Player Matchup

Athena
Athena
Betrxor
Athena
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 9L
1,166 Elo+
Party 1
King Arthur
King Arthur
FakePaladin681
King Arthur
Level 25
God Stats
6W - 5L
1,285 SR
Queue Stats
31W - 30L
1,415 Elo+
Party 3
Pele
Pele
GingyBump69
Pele
Level 41
God Stats
8W - 9L
1,485 SR
Queue Stats
26W - 27L
1,424 Elo+
Party 3
Jing Wei
Jing Wei
KHD3
Jing Wei
Level 5
God Stats
5W - 2L
1,127 SR
Queue Stats
18W - 16L
1,166 Elo+
Party 1
Olorun
Olorun
ONeSLyMOBSY
Olorun
Level 23
God Stats
8W - 8L
1,345 SR
Queue Stats
16W - 28L
1,278 Elo+
Party 3
Team Averages
Level 22
1,349 SR
1,290 Elo+

VS

Team Averages
Level 9
1,431 SR
1,291 Elo+
Khepri
Khepri
Grumpy Bass
Khepri
Level 4
God Stats
0W - 3L
1,278 SR
Queue Stats
0W - 5L
1,227 Elo+
Party 2
Thanatos
Thanatos
Grumpy Sink
Thanatos
Level 9
God Stats
0W - 5L
1,094 SR
Queue Stats
2W - 6L
1,241 Elo+
Party 2
Bellona
Bellona
Grumpy Tire
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,227 Elo+
Party 2
Cthulhu
Cthulhu
ToneyPainter973
Cthulhu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 42L
1,378 Elo+
Solo
Camazotz
Camazotz
niceAnime
Camazotz
Level 16
God Stats
1W - 1L
1,783 SR
Queue Stats
4W - 8L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Betrxor
Athena
15
4 / 2 / 13
10,906
545
8,960
17,122
19,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
FakePaladin681
King Arthur
14
3 / 0 / 8
9,650
483
4,892
7,788
6,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
20 / 0 / 6
12,608
630
17,625
15,461
6,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
KHD3
Jing Wei
15
10 / 3 / 5
10,342
517
12,691
11,044
4,449
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
15
3 / 2 / 2
9,918
496
7,053
5,790
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 9 / 4
6,812
341
5,174
14,710
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
Grumpy Sink
Thanatos
7
0 / 7 / 4
6,163
308
3,634
7,296
1,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Grumpy Tire
Bellona
11
3 / 12 / 2
7,920
396
9,567
18,878
11,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 8 / 2
7,744
387
7,675
14,883
13,916
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
niceAnime
Camazotz
13
2 / 6 / 2
8,513
426
5,043
18,005
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
40
Kills
6
7
Deaths
42
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
Betrxor
Athena
4
2
13
5.25
W
King Arthur
FakePaladin681
King Arthur
3
0
8
7
W
20
0
6
23
L
Khepri
0
9
4
0.22
L
Thanatos
Grumpy Sink
Thanatos
0
7
4
0.29
L
Bellona
Grumpy Tire
Bellona
3
12
2
0.33
W
Jing Wei
KHD3
Jing Wei
10
3
5
4.17
W
Olorun
3
2
2
2
L
1
8
2
0.25
L
Camazotz
niceAnime
Camazotz
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,221
Damage
31,093
57,205
Taken
73,772
38,764
Mitigated
39,077
19,974
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Betrxor
Athena
8,960
2,394
400
990
17,122
19,118
527
4,837
12,285
34,263
0
W
King Arthur
FakePaladin681
King Arthur
4,892
1,017
243
1,084
7,788
6,709
933
1,329
6,459
0
30,624
W
17,625
5,711
0
10,010
15,461
6,393
862
1,907
13,554
0
102,142
L
Khepri
5,174
1,123
0
579
14,710
7,017
20
2,686
11,728
19,362
0
L
Thanatos
Grumpy Sink
Thanatos
3,634
1,264
0
1,166
7,296
1,862
0
2,107
5,149
0
11,825
L
Bellona
Grumpy Tire
Bellona
9,567
4,151
0
3,682
18,878
11,255
0
5,950
12,816
0
40,274
W
Jing Wei
KHD3
Jing Wei
12,691
10,613
561
3,248
11,044
4,449
2,329
2,933
8,111
0
44,042
W
Olorun
7,053
3,656
250
3,188
5,790
2,095
1,510
1,843
3,947
50,305
0
L
7,675
1,333
0
0
14,883
13,916
0
3,421
11,115
26,511
0
L
Camazotz
niceAnime
Camazotz
5,043
2,018
0
7,705
18,005
5,027
0
1,393
16,435
0
42,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,424
Gold Earned
37,152
392
Minions Killed
216
0
Camps Cleared
0
1,852,730
Distance Traveled
1,573,043
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,906
545
47
2
0
347,552
0
W
King Arthur
9,650
483
55
3
0
357,641
0
W
Pele
12,608
630
139
7
0
440,252
0
L
Khepri
6,812
341
26
1
0
263,242
0
L
Thanatos
6,163
308
11
1
0
287,770
1
L
Bellona
7,920
396
62
3
0
379,575
3
W
Jing Wei
10,342
517
77
4
0
331,646
6
W
Olorun
9,918
496
74
4
0
375,639
0
L
Cthulhu
7,744
387
47
2
0
291,533
0
L
Camazotz
8,513
426
70
4
0
350,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role