Player Matchup

Tsukuyomi
Tsukuyomi
Baldacon90
Tsukuyomi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 178L
1,473 Elo+
Solo
Cerberus
Cerberus
D38th_Mike
Cerberus
Level 28
God Stats
2W - 1L
1,817 SR
Queue Stats
2W - 4L
1,265 Elo+
Party 2
Scylla
Scylla
ZxJqlen
Scylla
Level 28
God Stats
17W - 12L
1,791 SR
Queue Stats
149W - 77L
1,663 Elo+
Solo
Rama
Rama
dwarf_alpaca69
Rama
Level 24
God Stats
2W - 1L
1,454 SR
Queue Stats
2W - 2L
1,439 Elo+
Party 2
Anubis
Anubis
fraud_Demon
Anubis
Level 5
God Stats
4W - 8L
1,378 SR
Queue Stats
4W - 8L
1,407 Elo+
Solo
Team Averages
Level 22
1,588 SR
1,450 Elo+

VS

Team Averages
Level 13
1,428 SR
1,388 Elo+
Yemoja
Yemoja
SithLordNadima
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Solo
Anhur
Anhur
Spagedsta
Anhur
Level 17
God Stats
0W - 2L
1,261 SR
Queue Stats
2W - 3L
1,487 Elo+
Solo
Baba Yaga
Baba Yaga
drmario58
Baba Yaga
Level 13
God Stats
2W - 7L
1,500 SR
Queue Stats
10W - 20L
1,413 Elo+
Party 1
Susano
Susano
kinkyminkywop
Susano
Level 5
God Stats
0W - 1L
1,374 SR
Queue Stats
5W - 18L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
rMarkell
Danzaburou
Level 26
God Stats
11W - 13L
1,506 SR
Queue Stats
83W - 87L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Baldacon90
Tsukuyomi
12
11 / 1 / 4
7,890
607
5,985
6,403
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
D38th_Mike
Cerberus
10
3 / 4 / 5
6,877
529
5,371
9,944
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
ZxJqlen
Scylla
12
7 / 1 / 9
7,729
595
7,884
5,103
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 2 / 2
6,334
487
6,556
9,443
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
13
4 / 2 / 2
7,431
572
5,064
5,780
3,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
6,270
482
3,593
9,484
4,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Spagedsta
Anhur
9
1 / 3 / 1
5,297
407
1,422
5,109
991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
drmario58
Baba Yaga
9
1 / 9 / 0
5,407
416
3,019
9,505
3,008
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
0 / 7 / 0
4,245
327
1,682
6,830
2,991
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
rMarkell
Danzaburou
10
8 / 5 / 0
7,873
606
10,210
9,404
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
29
Kills
10
10
Deaths
29
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Baldacon90
Tsukuyomi
11
1
4
13
W
Cerberus
D38th_Mike
Cerberus
3
4
5
1.38
L
0
5
4
0.4
L
Anhur
Spagedsta
Anhur
1
3
1
0.5
W
Scylla
ZxJqlen
Scylla
7
1
9
11.5
L
Baba Yaga
drmario58
Baba Yaga
1
9
0
0.11
W
4
2
2
2.5
W
Anubis
4
2
2
2.5
L
0
7
0
0
L
Danzaburou
rMarkell
Danzaburou
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,860
Damage
19,926
36,673
Taken
40,332
14,939
Mitigated
13,538
10,344
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Baldacon90
Tsukuyomi
5,985
2,157
0
1,629
6,403
2,072
952
1,004
5,399
0
35,116
W
Cerberus
D38th_Mike
Cerberus
5,371
891
0
2,453
9,944
5,379
311
1,186
8,758
15,939
0
L
3,593
995
341
454
9,484
4,167
149
3,360
6,020
17,220
0
L
Anhur
Spagedsta
Anhur
1,422
761
0
146
5,109
991
22
3,389
1,666
0
9,429
W
Scylla
ZxJqlen
Scylla
7,884
1,151
0
375
5,103
1,635
585
2,035
3,068
33,553
0
L
Baba Yaga
drmario58
Baba Yaga
3,019
472
0
1,545
9,505
3,008
281
4,425
4,725
23,597
0
W
6,556
5,372
0
3,319
9,443
2,750
379
2,015
7,428
0
23,703
W
Anubis
5,064
687
0
2,568
5,780
3,103
1,856
372
5,408
34,879
0
L
1,682
541
0
240
6,830
2,991
0
2,189
4,561
0
8,632
L
Danzaburou
rMarkell
Danzaburou
10,210
3,746
209
1,961
9,404
2,381
403
4,287
5,041
0
24,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,261
Gold Earned
29,092
263
Minions Killed
122
0
Camps Cleared
0
1,199,887
Distance Traveled
1,052,216
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,890
607
65
5
0
276,714
0
W
Cerberus
6,877
529
36
3
0
263,607
1
L
Yemoja
6,270
482
28
2
0
185,101
0
L
Anhur
5,297
407
18
1
0
212,726
0
W
Scylla
7,729
595
58
4
0
225,587
1
L
Baba Yaga
5,407
416
43
3
0
202,728
0
W
Rama
6,334
487
36
3
0
223,461
0
W
Anubis
7,431
572
68
5
0
210,518
0
L
Susano
4,245
327
4
0
0
220,415
3
L
Danzaburou
7,873
606
29
2
0
231,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role