Player Matchup

Heimdallr
Heimdallr
Cabalier47
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Immalexander
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 92L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
JANN25
Cthulhu
Level 85
God Stats
8W - 7L
1,686 SR
Queue Stats
68W - 57L
1,634 Elo+
Party 1
Team Averages
Level 113
1,562 SR
1,579 Elo+

VS

Team Averages
Level 80
1,547 SR
1,521 Elo+
The Morrigan
The Morrigan
Draco614
The Morrigan
Level 80
God Stats
14W - 15L
1,526 SR
Queue Stats
175W - 140L
1,566 Elo+
Party 2
Susano
Susano
Kimmon
Susano
Level 59
God Stats
7W - 11L
1,510 SR
Queue Stats
83W - 90L
1,455 Elo+
Party 2
Sylvanus
Sylvanus
Lifetker
Sylvanus
Level 101
God Stats
0W - 2L
1,605 SR
Queue Stats
18W - 22L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cabalier47
Heimdallr
15
5 / 4 / 5
12,834
642
15,515
15,506
6,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 3 / 2
12,717
636
18,336
20,414
9,258
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
JANN25
Cthulhu
17
3 / 2 / 7
12,769
638
15,807
22,968
30,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Draco614
The Morrigan
16
7 / 4 / 2
12,818
641
24,363
16,275
7,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Kimmon
Susano
16
2 / 4 / 5
11,610
581
12,180
18,806
8,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Lifetker
Sylvanus
14
0 / 3 / 6
11,971
599
8,669
27,240
36,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
11
Kills
9
9
Deaths
11
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cabalier47
Heimdallr
5
4
5
1.88
L
The Morrigan
Draco614
The Morrigan
7
4
2
2
W
3
3
2
1.33
W
Cthulhu
JANN25
Cthulhu
3
2
7
3.25
L
Susano
Kimmon
Susano
2
4
5
1.13
L
Sylvanus
Lifetker
Sylvanus
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,658
Damage
45,212
58,888
Taken
62,321
46,830
Mitigated
53,377
19,066
Healing
21,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cabalier47
Heimdallr
15,515
8,366
0
4,027
15,506
6,874
1,883
7,463
8,043
0
69,030
L
The Morrigan
Draco614
The Morrigan
24,363
3,946
302
4,254
16,275
7,684
575
9,434
6,818
76,571
1,486
W
18,336
1,674
4,596
7,744
20,414
9,258
559
13,190
7,224
96,097
0
W
Cthulhu
JANN25
Cthulhu
15,807
1,329
939
1,760
22,968
30,698
334
10,999
11,969
53,614
0
L
Susano
Kimmon
Susano
12,180
1,232
0
3,451
18,806
8,934
344
10,143
8,660
0
52,343
L
Sylvanus
Lifetker
Sylvanus
8,669
1,280
3,475
9,527
27,240
36,759
280
14,569
12,671
24,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,320
Gold Earned
36,399
276
Minions Killed
189
0
Camps Cleared
0
985,519
Distance Traveled
1,189,391
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,834
642
81
4
0
296,440
1
L
The Morrigan
12,818
641
109
5
0
328,504
3
W
Ra
12,717
636
142
7
0
333,554
2
W
Cthulhu
12,769
638
53
3
0
355,525
0
L
Susano
11,610
581
58
3
0
522,887
2
L
Sylvanus
11,971
599
22
1
0
338,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role