Player Matchup

Merlin
Merlin
BBax420
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,471 Elo+
Party 1
Fenrir
Fenrir
Morgan-Creed
Fenrir
Level 3
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 3L
1,562 Elo+
Solo
Ao Kuang
Ao Kuang
Ouchi333
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,517 Elo+
Solo
Chiron
Chiron
STON3R_ARAGORN
Chiron
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 8L
1,246 Elo+
Party 1
Baron Samedi
Baron Samedi
willforgedgolem
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,714 Elo+
Solo
Team Averages
Level 9
1,544 SR
1,502 Elo+

VS

Team Averages
Level 39
1,618 SR
1,585 Elo+
Kukulkan
Kukulkan
BadVonz
Kukulkan
Level 8
God Stats
24W - 18L
1,718 SR
Queue Stats
142W - 137L
1,841 Elo+
Party 2
Anhur
Anhur
IKE USMC
Anhur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
OMEGA-XD-_-
Tyr
Level 14
God Stats
2W - 0L
1,781 SR
Queue Stats
15W - 6L
1,683 Elo+
Solo
Apollo
Apollo
Tchemdoo
Apollo
Level 139
God Stats
6W - 3L
1,557 SR
Queue Stats
72W - 58L
1,510 Elo+
Party 2
Yemoja
Yemoja
macdaddyj54
Yemoja
Level 25
God Stats
4W - 1L
1,531 SR
Queue Stats
15W - 18L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BBax420
Merlin
6
1 / 6 / 1
5,010
385
2,565
5,081
1,151
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
5
0 / 6 / 1
4,918
378
2,657
8,349
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
Ouchi333
Ao Kuang
3
0 / 5 / 0
4,106
316
76
3,485
757
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 3 / 1
5,202
400
3,801
6,594
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
willforgedgolem
Baron Samedi
10
0 / 3 / 1
5,744
442
4,905
7,376
3,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BadVonz
Kukulkan
14
4 / 0 / 1
8,621
663
4,925
2,082
785
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
IKE USMC
Anhur
4
0 / 2 / 0
4,675
360
79
3,200
582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
10 / 0 / 2
7,076
544
8,164
8,165
4,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Tchemdoo
Apollo
13
4 / 0 / 1
7,498
577
2,211
7,183
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
12
4 / 2 / 5
6,738
518
4,509
11,383
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
22
23
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
BBax420
Merlin
1
6
1
0.25
W
Kukulkan
BadVonz
Kukulkan
4
0
1
4.5
W
Anhur
IKE USMC
Anhur
0
2
0
0
L
Fenrir
0
6
1
0.08
W
10
0
2
11
L
Ao Kuang
Ouchi333
Ao Kuang
0
5
0
0
L
1
3
1
0.5
W
Apollo
Tchemdoo
Apollo
4
0
1
4.5
W
Yemoja
4
2
5
3.25
L
Baron Samedi
willforgedgolem
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,004
Damage
19,888
30,885
Taken
32,013
10,068
Mitigated
12,128
6,838
Healing
18,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BBax420
Merlin
2,565
386
0
92
5,081
1,151
0
638
4,268
10,174
0
W
Kukulkan
BadVonz
Kukulkan
4,925
303
0
434
2,082
785
488
616
1,466
60,799
0
W
Anhur
IKE USMC
Anhur
79
0
0
831
3,200
582
24
64
3,136
0
5,686
L
Fenrir
2,657
1,033
0
429
8,349
3,009
146
1,604
6,620
0
15,517
W
8,164
977
0
4,892
8,165
4,416
137
1,082
7,083
0
24,708
L
Ao Kuang
Ouchi333
Ao Kuang
76
0
0
107
3,485
757
0
1,042
2,393
3,768
0
L
3,801
1,659
223
2,692
6,594
1,877
174
1,515
4,979
0
14,139
W
Apollo
Tchemdoo
Apollo
2,211
614
0
4,677
7,183
2,227
1,143
527
6,656
0
51,433
W
Yemoja
4,509
1,431
540
7,080
11,383
4,118
333
5,257
6,126
24,169
0
L
Baron Samedi
willforgedgolem
Baron Samedi
4,905
321
99
3,196
7,376
3,274
306
4,635
2,741
33,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,980
Gold Earned
34,608
125
Minions Killed
315
0
Camps Cleared
0
1,015,645
Distance Traveled
1,029,241
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,010
385
10
1
0
217,362
0
W
Kukulkan
8,621
663
136
10
0
253,647
0
W
Anhur
4,675
360
15
1
0
80,120
1
L
Fenrir
4,918
378
34
3
0
238,409
2
W
Tyr
7,076
544
31
2
0
281,215
1
L
Ao Kuang
4,106
316
4
0
0
109,699
0
L
Chiron
5,202
400
24
2
0
237,539
0
W
Apollo
7,498
577
94
7
0
224,010
5
W
Yemoja
6,738
518
39
3
0
190,249
3
L
Baron Samedi
5,744
442
53
4
0
212,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role