Player Matchup

Set
Set
BigShip59 LH
Set
Level 24
God Stats
11W - 9L
1,542 SR
Queue Stats
631W - 692L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
DemoRappy36 LH
Cthulhu
Level 14
God Stats
10W - 6L
1,500 SR
Queue Stats
93W - 91L
1,385 Elo+
Party 2
Izanami
Izanami
Lowharro27
Izanami
Level 26
God Stats
6W - 9L
1,400 SR
Queue Stats
267W - 306L
1,401 Elo+
Solo
Tiamat
Tiamat
carpav15
Tiamat
Level 29
God Stats
5W - 6L
1,460 SR
Queue Stats
66W - 93L
1,333 Elo+
Solo
Danzaburou
Danzaburou
xXalienXx1108
Danzaburou
Level 24
God Stats
9W - 3L
1,249 SR
Queue Stats
155W - 150L
1,353 Elo+
Solo
Team Averages
Level 23
1,430 SR
1,373 Elo+

VS

Team Averages
Level 15
1,494 SR
1,285 Elo+
Loki
Loki
Gopherstopholese
Loki
Level 25
God Stats
12W - 13L
1,414 SR
Queue Stats
15W - 17L
1,356 Elo+
Solo
Merlin
Merlin
Lorrenn007
Merlin
Level 9
God Stats
3W - 3L
1,781 SR
Queue Stats
10W - 15L
1,337 Elo+
Party 1
Da Ji
Da Ji
Sevichoo
Da Ji
Level 8
God Stats
1W - 8L
1,247 SR
Queue Stats
83W - 93L
1,200 Elo+
Party 1
Ra
Ra
Sr-_-Serra
Ra
Level 17
God Stats
1W - 2L
1,474 SR
Queue Stats
10W - 15L
1,271 Elo+
Party 1
Medusa
Medusa
mrfausto09
Medusa
Level 14
God Stats
6W - 8L
1,555 SR
Queue Stats
6W - 12L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 0 / 12
15,631
1,421
26,143
13,382
7,747
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
1 / 5 / 23
11,823
1,075
14,029
20,190
22,707
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Lowharro27
Izanami
19
7 / 4 / 17
12,173
1,107
24,155
11,626
5,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
carpav15
Tiamat
19
4 / 3 / 23
12,161
1,106
11,163
10,287
6,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
xXalienXx1108
Danzaburou
19
6 / 6 / 21
12,078
1,098
18,924
14,835
7,471
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 5
10,893
990
8,542
8,493
2,843
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Lorrenn007
Merlin
16
0 / 8 / 7
10,062
915
7,888
27,356
9,686
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
Sevichoo
Da Ji
17
9 / 10 / 5
12,310
1,119
21,312
20,906
14,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 11 / 6
10,414
947
14,127
26,013
21,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
mrfausto09
Medusa
18
2 / 6 / 9
11,136
1,012
12,850
18,872
7,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
50
39
Kills
18
18
Deaths
39
96
Assists
32
Player
Kills
Deaths
Assists
KDA
W
21
0
12
27
W
1
5
23
2.5
L
4
4
5
1.63
L
Merlin
Lorrenn007
Merlin
0
8
7
0.44
W
Izanami
Lowharro27
Izanami
7
4
17
3.88
L
Da Ji
Sevichoo
Da Ji
9
10
5
1.15
L
3
11
6
0.55
W
Tiamat
carpav15
Tiamat
4
3
23
5.17
L
Medusa
mrfausto09
Medusa
2
6
9
1.08
W
Danzaburou
xXalienXx1108
Danzaburou
6
6
21
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,414
Damage
64,719
70,320
Taken
101,640
49,378
Mitigated
56,490
8,406
Healing
10,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,143
12,474
0
1,416
13,382
7,747
0
3,421
9,961
0
35,676
W
14,029
2,490
208
0
20,190
22,707
0
7,923
12,267
23,302
0
L
8,542
3,958
0
0
8,493
2,843
0
1,692
6,765
0
21,418
L
Merlin
Lorrenn007
Merlin
7,888
1,810
0
3,647
27,356
9,686
0
6,716
20,524
27,604
0
W
Izanami
Lowharro27
Izanami
24,155
14,133
0
1,117
11,626
5,074
0
3,634
7,992
0
51,237
L
Da Ji
Sevichoo
Da Ji
21,312
7,944
0
1,015
20,906
14,989
0
5,735
14,959
0
36,313
L
14,127
2,477
1,550
2,289
26,013
21,830
0
6,272
19,585
29,662
0
W
Tiamat
carpav15
Tiamat
11,163
3,083
136
3,260
10,287
6,379
0
3,916
6,371
26,457
0
L
Medusa
mrfausto09
Medusa
12,850
6,556
0
1,778
18,872
7,142
0
4,031
14,615
0
28,531
W
Danzaburou
xXalienXx1108
Danzaburou
18,924
10,408
450
1,819
14,835
7,471
0
3,121
11,714
0
34,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,866
Gold Earned
54,815
194
Minions Killed
180
3
Camps Cleared
8
938,254
Distance Traveled
864,308
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,631
1,421
13
1
1
256,574
0
W
Cthulhu
11,823
1,075
26
2
0
199,485
1
L
Loki
10,893
990
22
2
3
153,853
4
L
Merlin
10,062
915
62
6
2
149,188
0
W
Izanami
12,173
1,107
67
6
0
163,111
0
L
Da Ji
12,310
1,119
38
3
3
186,042
5
L
Ra
10,414
947
22
2
0
195,958
0
W
Tiamat
12,161
1,106
48
4
1
158,950
0
L
Medusa
11,136
1,012
36
3
0
179,267
0
W
Danzaburou
12,078
1,098
40
4
1
160,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role