Player Matchup

Merlin
Merlin
Boudens
Merlin
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
283W - 275L
1,506 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Br20killer
Tsukuyomi
Level 88
God Stats
62W - 45L
1,514 SR
Queue Stats
165W - 176L
1,355 Elo+
Solo
Sol
Sol
Esu5769
Sol
Level 109
God Stats
1W - 1L
1,717 SR
Queue Stats
207W - 219L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
SPIKER11
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
yKoda
Ullr
Level 35
God Stats
3W - 4L
1,596 SR
Queue Stats
251W - 233L
1,500 Elo+
Party 1
Team Averages
Level 86
1,565 SR
1,468 Elo+

VS

Team Averages
Level 84
1,489 SR
1,492 Elo+
Hachiman
Hachiman
DRUIDTSC
Hachiman
Level 66
God Stats
4W - 2L
1,267 SR
Queue Stats
374W - 333L
1,488 Elo+
Party 3
Guan Yu
Guan Yu
G1AC0
Guan Yu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Zeerch
Aphrodite
Level 69
God Stats
2W - 4L
1,313 SR
Queue Stats
55W - 63L
1,432 Elo+
Party 2
Cabrakan
Cabrakan
rojkz
Cabrakan
Level 61
God Stats
4W - 3L
1,599 SR
Queue Stats
290W - 259L
1,510 Elo+
Party 3
Arachne
Arachne
xLeosellx
Arachne
Level 158
God Stats
18W - 10L
1,769 SR
Queue Stats
95W - 103L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Boudens
Merlin
20
5 / 4 / 5
13,949
481
28,469
16,556
7,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Br20killer
Tsukuyomi
20
4 / 4 / 3
13,432
463
12,849
18,550
8,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
20
3 / 4 / 2
14,692
507
19,490
25,558
8,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
SPIKER11
Kuzenbo
20
3 / 3 / 5
13,069
451
8,531
25,162
37,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
yKoda
Ullr
20
4 / 7 / 5
13,152
454
10,324
22,457
10,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DRUIDTSC
Hachiman
20
2 / 1 / 8
13,656
471
19,121
19,411
11,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
G1AC0
Guan Yu
20
3 / 2 / 4
16,037
553
17,673
32,377
49,315
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Zeerch
Aphrodite
20
2 / 4 / 6
14,314
494
14,898
20,689
9,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
rojkz
Cabrakan
20
5 / 4 / 5
14,000
483
10,477
25,980
35,500
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
xLeosellx
Arachne
20
10 / 8 / 3
15,610
538
16,621
33,267
12,838
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
48
19
Kills
22
22
Deaths
19
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
Boudens
Merlin
5
4
5
1.88
L
Tsukuyomi
Br20killer
Tsukuyomi
4
4
3
1.38
W
Hachiman
DRUIDTSC
Hachiman
2
1
8
6
L
Sol
3
4
2
1
W
Guan Yu
G1AC0
Guan Yu
3
2
4
2.5
L
Kuzenbo
SPIKER11
Kuzenbo
3
3
5
1.83
W
Aphrodite
Zeerch
Aphrodite
2
4
6
1.25
W
Cabrakan
rojkz
Cabrakan
5
4
5
1.88
W
Arachne
xLeosellx
Arachne
10
8
3
1.44
L
Ullr
yKoda
Ullr
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,663
Damage
78,790
108,283
Taken
131,724
72,411
Mitigated
118,657
27,769
Healing
68,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Boudens
Merlin
28,469
1,288
0
2,727
16,556
7,618
0
4,528
11,781
116,546
0
L
Tsukuyomi
Br20killer
Tsukuyomi
12,849
2,586
0
3,190
18,550
8,666
484
4,050
14,400
0
119,559
W
Hachiman
DRUIDTSC
Hachiman
19,121
11,116
0
8,600
19,411
11,413
2,384
4,012
15,327
0
148,090
L
Sol
19,490
5,396
0
16,081
25,558
8,681
37
2,101
22,882
130,735
0
W
Guan Yu
G1AC0
Guan Yu
17,673
683
978
16,897
32,377
49,315
769
16,140
16,131
0
120,813
L
Kuzenbo
SPIKER11
Kuzenbo
8,531
2,748
0
2,709
25,162
37,333
67
9,571
15,030
49,746
0
W
Aphrodite
Zeerch
Aphrodite
14,898
1,246
11,520
14,113
20,689
9,591
315
13,338
6,765
103,295
0
W
Cabrakan
rojkz
Cabrakan
10,477
1,124
0
3,958
25,980
35,500
210
9,078
16,599
65,754
0
W
Arachne
xLeosellx
Arachne
16,621
11,718
0
12,227
33,267
12,838
1,046
12,647
20,412
0
106,480
L
Ullr
yKoda
Ullr
10,324
2,643
0
3,062
22,457
10,113
0
5,125
17,166
0
84,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,294
Gold Earned
73,617
771
Minions Killed
776
0
Camps Cleared
0
2,738,086
Distance Traveled
2,870,133
38
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,949
481
187
6
0
515,229
8
L
Tsukuyomi
13,432
463
158
5
0
612,253
1
W
Hachiman
13,656
471
154
5
0
530,528
4
L
Sol
14,692
507
220
8
0
514,622
6
W
Guan Yu
16,037
553
199
7
0
610,147
3
L
Kuzenbo
13,069
451
73
3
0
568,144
8
W
Aphrodite
14,314
494
188
6
0
577,002
4
W
Cabrakan
14,000
483
81
3
0
569,785
5
W
Arachne
15,610
538
154
5
0
582,671
3
L
Ullr
13,152
454
133
5
0
527,838
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role