Player Matchup

Olorun
Olorun
Jad3mc33
Olorun
Level 125
God Stats
4W - 11L
1,454 SR
Queue Stats
239W - 202L
1,588 Elo+
Party 2
Medusa
Medusa
Raddlsh
Medusa
Level 115
God Stats
1W - 3L
1,183 SR
Queue Stats
105W - 59L
1,614 Elo+
Party 2
Amaterasu
Amaterasu
skyline04
Amaterasu
Level 67
God Stats
1W - 0L
1,954 SR
Queue Stats
25W - 23L
1,394 Elo+
Party 2
Kuzenbo
Kuzenbo
stingbase
Kuzenbo
Level 149
God Stats
2W - 3L
1,486 SR
Queue Stats
247W - 166L
1,633 Elo+
Party 2
Chiron
Chiron
xReptarTheKing
Chiron
Level 135
God Stats
3W - 0L
1,143 SR
Queue Stats
120W - 79L
1,686 Elo+
Party 2
Team Averages
Level 118
1,444 SR
1,583 Elo+

VS

Team Averages
Level 128
1,505 SR
1,501 Elo+
Da Ji
Da Ji
HugoTheHand
Da Ji
Level 123
God Stats
2W - 2L
1,638 SR
Queue Stats
76W - 71L
1,560 Elo+
Solo
Hachiman
Hachiman
LewdingYourWaifu
Hachiman
Level 58
God Stats
3W - 7L
1,431 SR
Queue Stats
149W - 157L
1,498 Elo+
Solo
Danzaburou
Danzaburou
SCchampiUuU
Danzaburou
Level 148
God Stats
6W - 10L
1,384 SR
Queue Stats
647W - 666L
1,638 Elo+
Solo
Erlang Shen
Erlang Shen
thesirbenit
Erlang Shen
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
233W - 212L
1,298 Elo+
Party 1
Nike
Nike
vegas1709
Nike
Level 157
God Stats
0W - 1L
1,571 SR
Queue Stats
99W - 88L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jad3mc33
Olorun
19
1 / 5 / 21
12,132
674
11,293
18,148
10,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Raddlsh
Medusa
20
9 / 5 / 13
13,164
731
25,717
22,506
17,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Amaterasu
skyline04
Amaterasu
20
8 / 3 / 18
12,988
722
20,873
29,117
43,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
stingbase
Kuzenbo
20
4 / 4 / 23
12,661
703
19,142
33,766
62,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
8 / 5 / 10
12,779
710
26,105
19,647
10,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 10
11,437
635
15,260
18,140
10,130
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 3 / 12
12,133
674
33,578
21,228
11,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SCchampiUuU
Danzaburou
18
3 / 7 / 14
11,677
649
25,653
21,129
10,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
thesirbenit
Erlang Shen
17
2 / 7 / 11
11,562
642
10,118
29,298
32,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nike
20
7 / 4 / 9
12,707
706
13,122
29,319
33,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
78
30
Kills
22
22
Deaths
30
85
Assists
56
Player
Kills
Deaths
Assists
KDA
L
4
9
10
1
W
Olorun
Jad3mc33
Olorun
1
5
21
2.3
L
6
3
12
4
W
Medusa
Raddlsh
Medusa
9
5
13
3.1
L
Danzaburou
SCchampiUuU
Danzaburou
3
7
14
1.43
W
Amaterasu
skyline04
Amaterasu
8
3
18
5.67
W
Kuzenbo
stingbase
Kuzenbo
4
4
23
3.88
L
Erlang Shen
thesirbenit
Erlang Shen
2
7
11
1.07
L
Nike
7
4
9
2.88
W
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,130
Damage
97,731
123,184
Taken
119,114
144,179
Mitigated
99,423
55,807
Healing
43,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,260
3,395
1,716
1,734
18,140
10,130
0
2,506
15,369
0
25,153
W
Olorun
Jad3mc33
Olorun
11,293
6,080
7,207
5,280
18,148
10,287
2,887
118
18,030
28,668
0
L
33,578
16,922
860
7,624
21,228
11,708
1,665
5,167
15,631
0
58,335
W
Medusa
Raddlsh
Medusa
25,717
13,024
1,291
4,686
22,506
17,028
1,255
103
22,403
0
45,760
L
Danzaburou
SCchampiUuU
Danzaburou
25,653
6,959
2,448
5,438
21,129
10,978
0
6,885
13,850
0
55,084
W
Amaterasu
skyline04
Amaterasu
20,873
6,449
2,746
10,628
29,117
43,457
353
205
28,912
0
32,217
W
Kuzenbo
stingbase
Kuzenbo
19,142
7,154
5,040
8,584
33,766
62,428
44
195
33,571
33,995
0
L
Erlang Shen
thesirbenit
Erlang Shen
10,118
2,857
1,094
9,107
29,298
32,872
105
6,386
22,478
953
16,725
L
Nike
13,122
1,016
2,901
10,457
29,319
33,735
48
8,573
20,226
0
31,137
W
26,105
12,500
5,606
4,739
19,647
10,979
818
0
19,646
0
51,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,724
Gold Earned
59,516
196
Minions Killed
183
0
Camps Cleared
0
1,678,111
Distance Traveled
1,559,842
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,437
635
25
1
0
279,577
0
W
Olorun
12,132
674
44
2
0
296,740
0
L
Hachiman
12,133
674
61
3
0
309,457
0
W
Medusa
13,164
731
46
3
0
325,716
0
L
Danzaburou
11,677
649
62
3
0
287,073
2
W
Amaterasu
12,988
722
23
1
0
360,395
1
W
Kuzenbo
12,661
703
26
1
0
363,493
0
L
Erlang Shen
11,562
642
10
1
0
338,859
4
L
Nike
12,707
706
25
1
0
344,876
1
W
Chiron
12,779
710
57
3
0
331,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role