Player Matchup

Nemesis
Nemesis
DannPIay
Nemesis
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 61L
1,630 Elo+
Solo
Danzaburou
Danzaburou
LigmaToes55
Danzaburou
Level 4
God Stats
2W - 3L
1,742 SR
Queue Stats
37W - 28L
1,634 Elo+
Party 1
Aphrodite
Aphrodite
YourMajestyArqX
Aphrodite
Level 16
God Stats
29W - 36L
1,554 SR
Queue Stats
68W - 90L
1,613 Elo+
Solo
Yemoja
Yemoja
imridingneon
Yemoja
Level 5
God Stats
1W - 1L
1,589 SR
Queue Stats
1W - 1L
1,712 Elo+
Solo
Nu Wa
Nu Wa
taintlckr69
Nu Wa
Level 4
God Stats
14W - 4L
1,500 SR
Queue Stats
57W - 44L
1,803 Elo+
Party 1
Team Averages
Level 10
1,577 SR
1,679 Elo+

VS

Team Averages
Level 27
1,632 SR
1,607 Elo+
Hou Yi
Hou Yi
Beef_Jurpi
Hou Yi
Level 26
God Stats
27W - 15L
1,677 SR
Queue Stats
143W - 106L
1,636 Elo+
Solo
Bellona
Bellona
Goateth1934
Bellona
Level 13
God Stats
17W - 8L
1,542 SR
Queue Stats
82W - 66L
1,523 Elo+
Solo
Cthulhu
Cthulhu
Linkinator1041
Cthulhu
Level 23
God Stats
5W - 1L
1,694 SR
Queue Stats
97W - 95L
1,743 Elo+
Solo
Tiamat
Tiamat
MelancholySighs
Tiamat
Level 5
God Stats
3W - 2L
1,745 SR
Queue Stats
134W - 131L
1,663 Elo+
Party 2
Achilles
Achilles
Nandosfuneral
Achilles
Level 67
God Stats
4W - 6L
1,503 SR
Queue Stats
227W - 212L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DannPIay
Nemesis
1
0 / 0 / 0
3,735
311
0
0
0
Danzaburou
LigmaToes55
Danzaburou
11
3 / 3 / 1
6,439
537
3,663
8,889
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
YourMajestyArqX
Aphrodite
10
0 / 1 / 1
5,809
484
3,622
6,552
2,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yemoja
2
0 / 2 / 0
4,007
334
269
1,890
534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
4 / 8 / 1
6,283
524
6,474
7,727
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Beef_Jurpi
Hou Yi
11
3 / 2 / 3
6,535
545
2,758
6,268
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Goateth1934
Bellona
13
0 / 0 / 1
7,218
602
3,098
5,893
4,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 0 / 5
6,837
570
4,843
6,449
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
5 / 5 / 2
6,615
551
4,975
7,661
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Nandosfuneral
Achilles
13
4 / 0 / 4
7,494
625
4,201
7,054
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
7
Kills
14
14
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Beef_Jurpi
Hou Yi
3
2
3
2.25
L
Nemesis
DannPIay
Nemesis
0
0
0
0
W
Bellona
Goateth1934
Bellona
0
0
1
0.5
L
Danzaburou
LigmaToes55
Danzaburou
3
3
1
1.17
W
2
0
5
4.5
W
5
5
2
1.2
W
Achilles
Nandosfuneral
Achilles
4
0
4
6
L
Aphrodite
YourMajestyArqX
Aphrodite
0
1
1
0.5
L
Yemoja
0
2
0
0
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,028
Damage
19,875
25,058
Taken
33,325
7,770
Mitigated
16,542
8,918
Healing
9,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Beef_Jurpi
Hou Yi
2,758
1,380
0
1,983
6,268
1,714
0
2,010
4,162
0
35,352
L
Nemesis
DannPIay
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Goateth1934
Bellona
3,098
147
0
1,826
5,893
4,272
436
3,146
2,709
0
38,856
L
Danzaburou
LigmaToes55
Danzaburou
3,663
792
0
3,031
8,889
2,513
456
5,339
3,420
0
27,104
W
4,843
352
114
2,216
6,449
4,775
0
555
5,846
22,024
0
W
4,975
689
0
2,002
7,661
3,462
44
2,471
4,961
22,592
0
W
Achilles
Nandosfuneral
Achilles
4,201
1,298
0
1,692
7,054
2,319
0
1,586
5,282
0
47,702
L
Aphrodite
YourMajestyArqX
Aphrodite
3,622
480
1,066
4,557
6,552
2,481
148
775
5,488
27,089
0
L
Yemoja
269
57
16
108
1,890
534
0
521
1,290
1,732
0
L
6,474
1,848
0
140
7,727
2,242
0
2,727
4,742
26,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,273
Gold Earned
34,699
169
Minions Killed
337
0
Camps Cleared
0
719,739
Distance Traveled
1,149,889
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,535
545
80
7
0
210,824
4
L
Nemesis
3,735
311
0
0
0
0
0
W
Bellona
7,218
602
107
9
0
217,811
0
L
Danzaburou
6,439
537
50
4
0
223,548
1
W
Cthulhu
6,837
570
20
2
0
239,936
1
W
Tiamat
6,615
551
38
3
0
222,802
0
W
Achilles
7,494
625
92
8
0
258,516
1
L
Aphrodite
5,809
484
66
6
0
223,504
6
L
Yemoja
4,007
334
4
0
0
78,844
1
L
Nu Wa
6,283
524
49
4
0
193,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role