Player Matchup

Jing Wei
Jing Wei
Betrxor
Jing Wei
Level 17
God Stats
1W - 1L
1,381 SR
Queue Stats
10W - 9L
1,226 Elo+
Party 2
Fenrir
Fenrir
EdibleBleach-_-
Fenrir
Level 29
God Stats
7W - 7L
1,437 SR
Queue Stats
288W - 279L
1,439 Elo+
Solo
Ares
Ares
KHD3
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,226 Elo+
Party 2
Sol
Sol
buckshotjr97
Sol
Level 28
God Stats
3W - 3L
1,584 SR
Queue Stats
11W - 25L
1,354 Elo+
Solo
Khepri
Khepri
niceAnime
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,486 Elo+
Solo
Team Averages
Level 19
1,481 SR
1,346 Elo+

VS

Team Averages
Level 36
1,650 SR
1,496 Elo+
Set
Set
Alex_tHeGrEaT678
Set
Level 28
God Stats
3W - 3L
1,732 SR
Queue Stats
49W - 40L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
LordPluie
Nu Wa
Level 93
God Stats
25W - 15L
1,642 SR
Queue Stats
379W - 340L
1,604 Elo+
Party 3
Neith
Neith
N_0RTH2k
Neith
Level 7
God Stats
37W - 52L
1,519 SR
Queue Stats
45W - 62L
1,374 Elo+
Party 3
Ymir
Ymir
agtoser54
Ymir
Level 31
God Stats
7W - 3L
1,780 SR
Queue Stats
65W - 57L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
good-recipe1
Sun Wukong
Level 19
God Stats
3W - 1L
1,579 SR
Queue Stats
50W - 37L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Betrxor
Jing Wei
14
1 / 9 / 3
8,482
386
7,724
18,456
6,806
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

1
0 / 2 / 0
4,007
182
0
3,217
523
Ares
KHD3
Ares
13
1 / 9 / 3
7,670
349
4,972
21,151
20,843
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 9 / 1
9,306
423
16,288
21,498
6,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
niceAnime
Khepri
12
1 / 8 / 3
8,140
370
5,533
26,305
19,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 11
10,824
492
11,844
15,222
7,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
LordPluie
Nu Wa
20
11 / 1 / 11
13,394
609
21,119
7,544
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
N_0RTH2k
Neith
15
4 / 1 / 10
10,039
456
13,482
9,657
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
2 / 1 / 11
9,672
440
8,963
17,293
18,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
good-recipe1
Sun Wukong
20
14 / 0 / 1
14,781
672
21,062
19,176
11,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
81
5
Kills
37
37
Deaths
6
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
L
Jing Wei
Betrxor
Jing Wei
1
9
3
0.28
L
0
2
0
0
L
Ares
KHD3
Ares
1
9
3
0.28
W
Nu Wa
LordPluie
Nu Wa
11
1
11
16.5
W
Neith
N_0RTH2k
Neith
4
1
10
9
W
Ymir
2
1
11
7.5
L
2
9
1
0.28
W
Sun Wukong
good-recipe1
Sun Wukong
14
0
1
14.5
L
Khepri
niceAnime
Khepri
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,517
Damage
76,470
90,627
Taken
68,892
54,517
Mitigated
43,959
9,275
Healing
19,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,844
6,207
0
3,375
15,222
7,374
974
5,529
9,693
0
50,210
L
Jing Wei
Betrxor
Jing Wei
7,724
6,599
99
914
18,456
6,806
0
2,432
15,772
0
49,342
L
0
0
0
0
3,217
523
0
2,109
858
0
0
L
Ares
KHD3
Ares
4,972
1,009
0
0
21,151
20,843
0
2,959
17,966
15,685
0
W
Nu Wa
LordPluie
Nu Wa
21,119
3,296
0
1,761
7,544
3,172
5,124
4,543
3,001
104,586
0
W
Neith
N_0RTH2k
Neith
13,482
7,227
0
4,313
9,657
3,831
3,890
5,115
4,542
0
52,394
W
Ymir
8,963
2,211
0
0
17,293
18,016
1,788
7,471
9,822
34,704
0
L
16,288
2,826
0
7,361
21,498
6,764
0
8,719
12,319
70,374
0
W
Sun Wukong
good-recipe1
Sun Wukong
21,062
5,141
0
9,663
19,176
11,566
4,902
4,135
15,041
0
121,263
L
Khepri
niceAnime
Khepri
5,533
995
0
901
26,305
19,581
0
12,253
13,630
27,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,605
Gold Earned
58,710
251
Minions Killed
559
0
Camps Cleared
0
1,309,531
Distance Traveled
2,057,013
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,824
492
73
3
0
453,628
0
L
Jing Wei
8,482
386
91
4
0
335,842
1
L
Fenrir
4,007
182
0
0
0
0
0
L
Ares
7,670
349
22
1
0
329,213
4
W
Nu Wa
13,394
609
166
8
0
400,168
1
W
Neith
10,039
456
72
3
0
394,607
0
W
Ymir
9,672
440
46
2
0
371,767
0
L
Sol
9,306
423
115
5
0
313,793
1
W
Sun Wukong
14,781
672
202
9
0
436,843
0
L
Khepri
8,140
370
23
1
0
330,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role