Player Matchup

Scylla
Scylla
CloseSecunD
Scylla
Level 27
God Stats
4W - 2L
1,925 SR
Queue Stats
126W - 101L
1,650 Elo+
Solo
Tiamat
Tiamat
PowaParrot
Tiamat
Level 9
God Stats
3W - 6L
1,475 SR
Queue Stats
51W - 23L
1,614 Elo+
Solo
Hercules
Hercules
Rehinherz
Hercules
Level 22
God Stats
10W - 9L
1,357 SR
Queue Stats
87W - 81L
1,567 Elo+
Solo
Medusa
Medusa
SunuDunu14
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,667 Elo+
Solo
Jormungandr
Jormungandr
efeoele
Jormungandr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,627 Elo+
Solo
Team Averages
Level 14
1,551 SR
1,625 Elo+

VS

Team Averages
Level 45
1,662 SR
1,560 Elo+
Ra
Ra
HughMadboroughh
Ra
Level 29
God Stats
6W - 0L
2,082 SR
Queue Stats
71W - 80L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
Koincty
Kuzenbo
Level 18
God Stats
9W - 12L
1,500 SR
Queue Stats
104W - 102L
1,722 Elo+
Party 1
Kukulkan
Kukulkan
LENOX_1997
Kukulkan
Level 8
God Stats
1W - 1L
1,507 SR
Queue Stats
3W - 2L
1,335 Elo+
Party 2
Izanami
Izanami
Moincty
Izanami
Level 25
God Stats
1W - 1L
1,723 SR
Queue Stats
111W - 108L
1,678 Elo+
Party 1
Ratatoskr
Ratatoskr
xXAcePTraXx_CR
Ratatoskr
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 217L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 7 / 2
14,029
520
10,376
14,867
5,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
PowaParrot
Tiamat
20
6 / 3 / 7
12,820
475
21,754
22,508
19,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Rehinherz
Hercules
10
0 / 0 / 0
8,729
323
407
4,359
2,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
SunuDunu14
Medusa
20
9 / 5 / 4
13,391
496
15,100
19,863
9,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
efeoele
Jormungandr
17
0 / 5 / 3
9,821
364
4,783
17,438
11,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 3
15,866
588
14,857
10,968
5,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kuzenbo
Koincty
Kuzenbo
18
2 / 3 / 8
12,741
472
9,966
23,082
33,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
LENOX_1997
Kukulkan
16
2 / 7 / 0
11,850
439
4,630
11,716
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Moincty
Izanami
20
4 / 6 / 5
13,397
496
13,429
20,484
7,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
xXAcePTraXx_CR
Ratatoskr
20
5 / 3 / 3
15,109
560
10,028
24,072
10,735
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
20
Kills
18
20
Deaths
20
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
7
2
0.86
W
5
1
3
6.5
W
Kuzenbo
Koincty
Kuzenbo
2
3
8
2
W
Kukulkan
LENOX_1997
Kukulkan
2
7
0
0.29
W
Izanami
Moincty
Izanami
4
6
5
1.08
L
Tiamat
PowaParrot
Tiamat
6
3
7
3.17
L
Hercules
Rehinherz
Hercules
0
0
0
0
L
Medusa
SunuDunu14
Medusa
9
5
4
2.2
L
Jormungandr
efeoele
Jormungandr
0
5
3
0.3
W
Ratatoskr
xXAcePTraXx_CR
Ratatoskr
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,420
Damage
52,910
79,035
Taken
90,322
47,648
Mitigated
61,698
20,387
Healing
32,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
10,376
557
0
1,979
14,867
5,174
2,099
7,353
7,514
98,587
0
W
14,857
1,940
4,524
5,348
10,968
5,339
3,874
3,986
6,795
130,955
0
W
Kuzenbo
Koincty
Kuzenbo
9,966
3,104
0
5,375
23,082
33,569
566
9,108
13,633
38,863
0
W
Kukulkan
LENOX_1997
Kukulkan
4,630
508
0
0
11,716
4,160
690
8,820
2,431
49,751
0
W
Izanami
Moincty
Izanami
13,429
9,014
1,470
8,798
20,484
7,895
2,704
6,784
13,525
0
122,971
L
Tiamat
PowaParrot
Tiamat
21,754
1,029
0
8,240
22,508
19,686
0
6,387
16,121
88,332
0
L
Hercules
Rehinherz
Hercules
407
159
0
2,235
4,359
2,076
0
1,309
3,050
0
25,391
L
Medusa
SunuDunu14
Medusa
15,100
7,622
0
7,585
19,863
9,131
628
6,892
12,971
0
106,980
L
Jormungandr
efeoele
Jormungandr
4,783
572
0
348
17,438
11,581
0
7,512
9,926
48,732
0
W
Ratatoskr
xXAcePTraXx_CR
Ratatoskr
10,028
4,367
0
6,548
24,072
10,735
612
6,678
17,000
0
134,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,790
Gold Earned
68,963
635
Minions Killed
721
0
Camps Cleared
0
2,047,141
Distance Traveled
2,455,187
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,029
520
197
7
0
480,600
7
W
Ra
15,866
588
220
8
0
520,022
7
W
Kuzenbo
12,741
472
46
2
0
507,835
7
W
Kukulkan
11,850
439
108
4
0
406,051
1
W
Izanami
13,397
496
160
6
0
458,324
3
L
Tiamat
12,820
475
122
5
0
473,527
2
L
Hercules
8,729
323
77
3
0
154,843
1
L
Medusa
13,391
496
148
5
0
477,825
11
L
Jormungandr
9,821
364
91
3
0
460,346
2
W
Ratatoskr
15,109
560
187
7
0
562,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role