Player Matchup

Geb
Geb
Gold IV
DimeBagDarrel332
Geb
Gold IV
Level 109
God Stats
5W - 2L
1,301 SR
Queue Stats
495W - 473L
1,370 MMR
Party 1
Zeus
Zeus
Platinum V
Dsynkronized
Zeus
Platinum V
Level 160
God Stats
4W - 7L
1,545 SR
Queue Stats
532W - 530L
1,470 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
SC000T3R
Tsukuyomi
Gold IV
Level 104
God Stats
2W - 0L
1,734 SR
Queue Stats
73W - 85L
1,463 MMR
Party 2
Izanami
Izanami
Platinum V
creamator__3
Izanami
Platinum V
Level 137
God Stats
4W - 2L
1,500 SR
Queue Stats
237W - 232L
1,579 MMR
Party 1
Achilles
Achilles
Gold III
redagent5678
Achilles
Gold III
Level 96
God Stats
1W - 2L
1,108 SR
Queue Stats
62W - 69L
1,463 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,438 SR
1,469 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,558 SR
1,478 MMR
Da Ji
Da Ji
Gold I
 
Da Ji
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nu Wa
Nu Wa
Silver II
GaMMa-_-Redd
Nu Wa
Silver II
Level 87
God Stats
1W - 2L
1,475 SR
Queue Stats
51W - 69L
1,469 MMR
Solo
Rama
Rama
Gold IV
GrimDipper
Rama
Gold IV
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 280L
1,501 MMR
Party 4
Erlang Shen
Erlang Shen
Gold IV
SirGwas
Erlang Shen
Gold IV
Level 120
God Stats
5W - 8L
1,657 SR
Queue Stats
168W - 173L
1,462 MMR
Party 4
Ymir
Ymir
Gold IV
sulander1030
Ymir
Gold IV
Level 154
God Stats
42W - 36L
1,660 SR
Queue Stats
146W - 145L
1,457 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 17
11,714
469
10,874
23,752
21,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
9 / 5 / 12
14,297
572
29,712
25,731
12,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
SC000T3R
Tsukuyomi
19
6 / 5 / 5
13,185
527
10,606
19,491
8,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
creamator__3
Izanami
20
10 / 0 / 9
14,825
593
19,850
20,870
9,594
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
redagent5678
Achilles
20
11 / 1 / 2
14,511
580
18,758
24,861
31,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
Guan YuCthulhuSetHeraScylla

VS

Bans
DanzaburouCu ChulainnPeleSylvanusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
7 / 8 / 2
12,764
511
18,042
27,181
11,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 14 / 4
9,583
383
11,144
19,977
7,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
0 / 4 / 2
11,479
459
11,331
19,092
7,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
SirGwas
Erlang Shen
17
2 / 4 / 2
10,852
434
11,425
22,901
16,381
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 7 / 7
10,856
434
11,660
26,435
20,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
37
Kills
13
13
Deaths
37
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
8
2
1
W
1
2
17
4.75
W
9
5
12
3
L
1
14
4
0.21
L
0
4
2
0.25
W
Tsukuyomi
SC000T3R
Tsukuyomi
6
5
5
1.7
L
Erlang Shen
SirGwas
Erlang Shen
2
4
2
0.75
W
Izanami
creamator__3
Izanami
10
0
9
14.5
W
Achilles
redagent5678
Achilles
11
1
2
12
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,800
Damage
63,602
114,705
Taken
115,586
82,779
Mitigated
63,391
50,251
Healing
33,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
18,042
4,951
0
4,136
27,181
11,276
0
8,346
18,835
0
80,056
W
10,874
1,985
0
6,713
23,752
21,433
55
7,167
16,585
25,422
0
W
29,712
5,123
442
13,941
25,731
12,401
404
6,853
18,878
119,077
0
L
11,144
2,470
0
2,501
19,977
7,502
0
8,136
11,841
54,213
0
L
11,331
7,736
0
11,133
19,092
7,511
0
5,247
13,845
0
96,309
W
Tsukuyomi
SC000T3R
Tsukuyomi
10,606
3,068
0
6,848
19,491
8,070
153
4,354
15,137
0
97,752
L
Erlang Shen
SirGwas
Erlang Shen
11,425
4,569
0
10,289
22,901
16,381
888
6,437
16,464
0
66,073
W
Izanami
creamator__3
Izanami
19,850
11,903
0
12,312
20,870
9,594
7,682
2,933
17,937
0
142,554
W
Achilles
redagent5678
Achilles
18,758
5,336
0
9,995
24,861
31,281
1,044
6,193
17,888
0
95,458
L
11,660
2,369
1,189
4,022
26,435
20,721
0
12,662
13,773
47,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,532
Gold Earned
55,534
679
Minions Killed
539
0
Camps Cleared
0
2,329,425
Distance Traveled
2,107,168
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,764
511
112
4
0
473,042
4
W
Geb
11,714
469
12
0
0
500,894
9
W
Zeus
14,297
572
166
7
0
400,658
4
L
Nu Wa
9,583
383
76
3
0
377,700
3
L
Rama
11,479
459
165
7
0
384,351
8
W
Tsukuyomi
13,185
527
135
5
0
511,159
3
L
Erlang Shen
10,852
434
127
5
0
416,589
5
W
Izanami
14,825
593
207
8
0
489,249
4
W
Achilles
14,511
580
159
6
0
427,465
1
L
Ymir
10,856
434
59
2
0
455,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role