Player Matchup

He Bo
He Bo
CYBERTEL
He Bo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,544 Elo+
Party 2
Raijin
Raijin
DarRuxen99
Raijin
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
Luizzz3
Cthulhu
Level 24
God Stats
0W - 1L
1,731 SR
Queue Stats
1W - 2L
1,597 Elo+
Party 2
Medusa
Medusa
LØUISSS
Medusa
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,583 Elo+
Party 2
The Morrigan
The Morrigan
Sir Strider
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,238 Elo+
Solo
Team Averages
Level 94
1,546 SR
1,470 Elo+

VS

Team Averages
Level 98
1,564 SR
1,633 Elo+
Osiris
Osiris
ADKxRabbit
Osiris
Level 28
God Stats
1W - 1L
1,336 SR
Queue Stats
28W - 35L
1,554 Elo+
Party 3
Ymir
Ymir
AtomickPhantom
Ymir
Level 147
God Stats
2W - 0L
1,715 SR
Queue Stats
68W - 56L
1,587 Elo+
Party 1
Nemesis
Nemesis
Smokey408
Nemesis
Level 146
God Stats
1W - 0L
1,768 SR
Queue Stats
55W - 44L
1,656 Elo+
Party 1
Baron Samedi
Baron Samedi
TheVampaug
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,787 Elo+
Party 1
Arachne
Arachne
doobatron88
Arachne
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CYBERTEL
He Bo
18
11 / 9 / 6
12,206
718
22,161
16,122
10,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
DarRuxen99
Raijin
18
2 / 10 / 11
11,719
689
22,556
17,982
7,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Luizzz3
Cthulhu
17
2 / 10 / 8
10,266
604
13,574
20,451
13,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
LØUISSS
Medusa
18
6 / 9 / 8
11,720
689
22,536
23,098
10,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
Sir Strider
The Morrigan
17
1 / 10 / 5
9,771
575
7,849
13,744
5,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ADKxRabbit
Osiris
16
5 / 8 / 23
11,536
679
7,132
17,805
12,711
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 6 / 32
11,994
706
12,516
24,678
24,779
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Smokey408
Nemesis
20
12 / 2 / 30
14,740
867
24,857
23,274
17,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
TheVampaug
Baron Samedi
20
15 / 4 / 27
14,695
864
28,191
22,947
16,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
doobatron88
Arachne
20
12 / 4 / 23
13,369
786
13,464
27,239
11,533
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
183
22
Kills
48
48
Deaths
24
38
Assists
135
Player
Kills
Deaths
Assists
KDA
W
Osiris
ADKxRabbit
Osiris
5
8
23
2.06
W
4
6
32
3.33
L
He Bo
CYBERTEL
He Bo
11
9
6
1.56
L
Raijin
DarRuxen99
Raijin
2
10
11
0.75
L
Cthulhu
Luizzz3
Cthulhu
2
10
8
0.6
L
Medusa
LØUISSS
Medusa
6
9
8
1.11
L
The Morrigan
Sir Strider
The Morrigan
1
10
5
0.35
W
Nemesis
Smokey408
Nemesis
12
2
30
13.5
W
Baron Samedi
TheVampaug
Baron Samedi
15
4
27
7.13
W
Arachne
doobatron88
Arachne
12
4
23
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,676
Damage
86,160
91,397
Taken
115,943
47,636
Mitigated
82,686
19,794
Healing
61,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ADKxRabbit
Osiris
7,132
1,546
981
1,218
17,805
12,711
0
14,190
3,615
159
15,868
W
12,516
1,700
1,984
1,983
24,678
24,779
459
10,913
13,765
25,520
0
L
He Bo
CYBERTEL
He Bo
22,161
251
523
2,623
16,122
10,268
0
6,576
9,129
31,495
0
L
Raijin
DarRuxen99
Raijin
22,556
1,732
873
3,697
17,982
7,872
210
7,154
10,387
55,040
0
L
Cthulhu
Luizzz3
Cthulhu
13,574
613
1,409
1,447
20,451
13,413
0
9,470
10,521
23,935
0
L
Medusa
LØUISSS
Medusa
22,536
11,022
223
6,284
23,098
10,244
214
10,250
12,347
0
35,475
L
The Morrigan
Sir Strider
The Morrigan
7,849
892
1,147
1,568
13,744
5,839
0
6,367
7,118
24,434
260
W
Nemesis
Smokey408
Nemesis
24,857
9,628
6,212
10,070
23,274
17,060
2,579
14,434
8,840
0
46,810
W
Baron Samedi
TheVampaug
Baron Samedi
28,191
657
14,977
10,996
22,947
16,603
371
11,928
11,019
55,541
0
W
Arachne
doobatron88
Arachne
13,464
8,435
939
12,397
27,239
11,533
1,752
14,675
12,564
0
30,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,682
Gold Earned
66,334
182
Minions Killed
174
0
Camps Cleared
0
1,264,786
Distance Traveled
1,547,475
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,536
679
8
0
0
260,415
0
W
Ymir
11,994
706
31
2
0
256,743
0
L
He Bo
12,206
718
31
2
0
261,273
0
L
Raijin
11,719
689
68
4
0
249,867
2
L
Cthulhu
10,266
604
27
2
0
262,826
2
L
Medusa
11,720
689
22
1
0
256,237
2
L
The Morrigan
9,771
575
34
2
0
234,583
0
W
Nemesis
14,740
867
48
3
0
400,241
5
W
Baron Samedi
14,695
864
60
4
0
299,673
2
W
Arachne
13,369
786
27
2
0
330,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role