Player Matchup

Kuzenbo
Kuzenbo
HotDab
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,520 Elo+
Party 1
King Arthur
King Arthur
IGotWetJeans22
King Arthur
Level 14
God Stats
7W - 18L
1,244 SR
Queue Stats
416W - 422L
1,447 Elo+
Party 1
Janus
Janus
JisatsuNoKami
Janus
Level 29
God Stats
0W - 1L
1,280 SR
Queue Stats
1W - 3L
1,300 Elo+
Party 1
Danzaburou
Danzaburou
TitanKillerMike
Danzaburou
Level 160
God Stats
16W - 12L
1,450 SR
Queue Stats
340W - 342L
1,508 Elo+
Party 1
Ymir
Ymir
negus21
Ymir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 50L
1,472 Elo+
Party 1
Team Averages
Level 48
1,395 SR
1,449 Elo+

VS

Team Averages
Level 27
1,494 SR
1,471 Elo+
Bellona
Bellona
Alechetoos
Bellona
Level 27
God Stats
3W - 3L
1,322 SR
Queue Stats
354W - 365L
1,464 Elo+
Solo
Cupid
Cupid
KingMeJehoel
Cupid
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
42W - 50L
1,428 Elo+
Solo
Fenrir
Fenrir
Lucifernum
Fenrir
Level 29
God Stats
18W - 24L
1,594 SR
Queue Stats
888W - 850L
1,479 Elo+
Solo
Ra
Ra
PolloVeneco1
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,492 Elo+
Solo
Izanami
Izanami
SiltyMeteor1700
Izanami
Level 21
God Stats
30W - 29L
1,554 SR
Queue Stats
48W - 46L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HotDab
Kuzenbo
14
1 / 12 / 3
9,535
415
6,175
18,917
12,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
IGotWetJeans22
King Arthur
18
2 / 8 / 5
11,010
479
10,320
24,609
16,512
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 4 / 4
10,964
477
12,404
14,121
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TitanKillerMike
Danzaburou
20
14 / 3 / 2
14,224
618
19,557
14,511
6,165
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
negus21
Ymir
14
1 / 7 / 5
9,987
434
4,464
18,560
15,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alechetoos
Bellona
17
5 / 3 / 7
11,756
511
11,241
16,175
10,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
12 / 4 / 8
13,792
600
12,703
15,839
7,943
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Lucifernum
Fenrir
17
7 / 7 / 4
12,163
529
5,253
13,740
6,576
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
5 / 3 / 10
12,820
557
15,191
14,731
6,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 6 / 15
12,039
523
22,785
19,702
7,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
78
23
Kills
34
34
Deaths
23
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alechetoos
Bellona
5
3
7
2.83
L
Kuzenbo
HotDab
Kuzenbo
1
12
3
0.21
L
King Arthur
IGotWetJeans22
King Arthur
2
8
5
0.56
L
5
4
4
1.75
W
12
4
8
4
W
Fenrir
Lucifernum
Fenrir
7
7
4
1.29
W
5
3
10
3.33
W
5
6
15
2.08
L
Danzaburou
TitanKillerMike
Danzaburou
14
3
2
5
L
Ymir
negus21
Ymir
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,920
Damage
67,173
90,718
Taken
80,187
55,562
Mitigated
39,652
9,076
Healing
27,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alechetoos
Bellona
11,241
5,525
0
4,104
16,175
10,526
1,721
2,672
13,503
0
62,824
L
Kuzenbo
HotDab
Kuzenbo
6,175
1,616
0
641
18,917
12,472
243
4,436
14,481
22,072
0
L
King Arthur
IGotWetJeans22
King Arthur
10,320
1,779
0
3,340
24,609
16,512
458
2,571
22,038
0
46,741
L
12,404
1,085
0
1,003
14,121
5,046
1,613
4,061
10,060
57,656
0
W
12,703
5,263
0
6,187
15,839
7,943
934
4,220
11,619
0
88,440
W
Fenrir
Lucifernum
Fenrir
5,253
677
0
1,776
13,740
6,576
3,857
4,750
8,990
0
28,741
W
15,191
1,112
3,740
6,251
14,731
6,625
1,163
6,595
8,136
89,956
0
W
22,785
17,595
746
5,108
19,702
7,982
3,517
4,806
14,896
0
94,466
L
Danzaburou
TitanKillerMike
Danzaburou
19,557
9,195
0
3,364
14,511
6,165
5,095
869
13,642
0
91,187
L
Ymir
negus21
Ymir
4,464
393
0
728
18,560
15,367
149
3,254
15,306
29,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,720
Gold Earned
62,570
394
Minions Killed
574
0
Camps Cleared
0
2,019,027
Distance Traveled
2,132,371
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,756
511
119
5
0
430,673
1
L
Kuzenbo
9,535
415
25
1
0
377,752
0
L
King Arthur
11,010
479
70
3
0
454,891
1
L
Janus
10,964
477
100
4
0
431,001
0
W
Cupid
13,792
600
132
6
0
394,454
0
W
Fenrir
12,163
529
58
3
0
449,548
0
W
Ra
12,820
557
142
6
0
443,004
1
W
Izanami
12,039
523
123
5
0
414,692
0
L
Danzaburou
14,224
618
142
6
0
348,605
2
L
Ymir
9,987
434
57
2
0
406,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role