Player Matchup

Medusa
Medusa
CackyPants1
Medusa
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
133W - 111L
1,468 Elo+
Party 1
Olorun
Olorun
NoJustisNoPeace
Olorun
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 140L
1,400 Elo+
Party 1
Neith
Neith
Vagueprophet
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,454 Elo+
Party 3
Mercury
Mercury
xxBigPapa79xx
Mercury
Level 113
God Stats
5W - 10L
1,420 SR
Queue Stats
595W - 577L
1,475 Elo+
Party 3
Ra
Ra
yaboihehhh
Ra
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 100L
1,460 Elo+
Party 1
Team Averages
Level 52
1,484 SR
1,451 Elo+

VS

Team Averages
Level 64
1,500 SR
1,468 Elo+
Danzaburou
Danzaburou
DuelistAbe
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,465 Elo+
Solo
Achilles
Achilles
Fanthem
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Mabekle
Chaac
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Terra
Terra
Yveete
Terra
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
blurx
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 5 / 6
8,455
705
13,901
17,184
7,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 4 / 8
8,603
717
12,477
11,898
6,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 2 / 7
8,070
673
9,367
12,868
6,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
13
2 / 5 / 6
7,865
655
8,790
13,657
7,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 6 / 4
9,784
815
12,099
12,523
5,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DuelistAbe
Danzaburou
17
5 / 4 / 11
10,268
856
10,150
11,487
4,842
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Achilles
Fanthem
Achilles
18
5 / 3 / 12
10,535
878
10,728
13,827
19,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
Mabekle
Chaac
16
3 / 2 / 15
9,761
813
18,464
18,922
18,856
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Terra
Yveete
Terra
17
5 / 2 / 11
10,462
872
8,077
16,080
15,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
blurx
Merlin
15
4 / 3 / 10
9,432
786
13,150
9,938
4,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
13
Kills
22
22
Deaths
14
31
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
5
6
1.4
W
Danzaburou
DuelistAbe
Danzaburou
5
4
11
2.63
W
Achilles
Fanthem
Achilles
5
3
12
3.67
W
Chaac
Mabekle
Chaac
3
2
15
5.25
L
2
4
8
1.5
L
0
2
7
1.75
W
Terra
Yveete
Terra
5
2
11
5.25
W
Merlin
blurx
Merlin
4
3
10
3
L
Mercury
2
5
6
1
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,634
Damage
60,569
68,130
Taken
70,254
32,753
Mitigated
62,619
33,581
Healing
34,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,901
6,789
1,458
4,202
17,184
7,083
0
5,135
12,049
0
20,565
W
Danzaburou
DuelistAbe
Danzaburou
10,150
4,041
977
1,133
11,487
4,842
3,424
3,277
7,880
0
28,948
W
Achilles
Fanthem
Achilles
10,728
3,711
0
817
13,827
19,171
879
3,331
10,162
0
26,667
W
Chaac
Mabekle
Chaac
18,464
2,030
2,377
7,440
18,922
18,856
720
7,540
10,782
0
33,352
L
12,477
4,008
3,326
2,554
11,898
6,266
0
3,524
8,374
19,708
0
L
9,367
2,274
830
3,839
12,868
6,087
136
3,539
9,329
0
18,518
W
Terra
Yveete
Terra
8,077
1,556
14,030
6,725
16,080
15,660
297
6,567
8,971
12,677
0
W
Merlin
blurx
Merlin
13,150
2,110
304
1,091
9,938
4,090
600
1,815
7,883
22,996
0
L
Mercury
8,790
2,428
3,088
2,924
13,657
7,839
317
5,263
8,394
0
15,334
L
12,099
1,776
7,976
3,384
12,523
5,478
175
3,766
8,757
23,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,777
Gold Earned
50,458
106
Minions Killed
129
0
Camps Cleared
0
1,112,883
Distance Traveled
1,173,785
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,455
705
18
2
0
226,435
0
W
Danzaburou
10,268
856
35
3
0
203,366
1
W
Achilles
10,535
878
37
3
0
242,511
0
W
Chaac
9,761
813
29
2
0
238,996
1
L
Olorun
8,603
717
15
1
0
209,224
0
L
Neith
8,070
673
24
2
0
205,592
0
W
Terra
10,462
872
11
1
0
261,574
0
W
Merlin
9,432
786
17
1
0
227,338
0
L
Mercury
7,865
655
12
1
0
252,647
0
L
Ra
9,784
815
37
3
0
218,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role