SR
Queue Stats
520W - 475L
1,608 Elo+
Party 2
Aphrodite
Aphrodite
TheOC91
Aphrodite
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 150L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MCKatNip
Danzaburou
16
6 / 4 / 2
10,410
612
11,799
16,250
5,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
TyDefy
Ganesha
14
1 / 2 / 14
9,266
545
7,008
13,945
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Yamyaks
Bellona
15
1 / 2 / 2
9,250
544
8,186
16,915
12,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
11 / 2 / 6
10,773
634
11,389
10,882
9,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
sonitt
Tiamat
17
8 / 1 / 9
10,570
622
14,274
10,960
9,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dieginski_10
Chernobog
13
5 / 6 / 1
8,611
507
9,094
13,824
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 4 / 3
8,656
509
8,926
12,848
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
MATTACUS1
Tiamat
15
1 / 4 / 2
8,249
485
8,251
12,230
15,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 6 / 5
8,341
491
8,102
9,561
3,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
TheOC91
Aphrodite
11
1 / 7 / 4
7,290
429
5,412
16,271
9,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
27
Kills
11
11
Deaths
27
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Dieginski_10
Chernobog
5
6
1
0.92
L
4
4
3
1.38
L
Tiamat
MATTACUS1
Tiamat
1
4
2
0.5
W
Danzaburou
MCKatNip
Danzaburou
6
4
2
1.75
L
0
6
5
0.42
L
Aphrodite
TheOC91
Aphrodite
1
7
4
0.43
W
Ganesha
TyDefy
Ganesha
1
2
14
4
W
Bellona
Yamyaks
Bellona
1
2
2
1
W
11
2
6
7
W
Tiamat
sonitt
Tiamat
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,656
Damage
39,785
68,952
Taken
64,734
50,046
Mitigated
37,953
27,677
Healing
22,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Dieginski_10
Chernobog
9,094
5,668
0
4,484
13,824
4,233
216
2,801
11,023
0
47,750
L
8,926
888
573
4,403
12,848
4,726
0
4,941
7,907
55,109
0
L
Tiamat
MATTACUS1
Tiamat
8,251
1,625
0
4,088
12,230
15,901
642
3,128
9,102
47,794
0
W
Danzaburou
MCKatNip
Danzaburou
11,799
5,007
0
8,958
16,250
5,951
756
4,120
12,130
0
83,995
L
8,102
1,740
0
978
9,561
3,538
126
4,354
5,207
62,019
0
L
Aphrodite
TheOC91
Aphrodite
5,412
1,135
1,285
6,251
16,271
9,555
58
6,058
10,213
24,998
0
W
Ganesha
TyDefy
Ganesha
7,008
1,656
0
1,342
13,945
12,664
611
6,474
7,371
28,067
0
W
Bellona
Yamyaks
Bellona
8,186
4,388
0
8,655
16,915
12,270
878
8,113
8,327
0
69,219
W
11,389
6,016
0
1,345
10,882
9,785
303
4,311
6,549
0
71,737
W
Tiamat
sonitt
Tiamat
14,274
1,569
840
6,537
10,960
9,376
140
7,076
3,884
70,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,269
Gold Earned
41,147
549
Minions Killed
479
0
Camps Cleared
0
1,605,538
Distance Traveled
1,483,246
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,611
507
105
6
0
295,193
1
L
Ra
8,656
509
97
6
0
326,611
4
L
Tiamat
8,249
485
93
5
0
292,158
0
W
Danzaburou
10,410
612
140
8
0
259,149
3
L
Nu Wa
8,341
491
131
8
0
275,799
2
L
Aphrodite
7,290
429
53
3
0
293,485
1
W
Ganesha
9,266
545
18
1
0
351,812
3
W
Bellona
9,250
544
152
9
0
349,206
3
W
Osiris
10,773
634
119
7
0
338,996
5
W
Tiamat
10,570
622
120
7
0
306,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role