Player Matchup

Bakasura
Bakasura
Itsyourboi10120
Bakasura
Level 26
God Stats
25W - 9L
1,712 SR
Queue Stats
66W - 50L
1,538 Elo+
Solo
Heimdallr
Heimdallr
LilMcNuggetJr
Heimdallr
Level 31
God Stats
59W - 60L
1,598 SR
Queue Stats
247W - 255L
1,467 Elo+
Party 3
Nu Wa
Nu Wa
MannyMist
Nu Wa
Level 16
God Stats
5W - 2L
1,986 SR
Queue Stats
5W - 7L
1,413 Elo+
Solo
Tiamat
Tiamat
PugsFTW_YT
Tiamat
Level 24
God Stats
51W - 40L
1,544 SR
Queue Stats
248W - 271L
1,455 Elo+
Party 3
Ymir
Ymir
You__Big__Bot
Ymir
Level 26
God Stats
46W - 32L
1,401 SR
Queue Stats
242W - 234L
1,438 Elo+
Party 3
Team Averages
Level 25
1,648 SR
1,462 Elo+

VS

Team Averages
Level 17
1,535 SR
1,438 Elo+
Ares
Ares
Fruit Salwid
Ares
Level 25
God Stats
28W - 20L
1,751 SR
Queue Stats
289W - 335L
1,498 Elo+
Party 1
Merlin
Merlin
HSG BigRichhhh
Merlin
Level 29
God Stats
21W - 21L
1,467 SR
Queue Stats
166W - 185L
1,503 Elo+
Party 1
Sol
Sol
JackDenvil04
Sol
Level 17
God Stats
3W - 5L
1,576 SR
Queue Stats
3W - 7L
1,368 Elo+
Solo
Chernobog
Chernobog
The_Musketeers_1
Chernobog
Level 9
God Stats
2W - 4L
1,467 SR
Queue Stats
5W - 9L
1,237 Elo+
Party 2
Bellona
Bellona
youaintdownfool
Bellona
Level 5
God Stats
4W - 4L
1,413 SR
Queue Stats
6W - 7L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
6 / 2 / 5
12,005
600
8,204
15,883
7,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
LilMcNuggetJr
Heimdallr
17
11 / 1 / 3
11,609
580
18,085
14,836
6,709
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
MannyMist
Nu Wa
17
4 / 0 / 10
11,875
594
15,779
7,606
2,807
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
PugsFTW_YT
Tiamat
16
7 / 0 / 5
11,039
552
13,425
10,869
6,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 1 / 10
10,069
503
4,790
13,900
6,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
7,112
356
4,393
8,335
4,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 4 / 0
10,430
522
8,081
15,387
5,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 6 / 0
6,904
345
6,574
13,919
4,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
13
0 / 10 / 2
7,339
367
5,896
19,143
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 10 / 1
6,896
345
2,921
17,846
11,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
31
Kills
3
4
Deaths
32
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
2
4
0
0.5
W
Bakasura
6
2
5
4.25
L
1
6
0
0.17
W
Heimdallr
LilMcNuggetJr
Heimdallr
11
1
3
12.5
W
Nu Wa
MannyMist
Nu Wa
4
0
10
9
W
Tiamat
PugsFTW_YT
Tiamat
7
0
5
9.5
L
Chernobog
0
10
2
0.1
W
3
1
10
8
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,283
Damage
27,865
63,094
Taken
74,630
30,083
Mitigated
32,900
28,525
Healing
9,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,393
129
0
375
8,335
4,955
575
3,061
4,935
28,455
0
L
8,081
68
0
3,354
15,387
5,512
81
5,440
9,592
67,086
0
W
Bakasura
8,204
6,554
0
6,086
15,883
7,277
3,928
3,667
12,145
0
85,592
L
6,574
490
182
1,435
13,919
4,169
0
6,219
7,265
33,573
0
W
Heimdallr
LilMcNuggetJr
Heimdallr
18,085
8,748
0
7,456
14,836
6,709
7,859
6,870
7,891
0
72,622
W
Nu Wa
MannyMist
Nu Wa
15,779
3,328
0
1,198
7,606
2,807
2,005
3,080
4,476
86,158
0
W
Tiamat
PugsFTW_YT
Tiamat
13,425
752
1,167
6,710
10,869
6,308
1,955
2,721
8,098
65,618
0
L
Chernobog
5,896
3,385
0
3,389
19,143
6,440
162
9,713
8,893
0
39,227
W
4,790
648
122
5,786
13,900
6,982
514
3,431
10,394
40,075
0
L
2,921
1,339
0
848
17,846
11,824
218
8,024
9,091
4,026
25,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,597
Gold Earned
38,681
577
Minions Killed
337
0
Camps Cleared
0
1,856,432
Distance Traveled
1,759,143
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,112
356
41
2
0
243,424
4
L
Merlin
10,430
522
121
6
0
415,298
0
W
Bakasura
12,005
600
168
8
0
435,777
0
L
Sol
6,904
345
59
3
0
362,324
0
W
Heimdallr
11,609
580
113
6
0
336,911
1
W
Nu Wa
11,875
594
118
6
0
371,365
1
W
Tiamat
11,039
552
106
5
0
340,131
0
L
Chernobog
7,339
367
69
3
0
371,222
0
W
Ymir
10,069
503
72
4
0
372,248
0
L
Bellona
6,896
345
47
2
0
366,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role