Player Matchup

Heimdallr
Heimdallr
Pogliacci
Heimdallr
Level 69
God Stats
0W - 1L
1,665 SR
Queue Stats
21W - 19L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
Rycington
Jormungandr
Level 101
God Stats
1W - 1L
1,435 SR
Queue Stats
90W - 80L
1,465 Elo+
Party 1
He Bo
He Bo
SirLobotomy
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,481 Elo+
Party 1
Thanatos
Thanatos
Z0mbiekiller827
Thanatos
Level 64
God Stats
0W - 1L
1,755 SR
Queue Stats
6W - 4L
1,531 Elo+
Party 1
Bellona
Bellona
chimic01
Bellona
Level 38
God Stats
24W - 32L
1,509 SR
Queue Stats
177W - 215L
1,447 Elo+
Solo
Team Averages
Level 59
1,573 SR
1,477 Elo+

VS

Team Averages
Level 39
1,490 SR
1,401 Elo+
King Arthur
King Arthur
Dkhartsock
King Arthur
Level 41
God Stats
5W - 1L
1,644 SR
Queue Stats
80W - 95L
1,400 Elo+
Party 2
Aphrodite
Aphrodite
Sohpi
Aphrodite
Level 44
God Stats
67W - 52L
1,525 SR
Queue Stats
74W - 66L
1,465 Elo+
Solo
Pele
Pele
TooEasy247EZ
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 115L
1,414 Elo+
Party 3
Heimdallr
Heimdallr
o3lhano
Heimdallr
Level 44
God Stats
1W - 1L
1,282 SR
Queue Stats
38W - 47L
1,242 Elo+
Party 2
Janus
Janus
zookeeper3334
Janus
Level 39
God Stats
2W - 2L
1,499 SR
Queue Stats
60W - 56L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Pogliacci
Heimdallr
13
2 / 7 / 6
8,727
416
14,562
14,577
5,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Jormungandr
Rycington
Jormungandr
14
6 / 7 / 4
9,784
466
15,140
19,344
25,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
3 / 14 / 2
8,351
398
8,458
16,169
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
10
5 / 11 / 4
8,294
395
7,726
17,991
6,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
chimic01
Bellona
16
5 / 5 / 3
10,364
494
14,647
21,528
17,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dkhartsock
King Arthur
19
15 / 3 / 8
12,045
574
20,347
27,372
27,341
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Sohpi
Aphrodite
15
4 / 4 / 17
10,577
504
14,800
17,296
14,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
5 / 4 / 3
9,997
476
5,583
15,452
6,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
o3lhano
Heimdallr
15
7 / 4 / 16
9,847
469
15,198
13,843
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
12 / 6 / 10
10,961
522
14,489
11,591
4,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
21
Kills
43
44
Deaths
21
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dkhartsock
King Arthur
15
3
8
6.33
L
Heimdallr
Pogliacci
Heimdallr
2
7
6
0.71
L
Jormungandr
Rycington
Jormungandr
6
7
4
1.14
L
3
14
2
0.29
W
Aphrodite
Sohpi
Aphrodite
4
4
17
3.13
W
5
4
3
1.63
L
Thanatos
5
11
4
0.64
L
Bellona
chimic01
Bellona
5
5
3
1.3
W
Heimdallr
o3lhano
Heimdallr
7
4
16
3.75
W
12
6
10
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,533
Damage
70,417
89,609
Taken
85,554
59,760
Mitigated
57,544
17,633
Healing
37,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dkhartsock
King Arthur
20,347
1,234
0
8,600
27,372
27,341
553
4,593
22,779
0
70,593
L
Heimdallr
Pogliacci
Heimdallr
14,562
8,619
0
1,398
14,577
5,621
0
4,112
10,409
0
40,895
L
Jormungandr
Rycington
Jormungandr
15,140
3,275
0
2,965
19,344
25,386
0
7,655
11,486
38,660
0
L
8,458
1,542
147
1,186
16,169
5,013
145
7,237
8,528
25,473
0
W
Aphrodite
Sohpi
Aphrodite
14,800
1,548
8,871
11,378
17,296
14,216
302
6,714
10,582
42,851
0
W
5,583
509
0
4,727
15,452
6,357
240
3,039
12,413
0
65,201
L
Thanatos
7,726
2,719
0
5,801
17,991
6,361
0
4,384
13,516
0
26,716
L
Bellona
chimic01
Bellona
14,647
6,689
0
6,136
21,528
17,379
417
5,056
16,380
0
68,143
W
Heimdallr
o3lhano
Heimdallr
15,198
8,832
0
3,335
13,843
5,551
891
5,146
8,697
0
53,840
W
14,489
576
0
425
11,591
4,079
983
4,106
7,485
50,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,520
Gold Earned
53,427
316
Minions Killed
431
0
Camps Cleared
0
1,648,865
Distance Traveled
2,059,362
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,045
574
98
5
0
438,172
2
L
Heimdallr
8,727
416
52
2
0
332,857
6
L
Jormungandr
9,784
466
41
2
0
312,162
7
L
He Bo
8,351
398
39
2
0
305,285
0
W
Aphrodite
10,577
504
68
3
0
418,511
2
W
Pele
9,997
476
111
5
0
437,329
0
L
Thanatos
8,294
395
38
2
0
353,190
5
L
Bellona
10,364
494
146
7
0
345,371
2
W
Heimdallr
9,847
469
61
3
0
361,054
6
W
Janus
10,961
522
93
4
0
404,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role