Player Matchup

Janus
Janus
DontCryJustDie77
Janus
Level 78
God Stats
1W - 2L
1,567 SR
Queue Stats
35W - 36L
1,508 Elo+
Solo
Loki
Loki
Fr3ak Snipes
Loki
Level 141
God Stats
29W - 18L
1,660 SR
Queue Stats
75W - 78L
1,518 Elo+
Solo
Odin
Odin
NIKKO_FRANCHISE
Odin
Level 124
God Stats
916W - 889L
1,554 SR
Queue Stats
1,053W - 1,034L
1,545 Elo+
Party 1
Chaac
Chaac
Sushi_Slop
Chaac
Level 129
God Stats
104W - 91L
1,582 SR
Queue Stats
1,200W - 1,202L
1,556 Elo+
Party 1
Ymir
Ymir
mpacman
Ymir
Level 66
God Stats
213W - 190L
1,591 SR
Queue Stats
213W - 190L
1,558 Elo+
Party 1
Team Averages
Level 108
1,591 SR
1,537 Elo+

VS

Team Averages
Level 89
1,565 SR
1,418 Elo+
Ymir
Ymir
AdlezCaasi
Ymir
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 19L
1,143 Elo+
Solo
Raijin
Raijin
KaUn1nO
Raijin
Level 88
God Stats
260W - 293L
1,567 SR
Queue Stats
260W - 294L
1,531 Elo+
Solo
Hachiman
Hachiman
KaiserG02
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Roisa
Horus
Level 64
God Stats
2W - 0L
1,758 SR
Queue Stats
82W - 83L
1,417 Elo+
Solo
Nemesis
Nemesis
tford0234
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
6,694
1,116
8,111
2,763
852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 3
6,931
1,155
4,255
7,058
2,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 3
6,994
1,166
3,150
7,822
2,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
12
1 / 5 / 4
6,774
1,129
8,285
13,851
6,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
mpacman
Ymir
12
0 / 1 / 3
6,462
1,077
3,132
7,509
3,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

283

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 9
7,641
1,274
6,240
8,084
7,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
KaUn1nO
Raijin
13
2 / 1 / 6
7,461
1,244
4,934
3,747
1,913
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
KaiserG02
Hachiman
13
2 / 1 / 8
7,366
1,228
5,757
7,027
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Roisa
Horus
13
4 / 1 / 5
7,529
1,255
9,106
6,170
2,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
tford0234
Nemesis
13
5 / 0 / 7
7,844
1,307
9,014
6,014
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
5
Kills
14
14
Deaths
5
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
1
2
3
1.25
L
1
5
3
0.5
W
Raijin
KaUn1nO
Raijin
2
1
6
5
W
Hachiman
KaiserG02
Hachiman
2
1
8
6
L
2
1
3
3.5
W
Horus
Roisa
Horus
4
1
5
6.5
L
Chaac
1
5
4
0.6
L
Ymir
mpacman
Ymir
0
1
3
1.5
W
Nemesis
tford0234
Nemesis
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,933
Damage
35,051
39,003
Taken
31,042
16,595
Mitigated
17,241
3,459
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,240
1,204
0
647
8,084
7,417
0
3,480
4,604
11,083
0
L
8,111
776
0
0
2,763
852
0
515
2,248
23,228
0
L
4,255
626
0
0
7,058
2,475
0
2,151
4,907
0
17,906
W
Raijin
KaUn1nO
Raijin
4,934
519
0
1,482
3,747
1,913
0
394
3,353
25,203
0
W
Hachiman
KaiserG02
Hachiman
5,757
3,874
0
2,176
7,027
2,681
0
1,607
5,420
0
18,438
L
3,150
519
223
282
7,822
2,825
0
2,642
5,180
0
8,288
W
Horus
Roisa
Horus
9,106
3,785
453
537
6,170
2,611
0
3,093
3,077
0
14,996
L
Chaac
8,285
969
0
2,795
13,851
6,472
0
3,544
10,307
0
15,995
L
Ymir
mpacman
Ymir
3,132
223
0
159
7,509
3,971
0
2,322
5,187
15,542
0
W
Nemesis
tford0234
Nemesis
9,014
3,744
0
1,414
6,014
2,619
0
2,669
3,345
0
14,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,855
Gold Earned
37,841
118
Minions Killed
125
5
Camps Cleared
5
619,599
Distance Traveled
618,677
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,641
1,274
6
1
1
115,470
1
L
Janus
6,694
1,116
46
8
0
94,184
1
L
Loki
6,931
1,155
30
5
4
112,519
0
W
Raijin
7,461
1,244
35
6
1
107,316
3
W
Hachiman
7,366
1,228
49
8
2
110,204
0
L
Odin
6,994
1,166
8
1
1
156,560
0
W
Horus
7,529
1,255
20
3
1
130,377
1
L
Chaac
6,774
1,129
18
3
0
124,585
0
L
Ymir
6,462
1,077
16
3
0
131,751
4
W
Nemesis
7,844
1,307
15
3
0
155,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role