Player Matchup

Camazotz
Camazotz
Emeraldduck14
Camazotz
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
324W - 334L
1,453 Elo+
Party 2
Ra
Ra
Habalababla
Ra
Level 15
God Stats
16W - 19L
1,528 SR
Queue Stats
43W - 50L
1,435 Elo+
Party 2
Chiron
Chiron
Schl0ppy J0e
Chiron
Level 69
God Stats
22W - 19L
1,349 SR
Queue Stats
219W - 254L
1,424 Elo+
Party 2
Nike
Nike
Situational
Nike
Level 129
God Stats
3W - 1L
1,811 SR
Queue Stats
34W - 28L
1,585 Elo+
Solo
Ganesha
Ganesha
T1000RICO
Ganesha
Level 106
God Stats
7W - 3L
1,597 SR
Queue Stats
330W - 356L
1,448 Elo+
Party 2
Team Averages
Level 85
1,557 SR
1,469 Elo+

VS

Team Averages
Level 74
1,572 SR
1,500 Elo+
Cerberus
Cerberus
ChewBaccal1
Cerberus
Level 29
God Stats
0W - 2L
1,323 SR
Queue Stats
16W - 14L
1,370 Elo+
Party 1
Chernobog
Chernobog
EliudVII
Chernobog
Level 109
God Stats
3W - 5L
1,581 SR
Queue Stats
135W - 114L
1,477 Elo+
Solo
Arachne
Arachne
Fr0hawk730
Arachne
Level 108
God Stats
17W - 9L
1,779 SR
Queue Stats
489W - 435L
1,630 Elo+
Party 1
King Arthur
King Arthur
ZMANH2O
King Arthur
Level 61
God Stats
4W - 4L
1,449 SR
Queue Stats
30W - 22L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
jrc7101
Baron Samedi
Level 63
God Stats
20W - 19L
1,732 SR
Queue Stats
76W - 63L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Emeraldduck14
Camazotz
20
11 / 1 / 7
14,576
607
27,257
27,384
19,922
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 4 / 7
12,322
513
14,700
12,867
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
19
6 / 2 / 7
12,401
517
11,256
16,810
7,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 2 / 5
14,869
620
18,687
30,834
22,763
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
T1000RICO
Ganesha
18
0 / 1 / 15
12,630
526
14,580
24,072
28,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChewBaccal1
Cerberus
16
1 / 5 / 1
10,095
421
6,787
20,944
12,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
EliudVII
Chernobog
19
1 / 4 / 2
11,612
484
12,512
20,855
7,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Fr0hawk730
Arachne
19
8 / 5 / 2
13,311
555
24,242
25,693
14,695
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
ZMANH2O
King Arthur
17
0 / 6 / 1
10,639
443
10,509
25,050
19,962
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
jrc7101
Baron Samedi
17
0 / 8 / 3
10,874
453
11,432
18,517
8,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
28
Kills
10
10
Deaths
28
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ChewBaccal1
Cerberus
1
5
1
0.3
L
Chernobog
EliudVII
Chernobog
1
4
2
0.5
W
Camazotz
Emeraldduck14
Camazotz
11
1
7
14.5
L
Arachne
Fr0hawk730
Arachne
8
5
2
1.8
W
4
4
7
1.88
W
Chiron
6
2
7
4.75
W
7
2
5
4.75
W
Ganesha
T1000RICO
Ganesha
0
1
15
7.5
L
King Arthur
ZMANH2O
King Arthur
0
6
1
0.08
L
Baron Samedi
jrc7101
Baron Samedi
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,480
Damage
65,482
111,967
Taken
111,059
83,393
Mitigated
63,835
56,003
Healing
34,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ChewBaccal1
Cerberus
6,787
717
457
7,068
20,944
12,237
446
8,487
12,217
43,909
0
L
Chernobog
EliudVII
Chernobog
12,512
7,269
0
5,317
20,855
7,950
536
7,203
13,572
0
98,970
W
Camazotz
Emeraldduck14
Camazotz
27,257
12,571
0
18,117
27,384
19,922
1,425
4,705
22,679
0
116,899
L
Arachne
Fr0hawk730
Arachne
24,242
16,042
0
11,223
25,693
14,695
1,733
3,900
21,713
0
88,305
W
14,700
1,617
2,608
3,869
12,867
5,016
1,543
4,316
8,551
83,849
0
W
Chiron
11,256
5,812
2,969
10,999
16,810
7,304
3,924
3,575
13,235
0
100,738
W
18,687
2,271
0
12,380
30,834
22,763
1,264
4,349
25,997
0
102,808
W
Ganesha
T1000RICO
Ganesha
14,580
1,989
0
5,061
24,072
28,388
475
5,191
18,881
46,828
0
L
King Arthur
ZMANH2O
King Arthur
10,509
313
0
4,397
25,050
19,962
1,401
5,720
19,330
0
62,601
L
Baron Samedi
jrc7101
Baron Samedi
11,432
737
1,060
5,107
18,517
8,991
1,528
3,970
14,490
70,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,798
Gold Earned
56,531
692
Minions Killed
584
0
Camps Cleared
0
2,414,658
Distance Traveled
2,224,068
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,095
421
82
3
0
422,383
1
L
Chernobog
11,612
484
174
7
0
431,512
6
W
Camazotz
14,576
607
157
7
0
554,300
0
L
Arachne
13,311
555
99
4
0
538,634
1
W
Ra
12,322
513
141
6
0
486,021
4
W
Chiron
12,401
517
193
8
0
430,966
4
W
Nike
14,869
620
199
8
0
448,619
12
W
Ganesha
12,630
526
2
0
0
494,752
9
L
King Arthur
10,639
443
117
5
0
464,868
8
L
Baron Samedi
10,874
453
112
5
0
366,671
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role