Player Matchup

Jing Wei
Jing Wei
DubD3
Jing Wei
Level 18
God Stats
6W - 3L
1,702 SR
Queue Stats
20W - 25L
1,460 Elo+
Party 1
Set
Set
Geminhas124512
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 8L
1,697 Elo+
Solo
Kukulkan
Kukulkan
KokonutRainbow
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,426 Elo+
Party 3
Agni
Agni
MandoYodaTagTeam
Agni
Level 7
God Stats
4W - 9L
1,421 SR
Queue Stats
4W - 9L
1,173 Elo+
Party 3
Bellona
Bellona
TheWeebishTiger
Bellona
Level 7
God Stats
9W - 7L
1,702 SR
Queue Stats
32W - 48L
1,645 Elo+
Party 1
Team Averages
Level 12
1,565 SR
1,480 Elo+

VS

Team Averages
Level 40
1,454 SR
1,541 Elo+
Neith
Neith
CommieKev
Neith
Level 67
God Stats
9W - 10L
1,358 SR
Queue Stats
64W - 47L
1,342 Elo+
Party 2
Skadi
Skadi
IzunaTamamo
Skadi
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
74W - 77L
1,432 Elo+
Solo
Sobek
Sobek
Thatguytho4
Sobek
Level 89
God Stats
9W - 8L
1,574 SR
Queue Stats
348W - 339L
1,507 Elo+
Party 2
Nemesis
Nemesis
WhyCarbon
Nemesis
Level 7
God Stats
3W - 1L
1,322 SR
Queue Stats
3W - 1L
1,813 Elo+
Party 2
Hercules
Hercules
WildRagingMonkey
Hercules
Level 10
God Stats
2W - 1L
1,299 SR
Queue Stats
4W - 3L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DubD3
Jing Wei
11
0 / 2 / 4
7,260
519
4,686
5,837
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 1
5,438
388
2,362
5,553
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
11
3 / 10 / 3
6,918
494
7,868
8,363
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 8 / 3
6,773
484
5,534
8,783
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 5 / 4
7,472
534
4,800
9,769
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CommieKev
Neith
12
2 / 3 / 8
7,545
539
5,469
7,362
2,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 0 / 3
8,532
609
5,243
5,931
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 1 / 12
8,493
607
6,779
15,499
16,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
WhyCarbon
Nemesis
13
13 / 2 / 2
8,944
639
7,633
9,314
3,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
0 / 2 / 5
6,798
486
2,303
7,181
3,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
7
Kills
28
28
Deaths
8
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
CommieKev
Neith
2
3
8
2
L
Jing Wei
DubD3
Jing Wei
0
2
4
1
L
0
3
1
0.17
W
5
0
3
6.5
L
Kukulkan
3
10
3
0.45
L
2
8
3
0.44
W
8
1
12
14
L
2
5
4
0.8
W
Nemesis
WhyCarbon
Nemesis
13
2
2
7
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,250
Damage
27,427
38,305
Taken
45,287
15,642
Mitigated
28,554
4,995
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CommieKev
Neith
5,469
2,938
0
796
7,362
2,731
1,086
3,246
4,116
0
35,940
L
Jing Wei
DubD3
Jing Wei
4,686
3,753
0
610
5,837
1,861
370
438
5,399
0
34,646
L
2,362
1,210
0
1,998
5,553
1,702
0
779
4,774
0
16,323
W
5,243
1,937
0
2,786
5,931
1,806
2,466
2,039
3,892
0
49,981
L
Kukulkan
7,868
974
0
0
8,363
2,642
142
2,856
5,482
24,337
0
L
5,534
606
0
908
8,783
2,645
571
2,164
6,594
24,304
0
W
6,779
1,111
0
4,823
15,499
16,380
489
5,517
9,982
26,973
0
L
4,800
1,871
0
1,479
9,769
6,792
0
542
9,077
0
25,835
W
Nemesis
WhyCarbon
Nemesis
7,633
6,328
0
340
9,314
3,894
364
572
8,742
0
42,179
W
2,303
1,092
0
1,478
7,181
3,743
945
2,028
5,153
0
18,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,861
Gold Earned
40,312
246
Minions Killed
317
0
Camps Cleared
0
1,124,500
Distance Traveled
1,277,930
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,545
539
65
5
0
261,673
1
L
Jing Wei
7,260
519
73
5
0
253,082
1
L
Set
5,438
388
40
3
0
135,951
0
W
Skadi
8,532
609
98
7
0
229,272
3
L
Kukulkan
6,918
494
43
3
0
232,841
0
L
Agni
6,773
484
47
3
0
273,899
2
W
Sobek
8,493
607
37
3
0
296,126
4
L
Bellona
7,472
534
43
3
0
228,727
0
W
Nemesis
8,944
639
81
6
0
252,896
0
W
Hercules
6,798
486
36
3
0
237,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role