Player Matchup

Fenrir
Fenrir
DOGE2MoonVVX
Fenrir
Level 20
God Stats
3W - 6L
1,286 SR
Queue Stats
111W - 83L
1,627 Elo+
Solo
Tsukuyomi
Tsukuyomi
SixCloud
Tsukuyomi
Level 28
God Stats
7W - 5L
1,840 SR
Queue Stats
90W - 73L
1,655 Elo+
Solo
Ullr
Ullr
UnrelentingTruth
Ullr
Level 7
God Stats
104W - 59L
1,730 SR
Queue Stats
423W - 243L
1,756 Elo+
Solo
Nemesis
Nemesis
Xjoelx2000
Nemesis
Level 19
God Stats
4W - 2L
1,771 SR
Queue Stats
32W - 23L
1,617 Elo+
Party 1
Chang'e
Chang'e
ewal
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 20
1,625 SR
1,631 Elo+

VS

Team Averages
Level 27
1,467 SR
1,581 Elo+
Ymir
Ymir
ELVzNzGM
Ymir
Level 23
God Stats
2W - 2L
1,316 SR
Queue Stats
79W - 70L
1,578 Elo+
Solo
Pele
Pele
PersephoneBot
Pele
Level 26
God Stats
50W - 40L
1,607 SR
Queue Stats
75W - 61L
1,581 Elo+
Solo
Bellona
Bellona
RageTheSpirit
Bellona
Level 26
God Stats
1W - 0L
1,450 SR
Queue Stats
7W - 10L
1,591 Elo+
Solo
Heimdallr
Heimdallr
Rightous01
Heimdallr
Level 29
God Stats
6W - 8L
1,463 SR
Queue Stats
339W - 317L
1,453 Elo+
Solo
Apollo
Apollo
grammarJewx
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
2
0 / 1 / 0
3,343
371
201
763
113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
SixCloud
Tsukuyomi
9
1 / 2 / 0
5,290
588
3,240
5,698
3,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
6 / 2 / 0
6,129
681
4,776
5,923
1,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Xjoelx2000
Nemesis
8
0 / 3 / 0
4,656
517
2,580
7,327
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
ewal
Chang'e
7
0 / 5 / 0
3,900
433
1,369
5,306
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 2 / 1
5,532
615
2,184
5,204
4,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
7 / 0 / 2
6,655
739
6,444
5,199
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
9
1 / 1 / 1
5,283
587
2,402
4,954
3,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Rightous01
Heimdallr
8
1 / 4 / 2
5,140
571
3,167
5,756
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
11
2 / 0 / 4
5,957
662
2,568
3,952
1,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
7
Kills
13
13
Deaths
7
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
1
0
0
W
Ymir
2
2
1
1.25
W
7
0
2
8
W
Bellona
1
1
1
1.5
W
Heimdallr
Rightous01
Heimdallr
1
4
2
0.5
L
Tsukuyomi
SixCloud
Tsukuyomi
1
2
0
0.5
L
6
2
0
3
L
Nemesis
Xjoelx2000
Nemesis
0
3
0
0
L
Chang'e
ewal
Chang'e
0
5
0
0
W
Apollo
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,166
Damage
16,765
25,017
Taken
25,065
8,793
Mitigated
11,345
4,579
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
201
201
0
30
763
113
0
140
623
0
1,317
W
Ymir
2,184
998
0
927
5,204
4,038
140
337
4,825
18,112
0
W
6,444
2,175
0
848
5,199
1,679
699
622
4,441
0
39,431
W
Bellona
2,402
520
0
988
4,954
3,034
411
0
4,654
38
19,923
W
Heimdallr
Rightous01
Heimdallr
3,167
1,869
0
1,240
5,756
1,514
250
0
5,756
0
21,084
L
Tsukuyomi
SixCloud
Tsukuyomi
3,240
733
0
2,201
5,698
3,987
0
38
5,367
0
23,474
L
4,776
1,818
0
680
5,923
1,676
0
1,439
4,484
0
31,330
L
Nemesis
Xjoelx2000
Nemesis
2,580
1,248
0
844
7,327
1,957
0
605
6,722
0
25,818
L
Chang'e
ewal
Chang'e
1,369
135
115
709
5,306
1,060
0
0
5,306
9,823
0
W
Apollo
2,568
1,457
0
2,033
3,952
1,080
168
176
3,645
0
29,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,318
Gold Earned
28,567
196
Minions Killed
289
0
Camps Cleared
0
741,177
Distance Traveled
900,319
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,343
371
4
0
0
19,063
0
W
Ymir
5,532
615
47
5
0
178,373
1
W
Pele
6,655
739
92
10
0
192,515
1
W
Bellona
5,283
587
49
5
0
191,903
1
W
Heimdallr
5,140
571
33
4
0
144,296
1
L
Tsukuyomi
5,290
588
51
6
0
176,980
2
L
Ullr
6,129
681
66
7
0
174,930
2
L
Nemesis
4,656
517
59
7
0
200,203
3
L
Chang'e
3,900
433
16
2
0
170,001
2
W
Apollo
5,957
662
68
8
0
193,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role