Player Matchup

King Arthur
King Arthur
YourBuddyScott
King Arthur
Level 86
God Stats
19W - 13L
1,552 SR
Queue Stats
328W - 211L
1,554 Elo+
Party 1
Zeus
Zeus
jujuus25
Zeus
Level 125
God Stats
19W - 7L
1,640 SR
Queue Stats
385W - 246L
1,538 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jwode93
Ah Muzen Cab
Level 121
God Stats
3W - 3L
1,795 SR
Queue Stats
401W - 271L
1,599 Elo+
Party 1
Team Averages
Level 111
1,663 SR
1,564 Elo+

VS

Team Averages
Level 49
1,525 SR
1,524 Elo+
Set
Set
SoyPancho3000
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 67L
1,488 Elo+
Solo
Terra
Terra
Tek Teemo
Terra
Level 25
God Stats
1W - 0L
1,795 SR
Queue Stats
5W - 2L
1,546 Elo+
Solo
Tiamat
Tiamat
miguel14k
Tiamat
Level 96
God Stats
3W - 6L
1,280 SR
Queue Stats
79W - 92L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
YourBuddyScott
King Arthur
11
1 / 4 / 4
8,806
629
9,015
18,572
9,482
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
12
2 / 6 / 3
9,010
644
11,128
9,786
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
jwode93
Ah Muzen Cab
12
2 / 4 / 3
9,184
656
11,135
13,407
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 5
10,712
765
9,480
10,212
8,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Tek Teemo
Terra
14
3 / 0 / 11
10,473
748
17,192
19,306
14,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
miguel14k
Tiamat
13
2 / 4 / 11
9,457
676
9,689
11,161
7,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
5
Kills
14
14
Deaths
5
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
W
Terra
Tek Teemo
Terra
3
0
11
8.5
L
King Arthur
YourBuddyScott
King Arthur
1
4
4
0.75
L
Zeus
2
6
3
0.58
L
Ah Muzen Cab
jwode93
Ah Muzen Cab
2
4
3
0.88
W
Tiamat
miguel14k
Tiamat
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,278
Damage
36,361
41,765
Taken
40,679
17,029
Mitigated
30,070
11,805
Healing
14,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,480
2,543
0
1,458
10,212
8,167
331
2,731
7,342
0
38,369
W
Terra
Tek Teemo
Terra
17,192
1,364
1,517
9,150
19,306
14,279
0
5,174
13,662
40,875
0
L
King Arthur
YourBuddyScott
King Arthur
9,015
273
0
5,579
18,572
9,482
0
12,163
5,966
0
19,083
L
Zeus
11,128
969
0
1,324
9,786
2,905
0
4,529
5,135
42,260
0
L
Ah Muzen Cab
jwode93
Ah Muzen Cab
11,135
5,925
0
4,902
13,407
4,642
0
9,444
3,731
0
49,026
W
Tiamat
miguel14k
Tiamat
9,689
506
121
1,920
11,161
7,624
274
2,439
8,466
40,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,000
Gold Earned
30,642
157
Minions Killed
167
0
Camps Cleared
0
738,081
Distance Traveled
874,375
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,712
765
56
4
0
288,128
3
W
Terra
10,473
748
46
3
0
331,460
3
L
King Arthur
8,806
629
27
2
0
276,826
1
L
Zeus
9,010
644
62
4
0
228,395
3
L
Ah Muzen Cab
9,184
656
68
5
0
232,860
2
W
Tiamat
9,457
676
65
5
0
254,787
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role