Player Matchup

Odin
Odin
Dyroji
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,401 Elo+
Party 2
Baron Samedi
Baron Samedi
Nightking22
Baron Samedi
Level 144
God Stats
21W - 24L
1,378 SR
Queue Stats
234W - 242L
1,542 Elo+
Party 2
Thanatos
Thanatos
Zakun1
Thanatos
Level 65
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 9L
1,272 Elo+
Party 2
Heimdallr
Heimdallr
dragonmatt20
Heimdallr
Level 125
God Stats
2W - 4L
1,510 SR
Queue Stats
143W - 105L
1,586 Elo+
Party 2
Khepri
Khepri
seertyu
Khepri
Level 28
God Stats
1W - 3L
1,286 SR
Queue Stats
8W - 6L
1,272 Elo+
Party 2
Team Averages
Level 94
1,435 SR
1,414 Elo+

VS

Team Averages
Level 91
1,551 SR
1,520 Elo+
Tiamat
Tiamat
 
Tiamat
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ChargersFan0798
Ao Kuang
Level 102
God Stats
21W - 12L
1,733 SR
Queue Stats
379W - 365L
1,554 Elo+
Party 1
Odin
Odin
CorruptTurtle
Odin
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
295W - 277L
1,468 Elo+
Solo
Neith
Neith
Vellidana
Neith
Level 107
God Stats
73W - 60L
1,659 SR
Queue Stats
983W - 897L
1,497 Elo+
Solo
Bellona
Bellona
stayOFFthe_W33DD
Bellona
Level 83
God Stats
7W - 4L
1,361 SR
Queue Stats
359W - 325L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dyroji
Odin
11
1 / 3 / 0
5,903
492
5,232
9,508
7,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Nightking22
Baron Samedi
10
0 / 4 / 0
5,887
491
3,963
8,639
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Zakun1
Thanatos
9
0 / 5 / 4
5,691
474
2,370
8,486
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
dragonmatt20
Heimdallr
11
5 / 5 / 0
6,748
562
5,707
10,855
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
seertyu
Khepri
8
0 / 6 / 1
5,232
436
1,095
7,415
3,357
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 0 / 7
7,815
651
7,132
5,869
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
14
10 / 0 / 2
8,162
680
6,440
10,393
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 3 / 7
6,960
580
5,301
7,792
3,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Vellidana
Neith
13
6 / 2 / 3
7,942
662
7,099
5,572
1,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
2 / 1 / 2
7,490
624
4,575
9,318
6,298
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
23
23
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
7
5.5
W
Ao Kuang
10
0
2
11
W
3
3
7
2.17
L
Odin
Dyroji
Odin
1
3
0
0.33
L
Baron Samedi
Nightking22
Baron Samedi
0
4
0
0
W
Neith
Vellidana
Neith
6
2
3
3.75
L
Thanatos
Zakun1
Thanatos
0
5
4
0.4
L
Heimdallr
dragonmatt20
Heimdallr
5
5
0
1
L
Khepri
seertyu
Khepri
0
6
1
0.08
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,367
Damage
30,547
44,903
Taken
38,944
20,131
Mitigated
18,698
13,474
Healing
20,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,132
1,634
0
3,078
5,869
3,460
580
2,971
2,683
41,365
0
W
Ao Kuang
6,440
1,388
0
8,111
10,393
3,688
0
926
9,347
43,456
0
W
5,301
1,174
0
975
7,792
3,524
280
486
7,302
0
24,658
L
Odin
Dyroji
Odin
5,232
887
0
2,338
9,508
7,156
0
1,809
7,543
0
29,183
L
Baron Samedi
Nightking22
Baron Samedi
3,963
0
455
3,227
8,639
3,334
0
5,592
2,831
34,922
0
W
Neith
Vellidana
Neith
7,099
3,343
0
2,553
5,572
1,728
312
386
5,186
0
48,465
L
Thanatos
Zakun1
Thanatos
2,370
687
0
4,834
8,486
2,711
0
3,184
5,258
0
21,804
L
Heimdallr
dragonmatt20
Heimdallr
5,707
1,629
0
2,464
10,855
3,573
0
287
10,418
0
32,692
L
Khepri
seertyu
Khepri
1,095
80
0
156
7,415
3,357
0
2,294
4,901
15,287
0
W
4,575
2,005
0
5,452
9,318
6,298
0
0
8,843
0
37,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,461
Gold Earned
38,369
305
Minions Killed
406
0
Camps Cleared
0
1,056,778
Distance Traveled
1,243,751
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,815
651
104
9
0
228,000
6
W
Ao Kuang
8,162
680
85
7
0
220,060
1
W
Odin
6,960
580
41
3
0
303,605
2
L
Odin
5,903
492
68
6
0
196,016
0
L
Baron Samedi
5,887
491
93
8
0
200,791
3
W
Neith
7,942
662
86
7
0
282,185
0
L
Thanatos
5,691
474
53
4
0
235,032
0
L
Heimdallr
6,748
562
56
5
0
214,473
2
L
Khepri
5,232
436
35
3
0
210,466
0
W
Bellona
7,490
624
90
8
0
209,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role