Player Matchup

Hercules
Hercules
H3roic_Vi11ain30
Hercules
Level 62
God Stats
22W - 15L
1,585 SR
Queue Stats
110W - 96L
1,549 Elo+
Party 3
Kali
Kali
I am the soy
Kali
Level 107
God Stats
21W - 20L
1,627 SR
Queue Stats
141W - 149L
1,559 Elo+
Solo
Tyr
Tyr
JFrizzel_609
Tyr
Level 87
God Stats
2W - 1L
1,770 SR
Queue Stats
71W - 61L
1,511 Elo+
Solo
Cupid
Cupid
PoppaBates
Cupid
Level 64
God Stats
1W - 0L
1,025 SR
Queue Stats
117W - 99L
1,479 Elo+
Party 3
Janus
Janus
QuestionableShot
Janus
Level 68
God Stats
10W - 6L
1,547 SR
Queue Stats
135W - 120L
1,500 Elo+
Party 3
Team Averages
Level 78
1,511 SR
1,520 Elo+

VS

Team Averages
Level 102
1,539 SR
1,532 Elo+
Geb
Geb
ChinoHype
Geb
Level 93
God Stats
24W - 19L
1,648 SR
Queue Stats
333W - 291L
1,543 Elo+
Party 2
Zeus
Zeus
ErickRacer
Zeus
Level 86
God Stats
8W - 5L
1,586 SR
Queue Stats
259W - 238L
1,543 Elo+
Party 1
Rama
Rama
Ix MASLER xI
Rama
Level 149
God Stats
7W - 6L
1,461 SR
Queue Stats
362W - 352L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
JH0NYY
Sun Wukong
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 184L
1,537 Elo+
Party 1
Ratatoskr
Ratatoskr
broseph_1999
Ratatoskr
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 164L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 2
10,760
566
14,146
28,569
22,108
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 1 / 3
10,105
532
7,635
18,076
9,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 5
8,401
442
7,168
14,102
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
14
4 / 3 / 2
8,501
447
6,300
11,971
3,665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 0 / 3
10,218
538
8,366
10,019
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,111
427
3,882
10,814
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 5 / 1
8,292
436
15,713
13,046
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 1
7,941
418
10,271
11,198
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
JH0NYY
Sun Wukong
14
1 / 5 / 0
8,113
427
17,272
16,105
16,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
broseph_1999
Ratatoskr
14
1 / 3 / 5
8,963
472
6,149
11,351
3,989
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
18
Kills
8
8
Deaths
18
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
1
5
1
0.3
W
5
1
2
6
W
6
1
3
7.5
L
4
3
1
1.5
W
1
3
5
1.17
L
Sun Wukong
JH0NYY
Sun Wukong
1
5
0
0.2
W
Cupid
4
3
2
1.67
W
2
0
3
3.5
L
Ratatoskr
broseph_1999
Ratatoskr
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,615
Damage
53,287
82,737
Taken
62,514
48,548
Mitigated
35,636
41,615
Healing
18,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,882
959
0
1,796
10,814
7,793
0
1,118
9,586
24,596
0
L
15,713
1,488
78
4,005
13,046
4,105
30
3,668
9,140
65,000
0
W
14,146
3,914
0
15,662
28,569
22,108
12
6,021
21,723
0
66,776
W
7,635
3,404
669
7,665
18,076
9,631
639
4,281
13,670
0
66,739
L
10,271
7,761
0
5,320
11,198
3,273
180
1,862
9,230
0
46,862
W
7,168
772
930
6,638
14,102
9,261
84
2,415
11,687
0
36,448
L
Sun Wukong
JH0NYY
Sun Wukong
17,272
6,329
0
4,022
16,105
16,476
0
1,035
15,016
0
53,848
W
Cupid
6,300
4,705
198
5,993
11,971
3,665
278
2,392
9,579
0
39,382
W
8,366
519
0
3,860
10,019
3,883
57
4,486
5,508
83,349
0
L
Ratatoskr
broseph_1999
Ratatoskr
6,149
1,867
0
3,741
11,351
3,989
0
157
11,176
0
54,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,985
Gold Earned
41,420
543
Minions Killed
416
0
Camps Cleared
0
1,816,547
Distance Traveled
1,637,390
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,111
427
39
2
0
379,768
1
L
Zeus
8,292
436
114
6
0
299,852
1
W
Hercules
10,760
566
126
7
0
332,415
5
W
Kali
10,105
532
122
6
0
402,666
0
L
Rama
7,941
418
82
4
0
262,366
6
W
Tyr
8,401
442
65
3
0
362,376
4
L
Sun Wukong
8,113
427
81
4
0
328,047
0
W
Cupid
8,501
447
78
4
0
318,391
1
W
Janus
10,218
538
152
8
0
400,699
9
L
Ratatoskr
8,963
472
100
5
0
367,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role