Player Matchup

Pele
Pele
EvilBowCorp
Pele
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 86L
1,357 Elo+
Party 2
Ullr
Ullr
Fluttersoul csd
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,384 Elo+
Party 2
Ah Puch
Ah Puch
LeSuperPerry
Ah Puch
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 216L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Seuzjr123
Ah Muzen Cab
Level 112
God Stats
6W - 3L
1,459 SR
Queue Stats
255W - 217L
1,504 Elo+
Party 2
Set
Set
superdevoto
Set
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 235L
1,499 Elo+
Party 2
Team Averages
Level 92
1,492 SR
1,447 Elo+

VS

Team Averages
Level 38
1,614 SR
1,445 Elo+
Merlin
Merlin
Kirbyryu
Merlin
Level 29
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kali
Kali
NateDaeg
Kali
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Snarfbear
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 169L
1,484 Elo+
Solo
Bellona
Bellona
badgerlord69
Bellona
Level 27
God Stats
0W - 1L
1,763 SR
Queue Stats
7W - 12L
1,243 Elo+
Solo
Ah Puch
Ah Puch
quepit
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 16
10,693
668
6,871
17,106
5,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 8 / 16
10,657
666
5,409
14,430
5,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
LeSuperPerry
Ah Puch
20
13 / 5 / 13
13,792
862
30,706
16,655
6,354
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Seuzjr123
Ah Muzen Cab
20
12 / 3 / 17
13,936
871
26,560
15,784
7,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 7 / 17
12,283
768
8,050
18,240
10,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kirbyryu
Merlin
20
9 / 3 / 14
12,643
790
18,374
12,345
6,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
20
14 / 6 / 13
13,239
827
13,170
19,738
11,666
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
17
1 / 6 / 22
10,778
674
11,261
15,654
7,150
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
badgerlord69
Bellona
19
3 / 7 / 19
11,599
725
9,665
19,959
19,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
quepit
Ah Puch
18
6 / 9 / 10
11,644
728
21,400
16,875
8,153
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
111
31
Kills
33
33
Deaths
31
79
Assists
78
Player
Kills
Deaths
Assists
KDA
W
1
10
16
0.9
W
1
8
16
1.13
L
Merlin
Kirbyryu
Merlin
9
3
14
5.33
W
Ah Puch
LeSuperPerry
Ah Puch
13
5
13
3.9
L
Kali
14
6
13
3.42
W
Ah Muzen Cab
Seuzjr123
Ah Muzen Cab
12
3
17
6.83
L
Rama
1
6
22
2
L
Bellona
badgerlord69
Bellona
3
7
19
1.79
L
Ah Puch
quepit
Ah Puch
6
9
10
1.22
W
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,596
Damage
73,870
82,215
Taken
84,571
35,988
Mitigated
52,167
25,931
Healing
33,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,871
1,179
905
1,633
17,106
5,848
992
8,307
8,799
0
15,561
W
5,409
2,374
2,175
836
14,430
5,688
899
6,464
7,966
0
15,794
L
Merlin
Kirbyryu
Merlin
18,374
1,607
2,310
2,657
12,345
6,164
651
5,106
7,239
45,070
0
W
Ah Puch
LeSuperPerry
Ah Puch
30,706
424
1,350
5,364
16,655
6,354
682
8,329
8,326
49,771
0
L
Kali
13,170
5,895
3,513
7,243
19,738
11,666
630
5,652
14,086
0
26,456
W
Ah Muzen Cab
Seuzjr123
Ah Muzen Cab
26,560
12,488
1,682
7,122
15,784
7,434
3,380
7,469
8,315
0
59,935
L
Rama
11,261
8,163
3,996
2,671
15,654
7,150
294
6,622
9,032
0
22,076
L
Bellona
badgerlord69
Bellona
9,665
248
4,211
3,857
19,959
19,034
106
6,811
13,148
0
26,819
L
Ah Puch
quepit
Ah Puch
21,400
1,217
2,095
891
16,875
8,153
396
6,515
10,360
32,616
0
W
8,050
2,805
1,966
2,898
18,240
10,664
729
9,205
9,035
0
18,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,361
Gold Earned
59,903
221
Minions Killed
206
0
Camps Cleared
0
1,330,212
Distance Traveled
1,381,235
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,693
668
14
1
0
281,510
0
W
Ullr
10,657
666
32
2
0
241,851
0
L
Merlin
12,643
790
65
4
0
287,000
0
W
Ah Puch
13,792
862
42
3
0
245,466
0
L
Kali
13,239
827
24
2
0
299,906
0
W
Ah Muzen Cab
13,936
871
109
7
0
289,810
0
L
Rama
10,778
674
43
3
0
267,390
3
L
Bellona
11,599
725
39
2
0
303,715
1
L
Ah Puch
11,644
728
35
2
0
223,224
0
W
Set
12,283
768
24
2
0
271,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role