Player Matchup

Sol
Sol
CaarBearzonfire
Sol
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,130 Elo+
Party 1
Kukulkan
Kukulkan
HI IM CARTMAN
Kukulkan
Level 8
God Stats
0W - 3L
1,145 SR
Queue Stats
0W - 4L
1,130 Elo+
Party 1
Neith
Neith
Penuhtrait
Neith
Level 5
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 3L
1,130 Elo+
Party 1
Xbalanque
Xbalanque
Szn Drip7258
Xbalanque
Level 22
God Stats
3W - 6L
1,285 SR
Queue Stats
133W - 143L
1,340 Elo+
Solo
Janus
Janus
ThatGUYyouKNOWz
Janus
Level 28
God Stats
15W - 11L
1,461 SR
Queue Stats
108W - 109L
1,420 Elo+
Solo
Team Averages
Level 13
1,328 SR
1,230 Elo+

VS

Team Averages
Level 25
1,572 SR
1,402 Elo+
Osiris
Osiris
Cachetoni18
Osiris
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 13L
1,589 Elo+
Party 2
Nu Wa
Nu Wa
El Jefe209x
Nu Wa
Level 29
God Stats
31W - 26L
1,695 SR
Queue Stats
179W - 185L
1,342 Elo+
Solo
Cerberus
Cerberus
Ggloser45
Cerberus
Level 62
God Stats
6W - 9L
1,481 SR
Queue Stats
291W - 316L
1,393 Elo+
Party 2
Thor
Thor
Mr_Allanach
Thor
Level 24
God Stats
2W - 2L
1,686 SR
Queue Stats
196W - 152L
1,512 Elo+
Solo
Neith
Neith
callous180poison
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 5
7,818
411
5,517
14,544
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
HI IM CARTMAN
Kukulkan
13
2 / 9 / 2
8,399
442
3,729
12,959
4,778
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
9
0 / 9 / 1
6,522
343
2,871
12,012
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
Szn Drip7258
Xbalanque
12
6 / 12 / 2
8,687
457
9,245
16,997
5,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 2 / 1
6,104
321
1,401
5,101
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
15 / 1 / 4
11,858
624
15,250
12,298
8,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 7
10,802
569
11,732
6,594
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Ggloser45
Cerberus
14
9 / 6 / 7
10,082
531
8,660
20,041
13,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
8 / 2 / 7
10,788
568
8,926
12,561
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 10
9,474
499
5,009
8,731
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
9
Kills
37
40
Deaths
13
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
Osiris
15
1
4
17
W
3
2
7
3.25
W
Cerberus
Ggloser45
Cerberus
9
6
7
2.08
L
Kukulkan
HI IM CARTMAN
Kukulkan
2
9
2
0.33
W
8
2
7
5.75
L
Neith
0
9
1
0.06
L
Xbalanque
Szn Drip7258
Xbalanque
6
12
2
0.58
L
0
2
1
0.25
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,763
Damage
49,577
61,613
Taken
60,225
20,895
Mitigated
32,752
7,180
Healing
18,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,517
1,335
0
2,129
14,544
6,447
0
3,993
10,349
24,882
0
W
Osiris
15,250
6,831
0
3,236
12,298
8,916
1,784
1,507
10,791
0
65,545
W
11,732
2,484
0
1,111
6,594
2,179
4,129
767
5,827
73,331
0
W
Cerberus
Ggloser45
Cerberus
8,660
697
851
5,864
20,041
13,373
838
4,200
15,691
46,788
0
L
Kukulkan
HI IM CARTMAN
Kukulkan
3,729
933
0
384
12,959
4,778
0
3,223
9,574
43,749
0
W
8,926
1,408
0
4,192
12,561
4,904
1,293
1,975
10,586
0
64,164
L
Neith
2,871
1,591
0
1,866
12,012
2,915
0
3,406
8,416
0
27,351
L
Xbalanque
Szn Drip7258
Xbalanque
9,245
4,757
216
1,711
16,997
5,552
0
5,259
11,582
0
30,821
L
1,401
52
0
874
5,101
1,203
0
3,469
1,300
17,350
0
W
5,009
2,085
0
3,530
8,731
3,380
2,979
2,048
6,683
0
30,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,530
Gold Earned
53,004
230
Minions Killed
522
0
Camps Cleared
0
1,142,815
Distance Traveled
1,760,616
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,818
411
33
2
0
229,998
0
W
Osiris
11,858
624
121
6
0
362,259
0
W
Nu Wa
10,802
569
114
6
0
330,105
5
W
Cerberus
10,082
531
109
6
0
325,721
0
L
Kukulkan
8,399
442
85
4
0
256,843
1
W
Thor
10,788
568
110
6
0
383,265
0
L
Neith
6,522
343
36
2
0
246,873
1
L
Xbalanque
8,687
457
39
2
0
274,233
2
L
Janus
6,104
321
37
2
0
134,868
3
W
Neith
9,474
499
68
4
0
359,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role