Player Matchup

Ymir
Ymir
DBarile08
Ymir
Level 2
God Stats
2W - 1L
1,723 SR
Queue Stats
2W - 1L
1,692 Elo+
Party 2
King Arthur
King Arthur
Fiaccobomb
King Arthur
Level 64
God Stats
1W - 1L
1,297 SR
Queue Stats
3W - 2L
1,828 Elo+
Party 2
Izanami
Izanami
Magz4780
Izanami
Level 26
God Stats
78W - 62L
1,601 SR
Queue Stats
315W - 357L
1,454 Elo+
Solo
Ah Puch
Ah Puch
kenjiisenju
Ah Puch
Level 18
God Stats
14W - 9L
1,576 SR
Queue Stats
28W - 19L
1,482 Elo+
Solo
Anubis
Anubis
lukedubs
Anubis
Level 25
God Stats
3W - 3L
1,520 SR
Queue Stats
5W - 4L
1,879 Elo+
Party 2
Team Averages
Level 27
1,543 SR
1,667 Elo+

VS

Team Averages
Level 30
1,602 SR
1,595 Elo+
Khepri
Khepri
IMMORTALxHULK
Khepri
Level 29
God Stats
12W - 17L
1,516 SR
Queue Stats
166W - 191L
1,475 Elo+
Solo
Amaterasu
Amaterasu
Invictus393
Amaterasu
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,612 Elo+
Party 1
Kukulkan
Kukulkan
Klaha_Algora
Kukulkan
Level 3
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 2L
1,612 Elo+
Party 1
Merlin
Merlin
LASTVISION00
Merlin
Level 29
God Stats
3W - 2L
1,810 SR
Queue Stats
9W - 8L
1,665 Elo+
Solo
Neith
Neith
kero-chanw
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 5 / 17
9,936
994
5,125
13,008
12,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Fiaccobomb
King Arthur
18
7 / 0 / 20
11,185
1,119
18,483
14,706
14,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Magz4780
Izanami
18
20 / 3 / 8
13,305
1,331
27,128
9,680
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
kenjiisenju
Ah Puch
18
7 / 2 / 21
11,613
1,161
20,203
7,798
3,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
lukedubs
Anubis
17
5 / 0 / 17
10,933
1,093
15,219
7,007
3,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

320

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,545
955
5,924
21,305
19,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Invictus393
Amaterasu
15
3 / 6 / 3
9,549
955
10,021
26,306
21,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Klaha_Algora
Kukulkan
15
2 / 9 / 7
9,700
970
5,916
13,800
6,184
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
15
3 / 8 / 4
10,138
1,014
19,240
15,464
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
1 / 12 / 3
8,615
862
2,306
14,880
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
31
39
Kills
10
10
Deaths
39
83
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
5
17
1.7
W
King Arthur
Fiaccobomb
King Arthur
7
0
20
17
L
1
4
4
0.75
L
Amaterasu
Invictus393
Amaterasu
3
6
3
0.75
L
Kukulkan
Klaha_Algora
Kukulkan
2
9
7
0.61
L
Merlin
3
8
4
0.63
W
Izanami
Magz4780
Izanami
20
3
8
8
W
Ah Puch
kenjiisenju
Ah Puch
7
2
21
8.75
L
Neith
1
12
3
0.21
W
Anubis
lukedubs
Anubis
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,158
Damage
43,407
52,199
Taken
91,755
37,275
Mitigated
58,070
19,270
Healing
3,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,125
1,018
0
681
13,008
12,595
0
7,221
5,787
7,675
0
W
King Arthur
Fiaccobomb
King Arthur
18,483
2,392
0
7,569
14,706
14,148
0
8,955
5,751
0
32,704
L
5,924
416
0
822
21,305
19,935
0
10,475
10,655
17,018
0
L
Amaterasu
Invictus393
Amaterasu
10,021
4,268
0
1,580
26,306
21,238
0
9,015
17,052
3,395
14,860
L
Kukulkan
Klaha_Algora
Kukulkan
5,916
1,688
0
0
13,800
6,184
0
6,343
7,410
18,988
0
L
Merlin
19,240
1,149
98
1,222
15,464
5,731
0
7,571
7,818
36,171
0
W
Izanami
Magz4780
Izanami
27,128
23,912
0
2,515
9,680
3,830
0
6,764
2,916
0
48,175
W
Ah Puch
kenjiisenju
Ah Puch
20,203
610
975
2,029
7,798
3,172
0
4,574
3,224
45,236
0
L
Neith
2,306
1,707
0
264
14,880
4,982
0
7,143
7,506
0
2,965
W
Anubis
lukedubs
Anubis
15,219
661
976
4,525
7,007
3,530
0
5,095
1,912
27,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,972
Gold Earned
47,547
182
Minions Killed
123
6
Camps Cleared
1
848,836
Distance Traveled
746,915
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,936
994
7
1
0
152,069
3
W
King Arthur
11,185
1,119
27
3
1
202,227
0
L
Khepri
9,545
955
17
2
0
172,137
1
L
Amaterasu
9,549
955
19
2
1
175,154
0
L
Kukulkan
9,700
970
40
4
0
140,182
0
L
Merlin
10,138
1,014
44
4
0
158,355
1
W
Izanami
13,305
1,331
53
5
3
164,459
0
W
Ah Puch
11,613
1,161
63
6
2
178,148
3
L
Neith
8,615
862
3
0
0
101,087
0
W
Anubis
10,933
1,093
32
3
0
151,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role