Player Matchup

Hera
Hera
Coletemose
Hera
Level 28
God Stats
0W - 4L
1,284 SR
Queue Stats
88W - 107L
1,418 Elo+
Party 2
Ymir
Ymir
DROD100100100
Ymir
Level 27
God Stats
104W - 107L
1,493 SR
Queue Stats
117W - 123L
1,432 Elo+
Party 3
Bellona
Bellona
Supreme Eddy
Bellona
Level 23
God Stats
39W - 39L
1,514 SR
Queue Stats
92W - 89L
1,489 Elo+
Party 3
Skadi
Skadi
SwungGoblin11
Skadi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 185L
1,420 Elo+
Party 2
Thanatos
Thanatos
Voopzie
Thanatos
Level 98
God Stats
17W - 12L
1,530 SR
Queue Stats
201W - 182L
1,374 Elo+
Party 3
Team Averages
Level 43
1,464 SR
1,427 Elo+

VS

Team Averages
Level 64
1,502 SR
1,434 Elo+
Achilles
Achilles
GiveUsNoobs
Achilles
Level 22
God Stats
12W - 13L
1,705 SR
Queue Stats
187W - 191L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
SaltyBunny92812
Cthulhu
Level 65
God Stats
14W - 23L
1,389 SR
Queue Stats
318W - 382L
1,420 Elo+
Party 1
Cernunnos
Cernunnos
SuperTrooper207
Cernunnos
Level 47
God Stats
17W - 15L
1,586 SR
Queue Stats
54W - 53L
1,480 Elo+
Solo
Kukulkan
Kukulkan
alpha x zombie
Kukulkan
Level 94
God Stats
6W - 7L
1,293 SR
Queue Stats
232W - 241L
1,378 Elo+
Party 1
Set
Set
eastyboy7
Set
Level 93
God Stats
9W - 12L
1,538 SR
Queue Stats
135W - 120L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,726
477
3,483
4,833
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 4 / 0
4,440
370
2,062
4,952
1,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Supreme Eddy
Bellona
9
0 / 3 / 1
5,693
474
3,112
8,115
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 0
5,326
444
3,128
7,369
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Voopzie
Thanatos
13
4 / 3 / 0
7,579
632
4,715
7,367
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GiveUsNoobs
Achilles
12
3 / 1 / 2
6,994
583
4,768
6,515
3,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 0 / 6
6,361
530
3,080
7,413
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
SuperTrooper207
Cernunnos
10
2 / 0 / 4
6,179
515
2,510
2,916
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
11
0 / 2 / 1
6,701
558
2,738
4,617
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 1 / 3
7,111
593
7,133
8,853
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
13
15
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
4
0
0
W
Achilles
GiveUsNoobs
Achilles
3
1
2
4
W
2
0
6
5
W
Cernunnos
SuperTrooper207
Cernunnos
2
0
4
4
L
Bellona
Supreme Eddy
Bellona
0
3
1
0.17
L
0
3
0
0
L
Thanatos
Voopzie
Thanatos
4
3
0
1.33
W
Kukulkan
0
2
1
0.25
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,500
Damage
20,229
32,636
Taken
30,314
11,448
Mitigated
13,846
12,376
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,483
613
0
709
4,833
1,156
132
874
3,863
27,224
0
L
2,062
287
0
396
4,952
1,690
0
1,549
3,381
6,754
0
W
Achilles
GiveUsNoobs
Achilles
4,768
1,902
0
1,115
6,515
3,395
650
0
6,515
0
32,994
W
3,080
168
160
2,518
7,413
4,683
309
1,071
6,342
19,229
0
W
Cernunnos
SuperTrooper207
Cernunnos
2,510
969
0
1,511
2,916
877
1,097
1,404
1,428
0
28,083
L
Bellona
Supreme Eddy
Bellona
3,112
1,046
0
2,106
8,115
4,366
0
950
7,105
0
24,449
L
3,128
1,712
540
2,875
7,369
1,817
0
1,468
5,901
0
26,634
L
Thanatos
Voopzie
Thanatos
4,715
1,628
0
5,750
7,367
2,419
0
755
6,568
0
39,895
W
Kukulkan
2,738
406
0
1,143
4,617
1,631
578
905
3,540
37,387
0
W
7,133
3,715
0
4,250
8,853
3,260
0
1,743
6,944
0
34,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,764
Gold Earned
33,346
256
Minions Killed
319
0
Camps Cleared
0
1,003,622
Distance Traveled
1,212,736
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,726
477
60
5
0
207,769
0
L
Ymir
4,440
370
13
1
0
123,398
0
W
Achilles
6,994
583
67
6
0
256,594
2
W
Cthulhu
6,361
530
29
2
0
231,861
0
W
Cernunnos
6,179
515
61
5
0
219,584
4
L
Bellona
5,693
474
54
5
0
223,261
0
L
Skadi
5,326
444
42
4
0
195,225
2
L
Thanatos
7,579
632
87
7
0
253,969
1
W
Kukulkan
6,701
558
93
8
0
227,151
2
W
Set
7,111
593
69
6
0
277,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role