Player Matchup

King Arthur
King Arthur
EGiraffe
King Arthur
Level 14
God Stats
2W - 1L
1,519 SR
Queue Stats
8W - 14L
1,411 Elo+
Party 1
Sobek
Sobek
akmartfan
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,232 Elo+
Party 1
The Morrigan
The Morrigan
jake100145
The Morrigan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,360 Elo+
Party 1
Team Averages
Level 45
1,506 SR
1,334 Elo+

VS

Team Averages
Level 43
1,682 SR
1,312 Elo+
Nemesis
Nemesis
OzoneNeutral
Nemesis
Level 7
God Stats
1W - 1L
1,545 SR
Queue Stats
4W - 4L
1,329 Elo+
Party 2
Hades
Hades
neverAFK5
Hades
Level 29
God Stats
4W - 0L
1,850 SR
Queue Stats
4W - 4L
1,137 Elo+
Solo
Yemoja
Yemoja
sorta zooted
Yemoja
Level 92
God Stats
1W - 0L
1,650 SR
Queue Stats
69W - 59L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EGiraffe
King Arthur
14
5 / 8 / 10
11,449
636
18,099
22,839
12,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
akmartfan
Sobek
13
0 / 5 / 15
11,255
625
9,937
22,998
28,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
jake100145
The Morrigan
15
11 / 7 / 4
12,760
709
21,902
12,406
6,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OzoneNeutral
Nemesis
14
4 / 6 / 10
11,565
643
8,376
14,049
6,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hades
neverAFK5
Hades
18
11 / 6 / 8
13,740
763
16,952
20,070
9,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
17
5 / 4 / 14
12,726
707
16,386
28,102
14,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
16
Kills
20
20
Deaths
16
29
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EGiraffe
King Arthur
5
8
10
1.25
W
Nemesis
OzoneNeutral
Nemesis
4
6
10
1.5
L
Sobek
akmartfan
Sobek
0
5
15
1.5
L
The Morrigan
jake100145
The Morrigan
11
7
4
1.86
W
Hades
neverAFK5
Hades
11
6
8
2.5
W
Yemoja
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,938
Damage
41,714
58,243
Taken
62,221
47,275
Mitigated
30,698
9,166
Healing
25,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EGiraffe
King Arthur
18,099
2,353
0
2,666
22,839
12,115
317
12,275
10,564
0
47,555
W
Nemesis
OzoneNeutral
Nemesis
8,376
2,643
0
1,026
14,049
6,663
386
7,250
6,775
0
28,770
L
Sobek
akmartfan
Sobek
9,937
1,352
0
5,045
22,998
28,722
724
12,351
10,647
22,009
0
L
The Morrigan
jake100145
The Morrigan
21,902
3,543
259
1,196
12,406
6,438
1,001
8,724
3,682
44,647
0
W
Hades
neverAFK5
Hades
16,952
2,656
2,642
6,369
20,070
9,633
1,317
9,244
10,826
51,004
0
W
Yemoja
16,386
3,572
2,192
12,949
28,102
14,402
1,057
15,801
12,226
60,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,464
Gold Earned
38,031
124
Minions Killed
177
0
Camps Cleared
0
833,634
Distance Traveled
892,458
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,449
636
60
3
0
289,403
0
W
Nemesis
11,565
643
41
2
0
325,928
1
L
Sobek
11,255
625
18
1
0
294,125
2
L
The Morrigan
12,760
709
46
3
0
250,106
2
W
Hades
13,740
763
73
4
0
286,721
1
W
Yemoja
12,726
707
63
4
0
279,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role