Player Matchup

Nemesis
Nemesis
BDNoutlaw_083
Nemesis
Level 21
God Stats
10W - 10L
1,664 SR
Queue Stats
16W - 23L
1,604 Elo+
Solo
Bellona
Bellona
Commander_Milk
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,846 Elo+
Solo
Ullr
Ullr
givinguEnema
Ullr
Level 28
God Stats
9W - 9L
1,345 SR
Queue Stats
180W - 107L
1,694 Elo+
Solo
Nu Wa
Nu Wa
l Merxx I
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 22L
1,695 Elo+
Solo
Thor
Thor
tgrer
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,530 Elo+
Solo
Team Averages
Level 17
1,502 SR
1,674 Elo+

VS

Team Averages
Level 15
1,585 SR
1,676 Elo+
Chernobog
Chernobog
C0MBAT1V3
Chernobog
Level 8
God Stats
20W - 15L
1,925 SR
Queue Stats
26W - 24L
1,898 Elo+
Solo
Fenrir
Fenrir
GoofierLeader76
Fenrir
Level 17
God Stats
5W - 0L
1,799 SR
Queue Stats
61W - 43L
1,813 Elo+
Solo
Jormungandr
Jormungandr
QwertyJester
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,459 Elo+
Solo
Freya
Freya
ReturnofDavicus
Freya
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 109L
1,526 Elo+
Solo
King Arthur
King Arthur
goe1227
King Arthur
Level 23
God Stats
1W - 3L
1,199 SR
Queue Stats
29W - 19L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
2 / 3 / 0
5,456
496
2,031
6,877
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 0
5,018
456
2,582
10,092
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 0
6,118
556
2,840
5,814
1,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
l Merxx I
Nu Wa
10
2 / 4 / 3
6,187
562
6,708
6,034
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
tgrer
Thor
6
1 / 14 / 1
4,671
425
2,509
11,347
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
C0MBAT1V3
Chernobog
11
1 / 3 / 4
6,373
579
1,923
7,293
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 0 / 4
6,791
617
3,599
6,818
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
QwertyJester
Jormungandr
6
0 / 0 / 6
4,826
439
714
2,227
1,287
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
11 / 4 / 2
7,260
660
10,325
9,714
3,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
goe1227
King Arthur
13
9 / 0 / 2
7,858
714
10,068
9,705
4,895
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
7
Kills
25
29
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
2
3
0
0.67
W
Chernobog
C0MBAT1V3
Chernobog
1
3
4
1
L
0
5
0
0
W
4
0
4
6
W
Jormungandr
QwertyJester
Jormungandr
0
0
6
3
W
11
4
2
3
L
2
3
0
0.67
W
King Arthur
goe1227
King Arthur
9
0
2
10
L
Nu Wa
l Merxx I
Nu Wa
2
4
3
0.88
L
Thor
tgrer
Thor
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,670
Damage
26,629
40,164
Taken
35,757
14,477
Mitigated
14,650
6,780
Healing
13,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,031
866
0
1,279
6,877
2,122
0
239
6,638
0
23,029
W
Chernobog
C0MBAT1V3
Chernobog
1,923
713
0
2,656
7,293
2,894
43
291
6,988
0
37,538
L
2,582
942
0
3,652
10,092
5,128
0
314
9,592
0
22,465
W
3,599
905
0
1,838
6,818
2,567
0
1,939
4,803
0
37,460
W
Jormungandr
QwertyJester
Jormungandr
714
518
0
0
2,227
1,287
104
404
1,809
7,735
0
W
10,325
4,574
0
4,695
9,714
3,007
946
2,915
6,587
32,442
0
L
2,840
999
0
1,000
5,814
1,743
0
1,287
4,527
0
32,776
W
King Arthur
goe1227
King Arthur
10,068
900
0
3,918
9,705
4,895
0
797
8,862
0
44,855
L
Nu Wa
l Merxx I
Nu Wa
6,708
1,894
0
849
6,034
1,907
413
1,590
4,444
31,556
0
L
Thor
tgrer
Thor
2,509
1,221
0
0
11,347
3,577
289
7,609
3,738
0
6,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,450
Gold Earned
33,108
233
Minions Killed
298
0
Camps Cleared
0
985,560
Distance Traveled
947,137
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,456
496
53
5
0
205,016
0
W
Chernobog
6,373
579
68
6
0
193,481
2
L
Bellona
5,018
456
48
4
0
229,162
2
W
Fenrir
6,791
617
72
7
0
213,396
0
W
Jormungandr
4,826
439
15
1
0
161,390
0
W
Freya
7,260
660
61
6
0
174,593
0
L
Ullr
6,118
556
66
6
0
171,119
0
W
King Arthur
7,858
714
82
7
0
204,277
2
L
Nu Wa
6,187
562
63
6
0
186,030
0
L
Thor
4,671
425
3
0
0
194,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role