Player Matchup

Chang'e
Chang'e
Overlotd
Chang'e
Level 16
God Stats
4W - 0L
1,406 SR
Queue Stats
87W - 83L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Quwinner
Baron Samedi
Level 16
God Stats
5W - 9L
1,352 SR
Queue Stats
6W - 13L
1,318 Elo+
Party 1
Mercury
Mercury
rrtyi
Mercury
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
sh4d0wkek
Izanami
Level 23
God Stats
34W - 33L
1,598 SR
Queue Stats
89W - 97L
1,487 Elo+
Solo
Neith
Neith
陈横竖撇捺
Neith
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 23L
1,770 Elo+
Solo
Team Averages
Level 17
1,471 SR
1,503 Elo+

VS

Team Averages
Level 19
1,439 SR
1,378 Elo+
Anhur
Anhur
BUSHELBY
Anhur
Level 14
God Stats
4W - 4L
1,492 SR
Queue Stats
222W - 311L
1,433 Elo+
Solo
Fenrir
Fenrir
HeadlessTrisomic
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
KotickNya
Scylla
Level 25
God Stats
1W - 2L
1,418 SR
Queue Stats
7W - 8L
1,333 Elo+
Solo
Odin
Odin
KratosIsa
Odin
Level 25
God Stats
23W - 29L
1,518 SR
Queue Stats
23W - 30L
1,540 Elo+
Solo
Aphrodite
Aphrodite
来年再叙曾经风花雪月
Aphrodite
Level 5
God Stats
7W - 6L
1,265 SR
Queue Stats
46W - 53L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Overlotd
Chang'e
10
3 / 3 / 2
6,467
539
4,808
5,686
1,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Quwinner
Baron Samedi
9
3 / 6 / 9
6,113
509
8,035
7,566
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
rrtyi
Mercury
9
1 / 4 / 2
5,637
470
2,337
8,230
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
sh4d0wkek
Izanami
11
7 / 2 / 2
7,001
583
6,699
7,814
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 1
7,142
595
3,293
5,549
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BUSHELBY
Anhur
7
0 / 5 / 3
4,778
398
3,023
8,187
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
12 / 0 / 3
8,745
729
11,859
9,823
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
KotickNya
Scylla
8
1 / 2 / 1
5,490
458
1,683
3,952
1,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
9
3 / 5 / 6
6,053
504
3,630
8,666
4,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 5 / 6
5,210
434
991
6,186
2,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
16
Kills
16
18
Deaths
17
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
BUSHELBY
Anhur
0
5
3
0.3
L
12
0
3
13.5
L
Scylla
KotickNya
Scylla
1
2
1
0.75
L
Odin
3
5
6
1.2
W
Chang'e
Overlotd
Chang'e
3
3
2
1.33
W
Baron Samedi
Quwinner
Baron Samedi
3
6
9
1.25
W
Mercury
rrtyi
Mercury
1
4
2
0.5
W
Izanami
sh4d0wkek
Izanami
7
2
2
4
L
0
5
6
0.6
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,172
Damage
21,186
34,845
Taken
36,814
10,242
Mitigated
15,223
9,796
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BUSHELBY
Anhur
3,023
1,556
0
1,255
8,187
1,855
64
2,984
5,203
0
14,805
L
11,859
2,660
0
5,072
9,823
5,608
0
1,998
7,825
0
54,309
L
Scylla
KotickNya
Scylla
1,683
151
0
923
3,952
1,180
331
1,782
2,170
21,349
0
L
Odin
3,630
1,274
0
300
8,666
4,494
0
3,380
5,286
0
14,704
W
Chang'e
Overlotd
Chang'e
4,808
614
622
1,230
5,686
1,631
772
848
4,663
24,231
0
W
Baron Samedi
Quwinner
Baron Samedi
8,035
1,127
754
1,004
7,566
2,552
644
181
7,335
17,753
0
W
Mercury
rrtyi
Mercury
2,337
1,266
0
1,874
8,230
2,191
0
219
7,961
0
24,237
W
Izanami
sh4d0wkek
Izanami
6,699
4,620
0
2,416
7,814
2,093
0
1,386
6,378
0
37,966
L
991
300
895
1,882
6,186
2,086
72
2,699
3,487
14,923
0
W
3,293
1,931
0
1,896
5,549
1,775
486
40
5,459
0
41,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,360
Gold Earned
30,276
267
Minions Killed
236
0
Camps Cleared
0
1,058,037
Distance Traveled
1,124,280
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,778
398
24
2
0
207,035
3
L
Fenrir
8,745
729
97
8
0
276,851
1
L
Scylla
5,490
458
47
4
0
200,476
0
L
Odin
6,053
504
29
2
0
218,261
3
W
Chang'e
6,467
539
46
4
0
213,625
0
W
Baron Samedi
6,113
509
15
1
0
221,721
2
W
Mercury
5,637
470
49
4
0
250,674
0
W
Izanami
7,001
583
70
6
0
201,355
1
L
Aphrodite
5,210
434
39
3
0
221,657
0
W
Neith
7,142
595
87
7
0
170,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role